8 research outputs found

    Intelligent detection of black hole attacks for secure communication in autonomous and connected vehicles

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    Detection of Black Hole attacks is one of the most challenging and critical routing security issues in vehicular ad hoc networks (VANETs) and autonomous and connected vehicles (ACVs). Malicious vehicles or nodes may exist in the cyber-physical path on which the data and control packets have to be routed converting a secure and reliable route into a compromised one. However, instead of passing packets to a neighbouring node, malicious nodes bypass them and drop any data packets that could contain emergency alarms. We introduce an intelligent black hole attack detection scheme (IDBA) tailored to ACV. We consider four key parameters in the design of the scheme, namely, Hop Count, Destination Sequence Number, Packet Delivery Ratio (PDR), and End-to-End delay (E2E). We tested the performance of our IDBA against AODV with Black Hole (BAODV), Intrusion Detection System (IdsAODV), and EAODV algorithms. Extensive simulation results show that our IDBA outperforms existing approaches in terms of PDR, E2E, Routing Overhead, Packet Loss Rate, and Throughput

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Recent Developments on Mobile Ad-Hoc Networks and Vehicular Ad-Hoc Networks

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    This book presents collective works published in the recent Special Issue (SI) entitled "Recent Developments on Mobile Ad-Hoc Networks and Vehicular Ad-Hoc Networks”. These works expose the readership to the latest solutions and techniques for MANETs and VANETs. They cover interesting topics such as power-aware optimization solutions for MANETs, data dissemination in VANETs, adaptive multi-hop broadcast schemes for VANETs, multi-metric routing protocols for VANETs, and incentive mechanisms to encourage the distribution of information in VANETs. The book demonstrates pioneering work in these fields, investigates novel solutions and methods, and discusses future trends in these field

    A Dempster–Shafer based tit-for-tat strategy to regulate the cooperation in VANET using QoS-OLSR protocol

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    In this paper, we address the problem of cooperation among vehicles in VANET using QoS-OLSR protocol in the presence of selfish nodes. QoS-OLSR is a proactive protocol that considers the Quality of Service (QoS) of the nodes while electing the cluster-heads and selecting the Multi-Point Relay (MPRs) nodes. Cluster-heads and MPRs might misbehave on the roads by over-speeding or under-speeding. Classical and generous Tit-for-Tats are proposed to analyze the interaction among vehicles. However, both strategies are not able to enforce the cooperation due the fact that they (1) count on individual watchdogs monitoring, (2) rely on the node-to-node cooperation decision, (3) and ignore the high mobility and packet collisions. Therefore, we propose a Dempster–Shafer based Tit-for-Tat strategy that is able to improve the decision and regulate the cooperation in the vehicular network. This is done by (1) launching a cooperative watchdogs monitoring, (2) correlating the observations of the different watchdogs using Dempster–Shafer theory, and (3) propagating the decisions among clusters. Thereafter, we compare the Dempster–Shafer based strategy with several strategies derived from the original Tit-for-Tat. Simulation results prove that the Dempster–Shafer based strategy is able to maintain the survivability of the vehicular network in the presence of high mobility and packet collisions with minimal time and overhead.PublishedN/

    Theoretical and Applied Foundations for Intrusion Detection in Single and Federated Clouds

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    Les systèmes infonuagiques deviennent de plus en plus complexes, plus dynamiques et hétérogènes. Un tel environnement produit souvent des données complexes et bruitées, empêchant les systèmes de détection d’intrusion (IDS) de détecter des variantes d’attaques connues. Une seule intrusion ou une attaque dans un tel système hétérogène peut se présenter sous des formes différentes, logiquement mais non synthétiquement similaires. Les IDS traditionnels sont incapables d’identifier ces attaques, car ils sont conçus pour des infrastructures spécifiques et limitées. Par conséquent, une détection précise dans le nuage ne sera absolument pas identifiée. Outre le problème de l’infonuagique, les cyber-attaques sont de plus en plus sophistiquées et difficiles à détecter. Il est donc extrêmement compliqué pour un unique IDS d’un nuage de détecter toutes les attaques, en raison de leurs implications, et leurs connaissances limitées et insuffisantes de celles-ci. Les solutions IDS actuelles de l’infonuagique résident dans le fait qu’elles ne tiennent pas compte des aspects dynamiques et hétérogènes de l’infonuagique. En outre, elles s’appuient fondamentalement sur les connaissances et l’expérience locales pour identifier les attaques et les modèles existants. Cela rend le nuage vulnérable aux attaques «Zero-Day». À cette fin, nous résolvons dans cette thèse deux défis associés à l’IDS de l’infonuagique : la détection des cyberattaques dans des environnements complexes, dynamiques et hétérogènes, et la détection des cyberattaques ayant des informations limitées et/ou incomplètes sur les intrusions et leurs conséquences. Dans cette thèse, nous sommes intéressés aux IDS génériques de l’infonuagique afin d’identifier les intrusions qui sont indépendantes de l’infrastructure utilisée. Par conséquent, à chaque fois qu’un pressentiment d’attaque est identifié, le système de détection d’intrusion doit être capable de reconnaître toutes les variantes d’une telle attaque, quelle que soit l’infrastructure utilisée. De plus, les IDS de l’infonuagique coopèrent et échangent des informations afin de faire bénéficier chacun des expertises des autres, pour identifier des modèles d’attaques inconnues.----------ABSTRACT: Cloud Computing systems are becoming more and more complex, dynamic and heterogeneous. Such an environment frequently produces complex and noisy data that make Intrusion Detection Systems (IDSs) unable to detect unknown variants of known attacks. A single intrusion or an attack in such a heterogeneous system could take various forms that are logically but not synthetically similar. This, in turn, makes traditional IDSs unable to identify these attacks, since they are designed for specific and limited infrastructures. Therefore, the accuracy of the detection in the cloud will be very negatively affected. In addition to the problem of the cloud computing environment, cyber attacks are getting more sophisticated and harder to detect. Thus, it is becoming increasingly difficult for a single cloud-based IDS to detect all attacks, because of limited and incomplete knowledge about attacks and implications. The problem of the existing cloud-based IDS solutions is that they overlook the dynamic and changing nature of the cloud. Moreover, they are fundamentally based on the local knowledge and experience to perform the classification of attacks and normal patterns. This renders the cloud vulnerable to “Zero-Day” attacks. To this end, we address throughout this thesis two challenges associated with the cloud-based IDS which are: the detection of cyber attacks under complex, dynamic and heterogeneous environments; and the detection of cyber attacks under limited and/or incomplete information about intrusions and implications. We are interested in this thesis in allowing cloud-based IDSs to be generic, in order to identify intrusions regardless of the infrastructure used. Therefore, whenever an intrusion has been identified, an IDS should be able to recognize all the different structures of such an attack, regardless of the infrastructure that is being used. Moreover, we are interested in allowing cloud-based IDSs to cooperate and share knowledge with each other, in order to make them benefit from each other’s expertise to cover unknown attack patterns. The originality of this thesis lies within two aspects: 1) the design of a generic cloud-based IDS that allows the detection under changing and heterogeneous environments and 2) the design of a multi-cloud cooperative IDS that ensures trustworthiness, fairness and sustainability. By trustworthiness, we mean that the cloud-based IDS should be able to ensure that it will consult, cooperate and share knowledge with trusted parties (i.e., cloud-based IDSs). By fairness, we mean that the cloud-based IDS should be able to guarantee that mutual benefits will be achieved through minimising the chance of cooperating with selfish IDSs. This is useful to give IDSs the motivation to participate in the community

    Game-Theoretic Foundations for Forming Trusted Coalitions of Multi-Cloud Services in the Presence of Active and Passive Attacks

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    The prominence of cloud computing as a common paradigm for offering Web-based services has led to an unprecedented proliferation in the number of services that are deployed in cloud data centers. In parallel, services' communities and cloud federations have gained an increasing interest in the recent past years due to their ability to facilitate the discovery, composition, and resource scaling issues in large-scale services' markets. The problem is that the existing community and federation formation solutions deal with services as traditional software systems and overlook the fact that these services are often being offered as part of the cloud computing technology, which poses additional challenges at the architectural, business, and security levels. The motivation of this thesis stems from four main observations/research gaps that we have drawn through our literature reviews and/or experiments, which are: (1) leading cloud services such as Google and Amazon do not have incentives to group themselves into communities/federations using the existing community/federation formation solutions; (2) it is quite difficult to find a central entity that can manage the community/federation formation process in a multi-cloud environment; (3) if we allow services to rationally select their communities/federations without considering their trust relationships, these services might have incentives to structure themselves into communities/federations consisting of a large number of malicious services; and (4) the existing intrusion detection solutions in the domain of cloud computing are still ineffective in capturing advanced multi-type distributed attacks initiated by communities/federations of attackers since they overlook the attacker's strategies in their design and ignore the cloud system's resource constraints. This thesis aims to address these gaps by (1) proposing a business-oriented community formation model that accounts for the business potential of the services in the formation process to motivate the participation of services of all business capabilities, (2) introducing an inter-cloud trust framework that allows services deployed in one or disparate cloud centers to build credible trust relationships toward each other, while overcoming the collusion attacks that occur to mislead trust results even in extreme cases wherein attackers form the majority, (3) designing a trust-based game theoretical model that enables services to distributively form trustworthy multi-cloud communities wherein the number of malicious services is minimal, (4) proposing an intra-cloud trust framework that allows the cloud system to build credible trust relationships toward the guest Virtual Machines (VMs) running cloud-based services using objective and subjective trust sources, (5) designing and solving a trust-based maxmin game theoretical model that allows the cloud system to optimally distribute the detection load among VMs within a limited budget of resources, while considering Distributed Denial of Service (DDoS) attacks as a practical scenario, and (6) putting forward a resource-aware comprehensive detection and prevention system that is able to capture and prevent advanced simultaneous multi-type attacks within a limited amount of resources. We conclude the thesis by uncovering some persisting research gaps that need further study and investigation in the future
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