123 research outputs found

    A quantitative evaluation of the AVITEWRITE model of handwriting learning

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    Much sensory-motor behavior develops through imitation, as during the learning of handwriting by children. Such complex sequential acts are broken down into distinct motor control synergies, or muscle groups, whose activities overlap in time to generate continuous, curved movements that obey an intense relation between curvature and speed. The Adaptive Vector Integration to Endpoint (AVITEWRITE) model of Grossberg and Paine (2000) proposed how such complex movements may be learned through attentive imitation. The model suggest how frontal, parietal, and motor cortical mechanisms, such as difference vector encoding, under volitional control from the basal ganglia, interact with adaptively-timed, predictive cerebellar learning during movement imitation and predictive performance. Key psycophysical and neural data about learning to make curved movements were simulated, including a decrease in writing time as learning progresses; generation of unimodal, bell-shaped velocity profiles for each movement synergy; size scaling with isochrony, and speed scaling with preservation of the letter shape and the shapes of the velocity profiles; an inverse relation between curvature and tangential velocity; and a Two-Thirds Power Law relation between angular velocity and curvature. However, the model learned from letter trajectories of only one subject, and only qualitative kinematic comparisons were made with previously published human data. The present work describes a quantitative test of AVITEWRITE through direct comparison of a corpus of human handwriting data with the model's performance when it learns by tracing human trajectories. The results show that model performance was variable across subjects, with an average correlation between the model and human data of 89+/-10%. The present data from simulations using the AVITEWRITE model highlight some of its strengths while focusing attention on areas, such as novel shape learning in children, where all models of handwriting and learning of other complex sensory-motor skills would benefit from further research.Defense Advanced Research Projects Agency and the Office of Naval Research (N00014-95-1-0409); National Institutes of Health (1-R29-DC02952-01); Office of Naval Research (N00014-92-J-1309, N00014-01-1-0624); Air Force Office of Scientific Research (F49620-01-1-0397); National Institute of Neurological Disorders and Stroke (NS 33173

    From Parallel Sequence Representations to Calligraphic Control: A Conspiracy of Neural Circuits

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    Calligraphic writing presents a rich set of challenges to the human movement control system. These challenges include: initial learning, and recall from memory, of prescribed stroke sequences; critical timing of stroke onsets and durations; fine control of grip and contact forces; and letter-form invariance under voluntary size scaling, which entails fine control of stroke direction and amplitude during recruitment and derecruitment of musculoskeletal degrees of freedom. Experimental and computational studies in behavioral neuroscience have made rapid progress toward explaining the learning, planning and contTOl exercised in tasks that share features with calligraphic writing and drawing. This article summarizes computational neuroscience models and related neurobiological data that reveal critical operations spanning from parallel sequence representations to fine force control. Part one addresses stroke sequencing. It treats competitive queuing (CQ) models of sequence representation, performance, learning, and recall. Part two addresses letter size scaling and motor equivalence. It treats cursive handwriting models together with models in which sensory-motor tmnsformations are performed by circuits that learn inverse differential kinematic mappings. Part three addresses fine-grained control of timing and transient forces, by treating circuit models that learn to solve inverse dynamics problems.National Institutes of Health (R01 DC02852

    Attentive Learning of Sequential Handwriting Movements: A Neural Network Model

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    Defense Advanced research Projects Agency and the Office of Naval Research (N00014-95-1-0409, N00014-92-J-1309); National Science Foundation (IRI-97-20333); National Institutes of Health (I-R29-DC02952-01)

    Understanding upper-limb movements via neurocomputational models of the sensorimotor system and neurorobotics: where we stand

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    Roboticists and neuroscientists are interested in understanding and reproducing the neural and cognitive mechanisms behind the human ability to interact with unknown and changing environments as well as to learn and execute fine movements. In this paper, we review the system-level neurocomputational models of the human motor system, and we focus on biomimetic models simulating the functional activity of the cerebellum, the basal ganglia, the motor cortex, and the spinal cord, which are the main central nervous system areas involved in the learning, execution, and control of movements. We review the models that have been proposed from the early of 1970s, when the first cerebellar model was realized, up to nowadays, when the embodiment of these models into robots acting in the real world and into software agents acting in a virtual environment has become of paramount importance to close the perception-cognition-action cycle. This review shows that neurocomputational models have contributed to the comprehension and reproduction of neural mechanisms underlying reaching movements, but much remains to be done because a whole model of the central nervous system controlling musculoskeletal robots is still missing

    Cortical Networks for Control of Voluntary Arm Movements Under Variable Force Conditions

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    A neural model of voluntary movement and proprioception functionally interprets and simulates cell types in movement related areas of primate cortex. The model circuit maintains accurate proprioception while controlling voluntary reaches to spatial targets, exertion of force against obstacles, posture maintenance despite perturbations, compliance with an imposed movement, and static and inertial load compensations. Computer simulations show that model cell properties mimic cell properties in areas 4 and 5. These include delay period activation, response profiles during movement, kinematic and kinetic sensitivities, and latency of activity onset. Model area 4 phasic and tonic cells compute velocity and position commands which activate alpha and gamma motor neurons, thereby shifting the mechanical equilibrium point. Anterior area 5 cells compute limb position using corollary discharges from area 4 and muscle spindle feedback. Posterior area 5 cells use the perceived position and target position signals to compute a desired movement vector. The cortical loop is closed by a volition-gated projection of this movement vector to area 4 phasic cells. Phasic-tonic cells in area 4 incorporate force command components to compensate for static and inertial loads. Predictions are made for both motor and parietal cell types under novel experimental protocols.Office of Naval Research (N00014-92-J-1309, N00014-93-1-1364, N00014-95-l-0409, N00014-92-J-4015); National Science Foundation (IRI-90-24877, IRI-90-00530

    Development of a Large-Scale Integrated Neurocognitive Architecture Part 1: Conceptual Framework

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    The idea of creating a general purpose machine intelligence that captures many of the features of human cognition goes back at least to the earliest days of artificial intelligence and neural computation. In spite of more than a half-century of research on this issue, there is currently no existing approach to machine intelligence that comes close to providing a powerful, general-purpose human-level intelligence. However, substantial progress made during recent years in neural computation, high performance computing, neuroscience and cognitive science suggests that a renewed effort to produce a general purpose and adaptive machine intelligence is timely, likely to yield qualitatively more powerful approaches to machine intelligence than those currently existing, and certain to lead to substantial progress in cognitive science, AI and neural computation. In this report, we outline a conceptual framework for the long-term development of a large-scale machine intelligence that is based on the modular organization, dynamics and plasticity of the human brain. Some basic design principles are presented along with a review of some of the relevant existing knowledge about the neurobiological basis of cognition. Three intermediate-scale prototypes for parts of a larger system are successfully implemented, providing support for the effectiveness of several of the principles in our framework. We conclude that a human-competitive neuromorphic system for machine intelligence is a viable long- term goal, but that for the short term, substantial integration with more standard symbolic methods as well as substantial research will be needed to make this goal achievable

    Modeling cerebrocerebellar control in horizontal planar arm movements of humans and the monkey

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Aeronautics and Astronautics, 2007.Includes bibliographical references (leaves 215-236).In daily life, animals including humans make a wide repertoire of limb movements effortlessly without consciously thinking about joint trajectories or muscle contractions. These movements are the outcome of a series of processes and computations carried out by multiple subsystems within the central nervous system. In particular, the cerebrocerebellar system is central to motor control and has been modeled by many investigators. The bulk of cerebrocerebellar control involves both forward command and sensory feedback information inextricably combined. However, it is not yet clear how these types of signals are reflected in spiking activity in cerebellar cells in vivo. Segmentation of apparently continuous movements was first observed more than a century ago. Since then, submovements, which have been identified by non-smooth speed profiles, have been described in many types of movements. However, physiological origins of submovement have not been well understood. This thesis demonstrates that a currently proposed recurrent integrator PID (RIPID) cerebellar limb control model (Massaquoi 2006a) is consistent with average neural activity recorded in a monkey by developing the Recurrent Integrator-based Cerebellar Simple Spike (RICSS) model.(cont.) The RICSS formulation is consistent with known or plausible cerebrocerebellar and spinocerebellar neurocircuitry, including hypothetical classification of mossy fiber signals. The RICSS model accounts well for variety of cerebellar simple spike activity recorded from the monkey and outperforms any other existing models. The RIPID model is extended to include a simplified cortico-basal ganglionic loop to capture statistical characterization of intermittency observed in individual trials of the monkey. In order to extend the capability of the RIPID model to a larger workspace and faster movements, the model needs to be gainscheduled based on the local state information. A linear parameter varying (LPV) formulation, which shares a similar structure to that suggested by the RICSS model, is performed and its applicability was tested on human subjects performing double step tasks which requires rapid change in movement directions.by Kazutaka Takahashi.Ph.D

    Passive Motion Paradigm: An Alternative to Optimal Control

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    In the last years, optimal control theory (OCT) has emerged as the leading approach for investigating neural control of movement and motor cognition for two complementary research lines: behavioral neuroscience and humanoid robotics. In both cases, there are general problems that need to be addressed, such as the “degrees of freedom (DoFs) problem,” the common core of production, observation, reasoning, and learning of “actions.” OCT, directly derived from engineering design techniques of control systems quantifies task goals as “cost functions” and uses the sophisticated formal tools of optimal control to obtain desired behavior (and predictions). We propose an alternative “softer” approach passive motion paradigm (PMP) that we believe is closer to the biomechanics and cybernetics of action. The basic idea is that actions (overt as well as covert) are the consequences of an internal simulation process that “animates” the body schema with the attractor dynamics of force fields induced by the goal and task-specific constraints. This internal simulation offers the brain a way to dynamically link motor redundancy with task-oriented constraints “at runtime,” hence solving the “DoFs problem” without explicit kinematic inversion and cost function computation. We argue that the function of such computational machinery is not only restricted to shaping motor output during action execution but also to provide the self with information on the feasibility, consequence, understanding and meaning of “potential actions.” In this sense, taking into account recent developments in neuroscience (motor imagery, simulation theory of covert actions, mirror neuron system) and in embodied robotics, PMP offers a novel framework for understanding motor cognition that goes beyond the engineering control paradigm provided by OCT. Therefore, the paper is at the same time a review of the PMP rationale, as a computational theory, and a perspective presentation of how to develop it for designing better cognitive architectures
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