23,047 research outputs found

    The Weighted Independent Domination Problem: ILP Model and Algorithmic Approaches

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    This work deals with the so-called weighted independent domination problem, which is an NPNP-hard combinatorial optimization problem in graphs. In contrast to previous work, this paper considers the problem from a non-theoretical perspective. The first contribution consists in the development of three integer linear programming models. Second, two greedy heuristics are proposed. Finally, the last contribution is a population-based iterated greedy metaheuristic which is applied in two different ways: (1) the metaheuristic is applied directly to each problem instance, and (2) the metaheuristic is applied at each iteration of a higher-level framework---known as construct, merge, solve \& adapt---to sub-instances of the tackled problem instances. The results of the considered algorithmic approaches show that integer linear programming approaches can only compete with the developed metaheuristics in the context of graphs with up to 100 nodes. When larger graphs are concerned, the application of the populated-based iterated greedy algorithm within the higher-level framework works generally best. The experimental evaluation considers graphs of different types, sizes, densities, and ways of generating the node and edge weights

    Crumpled triangulations and critical points in 4D simplicial quantum gravity

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    This is an expanded and revised version of our geometrical analysis of the strong coupling phase of 4D simplicial quantum gravity. The main differences with respect to the former version is a full discussion of singular triangulations with singular vertices connected by a subsingular edge. In particular we provide analytical arguments which characterize the entropical properties of triangulations with a singular edge connecting two singular vertices. The analytical estimate of the location of the critical coupling at k_2\simeq 1.3093 is presented in more details. Finally we also provide a model for pseudo-criticality at finite N_4(S^4).Comment: 44 page

    Benchmarking a wide spectrum of metaheuristic techniques for the radio network design problem

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    The radio network design (RND) is an NP-hard optimization problem which consists of the maximization of the coverage of a given area while minimizing the base station deployment. Solving RND problems efficiently is relevant to many fields of application and has a direct impact in the engineering, telecommunication, scientific, and industrial areas. Numerous works can be found in the literature dealing with the RND problem, although they all suffer from the same shortfall: a noncomparable efficiency. Therefore, the aim of this paper is twofold: first, to offer a reliable RND comparison base reference in order to cover a wide algorithmic spectrum, and, second, to offer a comprehensible insight into accurate comparisons of efficiency, reliability, and swiftness of the different techniques applied to solve the RND problem. In order to achieve the first aim we propose a canonical RND problem formulation driven by two main directives: technology independence and a normalized comparison criterion. Following this, we have included an exhaustive behavior comparison between 14 different techniques. Finally, this paper indicates algorithmic trends and different patterns that can be observed through this analysis.Publicad

    The weighted independent domination problem: ILP model and algorithmic approaches

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    This work deals with the so-called weighted independent domination problem, which is an N P -hard combinatorial optimization problem in graphs. In contrast to previous theoretical work from the liter- ature, this paper considers the problem from an algorithmic perspective. The first contribution consists in the development of an integer linear programming model and a heuristic that makes use of this model. Sec- ond, two greedy heuristics are proposed. Finally, the last contribution is a population-based iterated greedy algorithm that takes profit from the better one of the two developed greedy heuristics. The results of the compared algorithmic approaches show that small problem instances based on random graphs are best solved by an efficient integer linear programming solver such as CPLEX. Larger problem instances are best tackled by the population-based iterated greedy algorithm. The experimental evaluation considers random graphs of different sizes, densities, and ways of generating the node and edge weights

    Construction of near-optimal vertex clique covering for real-world networks

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    We propose a method based on combining a constructive and a bounding heuristic to solve the vertex clique covering problem (CCP), where the aim is to partition the vertices of a graph into the smallest number of classes, which induce cliques. Searching for the solution to CCP is highly motivated by analysis of social and other real-world networks, applications in graph mining, as well as by the fact that CCP is one of the classical NP-hard problems. Combining the construction and the bounding heuristic helped us not only to find high-quality clique coverings but also to determine that in the domain of real-world networks, many of the obtained solutions are optimal, while the rest of them are near-optimal. In addition, the method has a polynomial time complexity and shows much promise for its practical use. Experimental results are presented for a fairly representative benchmark of real-world data. Our test graphs include extracts of web-based social networks, including some very large ones, several well-known graphs from network science, as well as coappearance networks of literary works' characters from the DIMACS graph coloring benchmark. We also present results for synthetic pseudorandom graphs structured according to the Erdös-Renyi model and Leighton's model

    Science, Problem Solving and Bibliometrics

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    Proceedings, Wim Blockmans et al. (eds), Portland Press, 2014International audienceThe head of a prestigious scientific institution recently said, by paraphrasing a famous quotation: "we solve problems that are posed, not that we pose". This view totally misses the history and role of human knowledge construction and prepares wrong ways for evaluating it.Science is not problem solving, it is theory building. Any relevant, difficult problem requires the construction of a new theoretical frame to deal with the problem in an original and effective way. Moreover, problems follow from the proposal of a theory. Animals continually solve problems that are posed to them by events. We, the humans, by language, in our communicating community, we looked at the Moon, at the Stars, which pose no problem, and invented Myths and Theories, and derived from them countless problems. We also looked at inert matter, a stone, some sand on a Greek beach, and proposed the atomistic theory. Science originated by these attempts to organize the world by concepts and theories. Later, it was radically renewed by looking again at planets, but from a different perspective: from the point of view of the Sun, on the grounds of a different metaphysics, which lead to a theoretical revolution. It was also renewed by looking at two falling stones in an original way and at physical trajectories as inertial, at the infinite limit of a non-existing frictionless movement..
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