6,949 research outputs found
Capacity of wireless erasure networks
In this paper, a special class of wireless networks, called wireless erasure networks, is considered. In these networks, each node is connected to a set of nodes by possibly correlated erasure channels. The network model incorporates the broadcast nature of the wireless environment by requiring each node to send the same signal on all outgoing channels. However, we assume there is no interference in reception. Such models are therefore appropriate for wireless networks where all information transmission is packetized and where some mechanism for interference avoidance is already built in. This paper looks at multicast problems over these networks. The capacity under the assumption that erasure locations on all the links of the network are provided to the destinations is obtained. It turns out that the capacity region has a nice max-flow min-cut interpretation. The definition of cut-capacity in these networks incorporates the broadcast property of the wireless medium. It is further shown that linear coding at nodes in the network suffices to achieve the capacity region. Finally, the performance of different coding schemes in these networks when no side information is available to the destinations is analyzed
A Practical Scheme for Wireless Network Operation
In many problems in wireline networks, it is known that achieving capacity on each link or subnetwork is optimal for the entire network operation. In this paper, we present examples of wireless networks in which decoding and achieving capacity on certain links or subnetworks gives us lower rates than other simple schemes, like forwarding. This implies that the separation of channel and network coding that holds for many classes of wireline networks does not, in general, hold for wireless networks. Next, we consider Gaussian and erasure wireless networks where nodes are permitted only two possible operations: nodes can either decode what they receive (and then re-encode and transmit the message) or simply forward it. We present a simple greedy algorithm that returns the optimal scheme from the exponential-sized set of possible schemes. This algorithm will go over each node at most once to determine its operation, and hence, is very efficient. We also present a decentralized algorithm whose performance can approach the optimum arbitrarily closely in an iterative fashion
Diversity analysis, code design, and tight error rate lower bound for binary joint network-channel coding
Joint network-channel codes (JNCC) can improve the performance of communication in wireless networks, by combining, at the physical layer, the channel codes and the network code as an overall error-correcting code. JNCC is increasingly proposed as an alternative to a standard layered construction, such as the OSI-model. The main performance metrics for JNCCs are scalability to larger networks and error rate. The diversity order is one of the most important parameters determining the error rate. The literature on JNCC is growing, but a rigorous diversity analysis is lacking, mainly because of the many degrees of freedom in wireless networks, which makes it very hard to prove general statements on the diversity order. In this article, we consider a network with slowly varying fading point-to-point links, where all sources also act as relay and additional non-source relays may be present. We propose a general structure for JNCCs to be applied in such network. In the relay phase, each relay transmits a linear transform of a set of source codewords. Our main contributions are the proposition of an upper and lower bound on the diversity order, a scalable code design and a new lower bound on the word error rate to assess the performance of the network code. The lower bound on the diversity order is only valid for JNCCs where the relays transform only two source codewords. We then validate this analysis with an example which compares the JNCC performance to that of a standard layered construction. Our numerical results suggest that as networks grow, it is difficult to perform significantly better than a standard layered construction, both on a fundamental level, expressed by the outage probability, as on a practical level, expressed by the word error rate
Delay Reduction in Multi-Hop Device-to-Device Communication using Network Coding
This paper considers the problem of reducing the broadcast decoding delay of
wireless networks using instantly decodable network coding (IDNC) based
device-to-device (D2D) communications. In a D2D configuration, devices in the
network can help hasten the recovery of the lost packets of other devices in
their transmission range by sending network coded packets. Unlike previous
works that assumed fully connected network, this paper proposes a partially
connected configuration in which the decision should be made not only on the
packet combinations but also on the set of transmitting devices. First, the
different events occurring at each device are identified so as to derive an
expression for the probability distribution of the decoding delay. The joint
optimization problem over the set of transmitting devices and the packet
combinations of each is, then, formulated. The optimal solution of the joint
optimization problem is derived using a graph theory approach by introducing
the cooperation graph and reformulating the problem as a maximum weight clique
problem in which the weight of each vertex is the contribution of the device
identified by the vertex. Through extensive simulations, the decoding delay
experienced by all devices in the Point to Multi-Point (PMP) configuration, the
fully connected D2D (FC-D2D) configuration and the more practical partially
connected D2D (PC-D2D) configuration are compared. Numerical results suggest
that the PC-D2D outperforms the FC-D2D and provides appreciable gain especially
for poorly connected networks
Random Linear Fountain Code with Improved Decoding Success Probability
In this paper we study the problem of increasing the decoding success
probability of random linear fountain code over GF(2) for small packet lengths
used in delay-intolerant applications such as multimedia streaming. Such code
over GF(2) are attractive as they have lower decoding complexity than codes
over larger field size, but suffer from high transmission redundancy. In our
proposed coding scheme we construct a codeword which is not a linear
combination of any codewords previously transmitted to mitigate such
transmission redundancy. We then note the observation that the probability of
receiving a linearly dependent codeword is highest when the receiver has
received k-1 linearly independent codewords. We propose using the BlockACK
frame so that the codeword received after k-1 linearly independent codeword is
always linearly independent, this reduces the expected redundancy by a factor
of three.Comment: This paper appears in: Communications (APCC), 2016 22nd Asia-Pacific
Conference o
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