330,981 research outputs found
Multi-method Modeling Framework for Support of Integrated Water Resources Management
The existing definition of integrated water resources management (IWRM) promotes a holistic approach to water resources management practice. The IWRM deals with planning, design and operation of complex systems in order to control the quantity, quality, temporal and spatial distribution of water with the main objective of meeting human and ecological needs and providing protection from water disasters. One of the main challenges of IWRM is development of tools for operational implementation of the concept and dynamic coupling of physical and socio-economic components of water resources systems. This research examines the role of simulation in IWRM practices, analyses the advantages and limitations of existing modeling methods, and, as a result, suggests a new generic multi-method modeling framework that has the main goal to capture all structural complexities and interactions within water resources systems. Since traditional modeling methods solely do not provide sufficient support, this framework uses multi-method simulation approach to examine the co-dependence between natural resources and socio-economic environment. Designed framework consists of (i) a spatial database, (ii) a process-based model for representing the physical environment and changing conditions, and (iii) an agent-based model for representing spatially explicit socio-economic environment. The main idea behind multi-agent models is to build virtual complex systems composed of autonomous entities, which operate on local knowledge, possess limited abilities, affect and are affected by local environment, and thus enact the desired global system behavior. Based on the architecture of the generic multi-method modeling framework, an operational model is developed for the Upper Thames River basin, Southwestern Ontario, Canada. Six different experiments combine three climate and two socio-economic scenarios to analyze spatial dynamics of a complex physical-social-economic system. Obtained results present strong dependence between changes in hydrologic regime, in this case surface runoff and groundwater recharge rates, and regional socio-economic activities
Reusable Knowledge-based Components for Building Software Applications: A Knowledge Modelling Approach
In computer science, different types of reusable components for building software applications were proposed as a direct consequence of the emergence of new software programming paradigms. The success of these components for building applications depends on factors such as the flexibility in their combination or the facility for their selection in centralised or distributed environments such as internet. In this article, we propose a general type of reusable component, called primitive of representation, inspired by a knowledge-based approach that can promote reusability. The proposal can be understood as a generalisation of existing partial solutions that is applicable to both software and knowledge engineering for the development of hybrid applications that integrate conventional and knowledge based techniques. The article presents the structure and use of the component and describes our recent experience in the development of real-world applications based on this approach
Framework for Product Lifecycle Management integration in Small and Medium Enterprises networks
In order to improve the performance of extended enterprises, Small and Medium Enterprises (SMEs) must be integrated into the extended networks. This integration must be carried out on several levels which are mastered by the Product Lifecycle Management (PLM). But, PLM is underdeveloped in SMEs mainly because of the difficulties in implementing information systems. This paper aims to propose a modeling framework to facilitate the implementation of PLM systems in SMEs. Our approach proposes a generic model for the creation of processes and data models. These models are explained, based on the scope and framework of the modeling, in order to highlight the improvements provided
On the Potential of Generic Modeling for VANET Data Aggregation Protocols
In-network data aggregation is a promising communication mechanism to reduce bandwidth requirements of applications in vehicular ad-hoc networks (VANETs). Many aggregation schemes have been proposed, often with varying features. Most aggregation schemes are tailored to specific application scenarios and for specific aggregation operations. Comparative evaluation of different aggregation schemes is therefore difficult. An application centric view of aggregation does also not tap into the potential of cross application aggregation. Generic modeling may help to unlock this potential. We outline a generic modeling approach to enable improved comparability of aggregation schemes and facilitate joint optimization for different applications of aggregation schemes for VANETs. This work outlines the requirements and general concept of a generic modeling approach and identifies open challenges
Generic unified modelling process for developing semantically rich, dynamic and temporal models
Models play a vital role in supporting a range of activities in numerous domains. We rely on models to support the design, visualisation, analysis and representation of parts of the world around us, and as such significant research effort has been invested into numerous areas of modelling; including support for model semantics, dynamic states and behaviour, temporal data storage and visualisation. Whilst these efforts have increased our capabilities and allowed us to create increasingly powerful software-based models, the process of developing models, supporting tools and /or data structures remains difficult, expensive and error-prone. In this paper we define from literature the key factors in assessing a modelâs quality and usefulness: semantic richness, support for dynamic states and object behaviour, temporal data storage and visualisation. We also identify a number of shortcomings in both existing modelling standards and model development processes and propose a unified generic process to guide users through the development of semantically rich, dynamic and temporal models
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A component-based product line architecture for workflow management systems
This paper presents a component-based product line for workflow management systems. The process followed to design the product line was based on the Catalysis method. Extensions were made to represent variability across the process. The domain of workflow management systems has been shown to be appropriate to the application of the product line approach as there are a standard architecture and models established by a regulatory board, the Workflow Management Coalition. In addition, there is a demand for similar workflow management systems but with some different features. The product line architecture was evaluated with Rapide simulation tools. The evaluation was based on selected scenarios, thus, avoiding implementation issues. The strategy that has been used to populate the architecture and experiment with the product line is shown. In particular, the design of the workflow execution manager component is described
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Models for Learning (Mod4L) Final Report: Representing Learning Designs
The Mod4L Models of Practice project is part of the JISC-funded Design for Learning Programme. It ran from 1 May â 31 December 2006. The philosophy underlying the project was that a general split is evident in the e-learning community between development of e-learning tools, services and standards, and research into how teachers can use these most effectively, and is impeding uptake of new tools and methods by teachers. To help overcome this barrier and bridge the gap, a need is felt for practitioner-focused resources which describe a range of learning designs and offer guidance on how these may be chosen and applied, how they can support effective practice in design for learning, and how they can support the development of effective tools, standards and systems with a learning design capability (see, for example, Griffiths and Blat 2005, JISC 2006). Practice models, it was suggested, were such a resource.
The aim of the project was to: develop a range of practice models that could be used by practitioners in real life contexts and have a high impact on improving teaching and learning practice.
We worked with two definitions of practice models. Practice models are:
1. generic approaches to the structuring and orchestration of learning activities. They express elements of pedagogic principle and allow practitioners to make informed choices (JISC 2006)
However, however effective a learning design may be, it can only be shared with others through a representation. The issue of representation of learning designs is, then, central to the concept of sharing and reuse at the heart of JISCâs Design for Learning programme. Thus practice models should be both representations of effective practice, and effective representations of practice. Hence we arrived at the project working definition of practice models as:
2. Common, but decontextualised, learning designs that are represented in a way that is usable by practitioners (teachers, managers, etc).(Mod4L working definition, Falconer & Littlejohn 2006).
A learning design is defined as the outcome of the process of designing, planning and orchestrating learning activities as part of a learning session or programme (JISC 2006).
Practice models have many potential uses: they describe a range of learning designs that are found to be effective, and offer guidance on their use; they support sharing, reuse and adaptation of learning designs by teachers, and also the development of tools, standards and systems for planning, editing and running the designs.
The project took a practitioner-centred approach, working in close collaboration with a focus group of 12 teachers recruited across a range of disciplines and from both FE and HE. Focus group members are listed in Appendix 1. Information was gathered from the focus group through two face to face workshops, and through their contributions to discussions on the project wiki. This was supplemented by an activity at a JISC pedagogy experts meeting in October 2006, and a part workshop at ALT-C in September 2006. The project interim report of August 2006 contained the outcomes of the first workshop (Falconer and Littlejohn, 2006).
The current report refines the discussion of issues of representing learning designs for sharing and reuse evidenced in the interim report and highlights problems with the concept of practice models (section 2), characterises the requirements teachers have of effective representations (section 3), evaluates a number of types of representation against these requirements (section 4), explores the more technically focused role of sequencing representations and controlled vocabularies (sections 5 & 6), documents some generic learning designs (section 8.2) and suggests ways forward for bridging the gap between teachers and developers (section 2.6).
All quotations are taken from the Mod4L wiki unless otherwise stated
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