10,151 research outputs found

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Adaptive prediction models for data center resources utilization estimation

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    Accurate estimation of data center resource utilization is a challenging task due to multi-tenant co-hosted applications having dynamic and time-varying workloads. Accurate estimation of future resources utilization helps in better job scheduling, workload placement, capacity planning, proactive auto-scaling, and load balancing. The inaccurate estimation leads to either under or over-provisioning of data center resources. Most existing estimation methods are based on a single model that often does not appropriately estimate different workload scenarios. To address these problems, we propose a novel method to adaptively and automatically identify the most appropriate model to accurately estimate data center resources utilization. The proposed approach trains a classifier based on statistical features of historical resources usage to decide the appropriate prediction model to use for given resource utilization observations collected during a specific time interval. We evaluated our approach on real datasets and compared the results with multiple baseline methods. The experimental evaluation shows that the proposed approach outperforms the state-of-the-art approaches and delivers 6% to 27% improved resource utilization estimation accuracy compared to baseline methods.This work is partially supported by the European Research Council (ERC) under the EU Horizon 2020 programme (GA 639595), the Spanish Ministry of Economy, Industry and Competitiveness (TIN2015-65316-P and IJCI2016-27485), the Generalitat de Catalunya (2014-SGR-1051), and NPRP grant # NPRP9-224-1-049 from the Qatar National Research Fund (a member of Qatar Foundation) and University of the Punjab, Pakistan.Peer ReviewedPostprint (published version

    Machine learning based Model for Cloud Load Prediction and Resource Allocation

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    Elasticity and the lack of upfront capital investment offered by cloud computing is appealing to many businesses. There is a lot of discussion on the benefits and costs of the cloud model and on how to move legacy applications onto the cloud platform. Here we study a different problem: how can a cloud service provider best multiplex its virtual resources onto the physical hardware? This is important because much of the touted gains in the cloud model come from such multiplexing. Studies have found that servers in many existing data centers are often severely under-utilized due to over-provisioning for the peak demand. The cloud model is expected to make such practice unnecessary by offering automatic scale up and down in response to load variation. Besides reducing the hardware cost, it also saves on electricity which contributes to a significant portion of the operational expenses in large data centers. Proper resource allocation for various virtualized resources must be based on these cloud load predictions. The presence of heterogeneous applications, such as content delivery networks, web applications, and MapReduce tasks, complicates this process. Cloud workloads with conflicting resource allocation needs for communication and information processing further exacerbate the difficulty
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