125,883 research outputs found

    A Framework for the Integration of Multimedia Data.

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    Adaptive image retrieval using a graph model for semantic feature integration

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    The variety of features available to represent multimedia data constitutes a rich pool of information. However, the plethora of data poses a challenge in terms of feature selection and integration for effective retrieval. Moreover, to further improve effectiveness, the retrieval model should ideally incorporate context-dependent feature representations to allow for retrieval on a higher semantic level. In this paper we present a retrieval model and learning framework for the purpose of interactive information retrieval. We describe how semantic relations between multimedia objects based on user interaction can be learnt and then integrated with visual and textual features into a unified framework. The framework models both feature similarities and semantic relations in a single graph. Querying in this model is implemented using the theory of random walks. In addition, we present ideas to implement short-term learning from relevance feedback. Systematic experimental results validate the effectiveness of the proposed approach for image retrieval. However, the model is not restricted to the image domain and could easily be employed for retrieving multimedia data (and even a combination of different domains, eg images, audio and text documents)

    An Ontology-Based Data Integration System for Data and Multimedia Sources

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    Data integration is the problem of combining data residing at distributed heterogeneous sources, including multimedia sources, and providing the user with a unified view of these data. Ontology based Data Integration involves the use of ontology(s) to effectively combine data and information from multiple heterogeneous sources [16]. Ontologies, with respect to the integration of data sources, can be used for the identification and association of semantically correspond- ing information concepts, i.e. for the definition of semantic mappings among concepts of the information sources. MOMIS is a Data Integration System which performs in-formation extraction and integration from both structured and semi- structured data sources [6]. In [5] MOMIS was extended to manage “traditional” and “multimedia” data sources at the same time. STASIS is a comprehensive application suite which allows enterprises to simplify the mapping process between data schemas based on semantics [1]. Moreover, in STASIS, a general framework to perform Ontology-driven Semantic Mapping has been pro-posed [7]. This paper describes the early effort to combine the MOMIS and the STASIS frameworks in order to obtain an effective approach for Ontology-Based Data Integration for data and multimedia sources

    Beyond multimedia adaptation: Quality of experience-aware multi-sensorial media delivery

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    Multiple sensorial media (mulsemedia) combines multiple media elements which engage three or more of human senses, and as most other media content, requires support for delivery over the existing networks. This paper proposes an adaptive mulsemedia framework (ADAMS) for delivering scalable video and sensorial data to users. Unlike existing two-dimensional joint source-channel adaptation solutions for video streaming, the ADAMS framework includes three joint adaptation dimensions: video source, sensorial source, and network optimization. Using an MPEG-7 description scheme, ADAMS recommends the integration of multiple sensorial effects (i.e., haptic, olfaction, air motion, etc.) as metadata into multimedia streams. ADAMS design includes both coarse- and fine-grained adaptation modules on the server side: mulsemedia flow adaptation and packet priority scheduling. Feedback from subjective quality evaluation and network conditions is used to develop the two modules. Subjective evaluation investigated users' enjoyment levels when exposed to mulsemedia and multimedia sequences, respectively and to study users' preference levels of some sensorial effects in the context of mulsemedia sequences with video components at different quality levels. Results of the subjective study inform guidelines for an adaptive strategy that selects the optimal combination for video segments and sensorial data for a given bandwidth constraint and user requirement. User perceptual tests show how ADAMS outperforms existing multimedia delivery solutions in terms of both user perceived quality and user enjoyment during adaptive streaming of various mulsemedia content. In doing so, it highlights the case for tailored, adaptive mulsemedia delivery over traditional multimedia adaptive transport mechanisms

    Security and blockchain convergence with internet of multimedia things : current trends, research challenges and future directions

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    The Internet of Multimedia Things (IoMT) orchestration enables the integration of systems, software, cloud, and smart sensors into a single platform. The IoMT deals with scalar as well as multimedia data. In these networks, sensor-embedded devices and their data face numerous challenges when it comes to security. In this paper, a comprehensive review of the existing literature for IoMT is presented in the context of security and blockchain. The latest literature on all three aspects of security, i.e., authentication, privacy, and trust is provided to explore the challenges experienced by multimedia data. The convergence of blockchain and IoMT along with multimedia-enabled blockchain platforms are discussed for emerging applications. To highlight the significance of this survey, large-scale commercial projects focused on security and blockchain for multimedia applications are reviewed. The shortcomings of these projects are explored and suggestions for further improvement are provided. Based on the aforementioned discussion, we present our own case study for healthcare industry: a theoretical framework having security and blockchain as key enablers. The case study reflects the importance of security and blockchain in multimedia applications of healthcare sector. Finally, we discuss the convergence of emerging technologies with security, blockchain and IoMT to visualize the future of tomorrow's applications. © 2020 Elsevier Lt

    Exploring A Teacher Educator’s Experiences in Modeling TPACK to Create English Language Multimedia in Technology Courses

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    Abstract: TPACK framework as an established term for describing what teachers need to know to integrate technology effectively into their teaching practices has been widely addressed by teachers and teacher educators and it has been a flourishing field of investigation. However, teacher educators’ model in the context of using varieties of software in exploiting the benefits of technology by looking at how the framework could be implemented is restricted. Therefore the aim of this study is to explore a teacher educator’s experiences in modelling his teaching and learning based on the TPACK framework using qualitative research into biographical case study narrative. Two data collection techniques (i.e; interview and observation) were used to support the data collection process. The findings of this study suggest that it is important for teacher educators to incorporate Project Based Learning in TPACK and to combine varieties of software for creating English language multimedia as it could develop both teacher educator’s and pre-service teachers’ knowledge on content, technology, and pedagogy and their intersections. Furthermore, the use of blended learning would allow pre-service teachers to directly see, learn, observe, and experience how to learn and how to teach English using technology. Keywords: Technology integration, Multimedia learning, TPACK framework

    Building Youth Conservation Leadership Capacity through Project-Based Learning – Year 2 Progress Report

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    “Building Youth Conservation Leadership Capacity through Project-Based Learning” was a three year pilot program that aimed to create a framework that provided engaging and authentic hands on learning experiences with the flexibility necessary for integration into the variety of high school classrooms and communities across the State of Iowa. Using a multidisciplinary project based approach, students would conduct research, personal interviews, field studies, analyze and interpret data, and ultimately communicate their findings to the public and industry professionals through multimedia presentations

    A multimodal dataset for authoring and editing multimedia content:the MAMEM project

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    We present a dataset that combines multimodal biosignals and eye tracking information gathered under a human-computer interaction framework. The dataset was developed in the vein of the MAMEM project that aims to endow people with motor disabilities with the ability to edit and author multimedia content through mental commands and gaze activity. The dataset includes EEG, eye-tracking, and physiological (GSR and Heart rate) signals collected from 34 individuals (18 able-bodied and 16 motor-impaired). Data were collected during the interaction with specifically designed interface for web browsing and multimedia content manipulation and during imaginary movement tasks. The presented dataset will contribute towards the development and evaluation of modern human-computer interaction systems that would foster the integration of people with severe motor impairments back into society.</p
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