12,604 research outputs found

    A Novel Admission Control Model in Cloud Computing

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    With the rapid development of Cloud computing technologies and wide adopt of Cloud services and applications, QoS provisioning in Clouds becomes an important research topic. In this paper, we propose an admission control mechanism for Cloud computing. In particular we consider the high volume of simultaneous requests for Cloud services and develop admission control for aggregated traffic flows to address this challenge. By employ network calculus, we determine effective bandwidth for aggregate flow, which is used for making admission control decision. In order to improve network resource allocation while achieving Cloud service QoS, we investigate the relationship between effective bandwidth and equivalent capacity. We have also conducted extensive experiments to evaluate performance of the proposed admission control mechanism

    A Game-Theoretic Approach for Runtime Capacity Allocation in MapReduce

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    Nowadays many companies have available large amounts of raw, unstructured data. Among Big Data enabling technologies, a central place is held by the MapReduce framework and, in particular, by its open source implementation, Apache Hadoop. For cost effectiveness considerations, a common approach entails sharing server clusters among multiple users. The underlying infrastructure should provide every user with a fair share of computational resources, ensuring that Service Level Agreements (SLAs) are met and avoiding wastes. In this paper we consider two mathematical programming problems that model the optimal allocation of computational resources in a Hadoop 2.x cluster with the aim to develop new capacity allocation techniques that guarantee better performance in shared data centers. Our goal is to get a substantial reduction of power consumption while respecting the deadlines stated in the SLAs and avoiding penalties associated with job rejections. The core of this approach is a distributed algorithm for runtime capacity allocation, based on Game Theory models and techniques, that mimics the MapReduce dynamics by means of interacting players, namely the central Resource Manager and Class Managers

    Adaptive Resource Allocation and Provisioning in Multi-Service Cloud Environments

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    In the current cloud business environment, the cloud provider (CP) can provide a means for offering the required quality of service (QoS) for multiple classes of clients. We consider the cloud market where various resources such as CPUs, memory, and storage in the form of Virtual Machine (VM) instances can be provisioned and then leased to clients with QoS guarantees. Unlike existing works, we propose a novel Service Level Agreement (SLA) framework for cloud computing, in which a price control parameter is used to meet QoS demands for all classes in the market. The framework uses reinforcement learning (RL) to derive a VM hiring policy that can adapt to changes in the system to guarantee the QoS for all client classes. These changes include: service cost, system capacity, and the demand for service. In exhibiting solutions, when the CP leases more VMs to a class of clients, the QoS is degraded for other classes due to an inadequate number of VMs. However, our approach integrates computing resources adaptation with service admission control based on the RL model. To the best of our knowledge, this study is the first attempt that facilitates this integration to enhance the CP's profit and avoid SLA violation. Numerical analysis stresses the ability of our approach to avoid SLA violation while maximizing the CP’s profit under varying cloud environment conditions
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