5,844 research outputs found
Active Queue Management for Fair Resource Allocation in Wireless Networks
This paper investigates the interaction between end-to-end flow control and MAC-layer scheduling on wireless links. We consider a wireless network with multiple users receiving information from a common access point; each user suffers fading, and a scheduler allocates the channel based on channel quality,but subject to fairness and latency considerations. We show that the fairness property of the scheduler is compromised by the transport layer flow control of TCP New Reno. We provide a receiver-side control algorithm, CLAMP, that remedies this situation. CLAMP works at a receiver to control a TCP sender by setting the TCP receiver's advertised window limit, and this allows the scheduler to allocate bandwidth fairly between the users
Versatile Markovian models for networks with asymmetric TCP sources
In this paper we use Stochastic Petri Nets (SPNs) to study the interaction of multiple TCP sources that share one or two buffers, thereby considerably extending earlier work. We first consider two sources sharing a buffer and investigate the consequences of two popular assumptions for the loss process in terms of fairness and link utilization. The results obtained by our model are in agreement with existing analytic models or are closer to results obtained by ns-2 simulations. We then study a network consisting of three sources and two buffers and provide evidence that link sharing is approximately minimum-potential-delay-fair in case of equal round-trip times. \u
Analysis of Multiple Flows using Different High Speed TCP protocols on a General Network
We develop analytical tools for performance analysis of multiple TCP flows
(which could be using TCP CUBIC, TCP Compound, TCP New Reno) passing through a
multi-hop network. We first compute average window size for a single TCP
connection (using CUBIC or Compound TCP) under random losses. We then consider
two techniques to compute steady state throughput for different TCP flows in a
multi-hop network. In the first technique, we approximate the queues as M/G/1
queues. In the second technique, we use an optimization program whose solution
approximates the steady state throughput of the different flows. Our results
match well with ns2 simulations.Comment: Submitted to Performance Evaluatio
An integrated packet/flow model for TCP performance analysis
Processor sharing (PS) models for TCP behavior nicely capture the bandwidth sharing and statistical multiplexing effect of TCP flows on the flow level. However, these ‘rough’ models do not provide insight into the impact of packet-level parameters (such as round trip time and buffer size) on, e.g., throughput and flow transfer times. This paper proposes an integrated packet/flow-level model: it exploits the advantages of PS approach on the flow level and, at the same time, it incorporates the most significant packet-level effects
Mesmerizer: A Effective Tool for a Complete Peer-to-Peer Software Development Life-cycle
In this paper we present what are, in our experience, the best
practices in Peer-To-Peer(P2P) application development and
how we combined them in a middleware platform called Mesmerizer. We explain how simulation is an integral part of
the development process and not just an assessment tool.
We then present our component-based event-driven framework for P2P application development, which can be used
to execute multiple instances of the same application in a
strictly controlled manner over an emulated network layer
for simulation/testing, or a single application in a concurrent
environment for deployment purpose. We highlight modeling aspects that are of critical importance for designing and
testing P2P applications, e.g. the emulation of Network Address Translation and bandwidth dynamics. We show how
our simulator scales when emulating low-level bandwidth
characteristics of thousands of concurrent peers while preserving a good degree of accuracy compared to a packet-level
simulator
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