41 research outputs found
Symbolic reactive synthesis
In this thesis, we develop symbolic algorithms for the synthesis of reactive systems. Synthesis, that is the task of deriving correct-by-construction implementations from formal specifications, has the potential to eliminate the need for the manual—and error-prone—programming task. The synthesis problem can be formulated as an infinite two-player game, where the system player has the objective to satisfy the specification against all possible actions of the environment player. The standard synthesis algorithms represent the underlying synthesis game explicitly and, thus, they scale poorly with respect to the size of the specification. We provide an algorithmic framework to solve the synthesis problem symbolically. In contrast to the standard approaches, we use a succinct representation of the synthesis game which leads to improved scalability in terms of the symbolically represented parameters. Our algorithm reduces the synthesis game to the satisfiability problem of quantified Boolean formulas (QBF) and dependency quantified Boolean formulas (DQBF). In the encodings, we use propositional quantification to succinctly represent different parts of the implementation, such as the state space and the transition function. We develop highly optimized satisfiability algorithms for QBF and DQBF. Based on a counterexample-guided abstraction refinement (CEGAR) loop, our algorithms avoid an exponential blow-up by using the structure of the underlying symbolic encodings. Further, we extend the solving algorithms to extract certificates in the form of Boolean functions, from which we construct implementations for the synthesis problem. Our empirical evaluation shows that our symbolic approach significantly outperforms previous explicit synthesis algorithms with respect to scalability and solution quality.In dieser Dissertation werden symbolische Algorithmen für die Synthese von reaktiven Systemen entwickelt. Synthese, d.h. die Aufgabe, aus formalen Spezifikationen korrekte Implementierungen abzuleiten, hat das Potenzial, die manuelle und fehleranfällige Programmierung überflüssig zu machen. Das Syntheseproblem kann als unendliches Zweispielerspiel verstanden werden, bei dem der Systemspieler das Ziel hat, die Spezifikation gegen alle möglichen Handlungen des Umgebungsspielers zu erfüllen. Die Standardsynthesealgorithmen stellen das zugrunde liegende Synthesespiel explizit dar und skalieren daher schlecht in Bezug auf die Größe der Spezifikation. Diese Arbeit präsentiert einen algorithmischen Ansatz, der das Syntheseproblem symbolisch löst. Im Gegensatz zu den Standardansätzen wird eine kompakte Darstellung des Synthesespiels verwendet, die zu einer verbesserten Skalierbarkeit der symbolisch dargestellten Parameter führt. Der Algorithmus reduziert das Synthesespiel auf das Erfüllbarkeitsproblem von quantifizierten booleschen Formeln (QBF) und abhängigkeitsquantifizierten booleschen Formeln (DQBF). In den Kodierungen verwenden wir propositionale Quantifizierung, um verschiedene Teile der Implementierung, wie den Zustandsraum und die Übergangsfunktion, kompakt darzustellen. Wir entwickeln hochoptimierte Erfüllbarkeitsalgorithmen für QBF und DQBF. Basierend auf einer gegenbeispielgeführten Abstraktionsverfeinerungsschleife (CEGAR) vermeiden diese Algorithmen ein exponentielles Blow-up, indem sie die Struktur der zugrunde liegenden symbolischen Kodierungen verwenden. Weiterhin werden die Lösungsalgorithmen um Zertifikate in Form von booleschen Funktionen erweitert, aus denen Implementierungen für das Syntheseproblem abgeleitet werden. Unsere empirische Auswertung zeigt, dass unser symbolischer Ansatz die bisherigen expliziten Synthesealgorithmen in Bezug auf Skalierbarkeit und Lösungsqualität deutlich übertrifft
Positional Games and QBF: The Corrective Encoding
Positional games are a mathematical class of two-player games comprising
Tic-tac-toe and its generalizations. We propose a novel encoding of these games
into Quantified Boolean Formulas (QBF) such that a game instance admits a
winning strategy for first player if and only if the corresponding formula is
true. Our approach improves over previous QBF encodings of games in multiple
ways. First, it is generic and lets us encode other positional games, such as
Hex. Second, structural properties of positional games together with a careful
treatment of illegal moves let us generate more compact instances that can be
solved faster by state-of-the-art QBF solvers. We establish the latter fact
through extensive experiments. Finally, the compactness of our new encoding
makes it feasible to translate realistic game problems. We identify a few such
problems of historical significance and put them forward to the QBF community
as milestones of increasing difficulty.Comment: Accepted for publication in the 23rd International Conference on
Theory and Applications of Satisfiability Testing (SAT2020
Evaluating QBF Solvers: Quantifier Alternations Matter
We present an experimental study of the effects of quantifier alternations on
the evaluation of quantified Boolean formula (QBF) solvers. The number of
quantifier alternations in a QBF in prenex conjunctive normal form (PCNF) is
directly related to the theoretical hardness of the respective QBF
satisfiability problem in the polynomial hierarchy. We show empirically that
the performance of solvers based on different solving paradigms substantially
varies depending on the numbers of alternations in PCNFs. In related
theoretical work, quantifier alternations have become the focus of
understanding the strengths and weaknesses of various QBF proof systems
implemented in solvers. Our results motivate the development of methods to
evaluate orthogonal solving paradigms by taking quantifier alternations into
account. This is necessary to showcase the broad range of existing QBF solving
paradigms for practical QBF applications. Moreover, we highlight the potential
of combining different approaches and QBF proof systems in solvers.Comment: preprint of a paper to be published at CP 2018, LNCS, Springer,
including appendi
DepQBF 6.0: A Search-Based QBF Solver Beyond Traditional QCDCL
We present the latest major release version 6.0 of the quantified Boolean
formula (QBF) solver DepQBF, which is based on QCDCL. QCDCL is an extension of
the conflict-driven clause learning (CDCL) paradigm implemented in state of the
art propositional satisfiability (SAT) solvers. The Q-resolution calculus
(QRES) is a QBF proof system which underlies QCDCL. QCDCL solvers can produce
QRES proofs of QBFs in prenex conjunctive normal form (PCNF) as a byproduct of
the solving process. In contrast to traditional QCDCL based on QRES, DepQBF 6.0
implements a variant of QCDCL which is based on a generalization of QRES. This
generalization is due to a set of additional axioms and leaves the original
Q-resolution rules unchanged. The generalization of QRES enables QCDCL to
potentially produce exponentially shorter proofs than the traditional variant.
We present an overview of the features implemented in DepQBF and report on
experimental results which demonstrate the effectiveness of generalized QRES in
QCDCL.Comment: 12 pages + appendix; to appear in the proceedings of CADE-26, LNCS,
Springer, 201
Incremental QBF Solving
We consider the problem of incrementally solving a sequence of quantified
Boolean formulae (QBF). Incremental solving aims at using information learned
from one formula in the process of solving the next formulae in the sequence.
Based on a general overview of the problem and related challenges, we present
an approach to incremental QBF solving which is application-independent and
hence applicable to QBF encodings of arbitrary problems. We implemented this
approach in our incremental search-based QBF solver DepQBF and report on
implementation details. Experimental results illustrate the potential benefits
of incremental solving in QBF-based workflows.Comment: revision (camera-ready, to appear in the proceedings of CP 2014,
LNCS, Springer
Lower Bound Techniques for QBF Proof Systems
How do we prove that a false QBF is inded false? How big a proof is needed? The special case when all quantifiers are existential is the well-studied setting of propositional proof complexity. Expectedly, universal quantifiers change the game significantly. Several proof systems have been designed in the last couple of decades to handle QBFs. Lower bound paradigms from propositional proof complexity cannot always be extended - in most cases feasible interpolation and consequent transfer of circuit lower bounds works, but obtaining lower bounds on size by providing lower bounds on width fails dramatically. A new paradigm with no analogue in the propositional world has emerged in the form of strategy extraction, allowing for transfer of circuit lower bounds, as well as obtaining independent
genuine QBF lower bounds based on a semantic cost measure.
This talk will provide a broad overview of some of these developments