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A QoS monitoring system in a heterogeneous multi-domain DVB-H platform
The MobileTV, IPTV, and DVB standards (DVB-H/T) have been defined to offer mobile users interactive multimedia services with quality of service (QoS) consistency analogous to TV services. However, the market has yet to provide effective and economical solutions for the real-time delivery of such services to the corresponding transmitters over multi-domain IP networks. The monitoring system proposed in this paper enables the QoS in the IP networks involved in the delivery of real-time multimedia content to the transmitters to be ascertained. The system utilizes the QoS parameters defined in MPEG-2 Transport Streams to detect problems occurring in the heterogeneous multi-domain IP networks. The ability to detect problems having an adverse effect on QoS allows appropriate control actions to be determined to recover the QoS across the composite IP network. The design and implementation of the proposed QoS-Monitoring system (QoS-MS) is presented, followed by analysis of experimental results that demonstrate the feasibility of the system
Repurposing literacy: the uses of Richard Hoggart for creative education
After 50 years, what are the implications of Uses of Literacy for educational modernisation, in the light of subsequent changes from 'read only' literacy to 'read-write' uses of multimedia? This chapter argues that a broad extension of popular literacy via consumer-created digital content offers not only emancipationist potential in line with Hoggart's own project, but also economic benefits via the dynamics of creative innovation. Multimedia 'popular entertainments' pose a challenge to formal education, but not in the way that Hoggart feared. Instead of producing 'tamed helots,' commercial culture may be outpacing formal schooling in promoting creative digital literacy via entrepreneurial and distributed learning. It may indeed be that those in need of a creative make-over are not teenagers but teachers
B2B platform for media content personalisation
This paper proposes a novel business model to support media content personalisation: an agent-based business-to-business (B2B) brokerage platform for media content producer and distributor businesses. Distributors aim to provide viewers with a personalised content experience and producers wish to en-sure that their media objects are watched by as many targeted viewers as possible. In this scenario viewers and media objects (main programmes and candidate objects for insertion) have profiles and, in the case of main programme objects, are annotated with placeholders representing personalisation opportunities, i.e., locations for insertion of personalised media objects. The MultiMedia Brokerage (MMB) platform is a multiagent multilayered brokerage composed by agents that act as sellers and buyers of viewer stream timeslots and/or media objects on behalf of the registered businesses. These agents engage in negotiations to select the media objects that best match the current programme and viewer profiles
A methodology for user Interface adaptation of multi-device broadcast-broadband services
New audiovisual experiences involve consuming several contents displayed through multiple
internet-connected devices. The TV is still the central hub of the living room, but it is often used
simultaneously with other screens. Consequently, the user has the chance to consume all different contents
at once across multiple devices. However, no existing adaptation models are available to dynamically adapt
such a multitude of contents in multi-device contexts. To address this gap, this paper proposes a novel
multi-device adaptation methodology to build adaptive User Interfaces for multi-screen hybrid broadcastbroadband TV experiences. The methodology is extensible to any kind of content, device and user, and
is applicable to different contexts considering technological evolution and other fields of application. The
proposed methodology is the outcome of extensive research that arose from a previous multi-device media
service deployment with broadcasters
Goal-based structuring in a recommender systems
Recommender systems help people to find information that is interesting to them. However, current recommendation techniques only address the user's short-term and long-term interests, not their immediate interests. This paper describes a method to structure information (with or without using recommendations) taking into account the users' immediate interests: a goal-based structuring method. Goal-based structuring is based on the fact that people experience certain gratifications from using information, which should match with their goals. An experiment using an electronic TV guide shows that structuring information using a goal-based structure makes it easier for users to find interesting information, especially if the goals are used explicitly; this is independent of whether recommendations are used or not. It also shows that goal-based structuring has more influence on how easy it is for users to find interesting information than recommendations
Multiplatform Public Service Broadcasting: The Economic and Cultural Role of UK Digital and TV Independents
In this report, produced as part of a two-year Arts & Humanities Research Council project (AH-H0185622-2) on ‘multiplatform public service broadcasting’, focusing on factual/specialist factual as a case study, we detail the role independent production companies play in PSB. We set out how PSB informs the production cultures of independent companies, the tensions that are experienced between profit and public service and the impact multiplatform commissioning and production practices have had on the sector
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