802 research outputs found

    Bag-of-words representations for computer audition

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    Computer audition is omnipresent in everyday life, in applications ranging from personalised virtual agents to health care. From a technical point of view, the goal is to robustly classify the content of an audio signal in terms of a defined set of labels, such as, e.g., the acoustic scene, a medical diagnosis, or, in the case of speech, what is said or how it is said. Typical approaches employ machine learning (ML), which means that task-specific models are trained by means of examples. Despite recent successes in neural network-based end-to-end learning, taking the raw audio signal as input, models relying on hand-crafted acoustic features are still superior in some domains, especially for tasks where data is scarce. One major issue is nevertheless that a sequence of acoustic low-level descriptors (LLDs) cannot be fed directly into many ML algorithms as they require a static and fixed-length input. Moreover, also for dynamic classifiers, compressing the information of the LLDs over a temporal block by summarising them can be beneficial. However, the type of instance-level representation has a fundamental impact on the performance of the model. In this thesis, the so-called bag-of-audio-words (BoAW) representation is investigated as an alternative to the standard approach of statistical functionals. BoAW is an unsupervised method of representation learning, inspired from the bag-of-words method in natural language processing, forming a histogram of the terms present in a document. The toolkit openXBOW is introduced, enabling systematic learning and optimisation of these feature representations, unified across arbitrary modalities of numeric or symbolic descriptors. A number of experiments on BoAW are presented and discussed, focussing on a large number of potential applications and corresponding databases, ranging from emotion recognition in speech to medical diagnosis. The evaluations include a comparison of different acoustic LLD sets and configurations of the BoAW generation process. The key findings are that BoAW features are a meaningful alternative to statistical functionals, offering certain benefits, while being able to preserve the advantages of functionals, such as data-independence. Furthermore, it is shown that both representations are complementary and their fusion improves the performance of a machine listening system.Maschinelles Hören ist im tĂ€glichen Leben allgegenwĂ€rtig, mit Anwendungen, die von personalisierten virtuellen Agenten bis hin zum Gesundheitswesen reichen. Aus technischer Sicht besteht das Ziel darin, den Inhalt eines Audiosignals hinsichtlich einer Auswahl definierter Labels robust zu klassifizieren. Die Labels beschreiben bspw. die akustische Umgebung der Aufnahme, eine medizinische Diagnose oder - im Falle von Sprache - was gesagt wird oder wie es gesagt wird. Übliche AnsĂ€tze hierzu verwenden maschinelles Lernen, d.h., es werden anwendungsspezifische Modelle anhand von Beispieldaten trainiert. Trotz jĂŒngster Erfolge beim Ende-zu-Ende-Lernen mittels neuronaler Netze, in welchen das unverarbeitete Audiosignal als Eingabe benutzt wird, sind Modelle, die auf definierten akustischen Merkmalen basieren, in manchen Bereichen weiterhin ĂŒberlegen. Dies gilt im Besonderen fĂŒr Einsatzzwecke, fĂŒr die nur wenige Daten vorhanden sind. Allerdings besteht dabei das Problem, dass Zeitfolgen von akustischen Deskriptoren in viele Algorithmen des maschinellen Lernens nicht direkt eingespeist werden können, da diese eine statische Eingabe fester LĂ€nge benötigen. Außerdem kann es auch fĂŒr dynamische (zeitabhĂ€ngige) Klassifikatoren vorteilhaft sein, die Deskriptoren ĂŒber ein gewisses Zeitintervall zusammenzufassen. Jedoch hat die Art der Merkmalsdarstellung einen grundlegenden Einfluss auf die LeistungsfĂ€higkeit des Modells. In der vorliegenden Dissertation wird der sogenannte Bag-of-Audio-Words-Ansatz (BoAW) als Alternative zum Standardansatz der statistischen Funktionale untersucht. BoAW ist eine Methode des unĂŒberwachten Lernens von Merkmalsdarstellungen, die von der Bag-of-Words-Methode in der Computerlinguistik inspiriert wurde, bei der ein Textdokument als Histogramm der vorkommenden Wörter beschrieben wird. Das Toolkit openXBOW wird vorgestellt, welches systematisches Training und Optimierung dieser Merkmalsdarstellungen - vereinheitlicht fĂŒr beliebige ModalitĂ€ten mit numerischen oder symbolischen Deskriptoren - erlaubt. Es werden einige Experimente zum BoAW-Ansatz durchgefĂŒhrt und diskutiert, die sich auf eine große Zahl möglicher Anwendungen und entsprechende DatensĂ€tze beziehen, von der Emotionserkennung in gesprochener Sprache bis zur medizinischen Diagnostik. Die Auswertungen beinhalten einen Vergleich verschiedener akustischer Deskriptoren und Konfigurationen der BoAW-Methode. Die wichtigsten Erkenntnisse sind, dass BoAW-Merkmalsvektoren eine geeignete Alternative zu statistischen Funktionalen darstellen, gewisse VorzĂŒge bieten und gleichzeitig wichtige Eigenschaften der Funktionale, wie bspw. die DatenunabhĂ€ngigkeit, erhalten können. Zudem wird gezeigt, dass beide Darstellungen komplementĂ€r sind und eine Fusionierung die LeistungsfĂ€higkeit eines Systems des maschinellen Hörens verbessert

    Sequential decision making in artificial musical intelligence

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    Over the past 60 years, artificial intelligence has grown from a largely academic field of research to a ubiquitous array of tools and approaches used in everyday technology. Despite its many recent successes and growing prevalence, certain meaningful facets of computational intelligence have not been as thoroughly explored. Such additional facets cover a wide array of complex mental tasks which humans carry out easily, yet are difficult for computers to mimic. A prime example of a domain in which human intelligence thrives, but machine understanding is still fairly limited, is music. Over the last decade, many researchers have applied computational tools to carry out tasks such as genre identification, music summarization, music database querying, and melodic segmentation. While these are all useful algorithmic solutions, we are still a long way from constructing complete music agents, able to mimic (at least partially) the complexity with which humans approach music. One key aspect which hasn't been sufficiently studied is that of sequential decision making in musical intelligence. This thesis strives to answer the following question: Can a sequential decision making perspective guide us in the creation of better music agents, and social agents in general? And if so, how? More specifically, this thesis focuses on two aspects of musical intelligence: music recommendation and human-agent (and more generally agent-agent) interaction in the context of music. The key contributions of this thesis are the design of better music playlist recommendation algorithms; the design of algorithms for tracking user preferences over time; new approaches for modeling people's behavior in situations that involve music; and the design of agents capable of meaningful interaction with humans and other agents in a setting where music plays a roll (either directly or indirectly). Though motivated primarily by music-related tasks, and focusing largely on people's musical preferences, this thesis also establishes that insights from music-specific case studies can also be applicable in other concrete social domains, such as different types of content recommendation. Showing the generality of insights from musical data in other contexts serves as evidence for the utility of music domains as testbeds for the development of general artificial intelligence techniques. Ultimately, this thesis demonstrates the overall usefulness of taking a sequential decision making approach in settings previously unexplored from this perspectiveComputer Science

    ACII 2009: Affective Computing and Intelligent Interaction. Proceedings of the Doctoral Consortium 2009

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    TĂ€tigkeitsbericht 2014-2016

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