102 research outputs found

    Attention in Natural Language Processing

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    Attention is an increasingly popular mechanism used in a wide range of neural architectures. The mechanism itself has been realized in a variety of formats. However, because of the fast-paced advances in this domain, a systematic overview of attention is still missing. In this article, we define a unified model for attention architectures in natural language processing, with a focus on those designed to work with vector representations of the textual data. We propose a taxonomy of attention models according to four dimensions: the representation of the input, the compatibility function, the distribution function, and the multiplicity of the input and/or output. We present the examples of how prior information can be exploited in attention models and discuss ongoing research efforts and open challenges in the area, providing the first extensive categorization of the vast body of literature in this exciting domain

    Dual Contrastive Network for Sequential Recommendation with User and Item-Centric Perspectives

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    With the outbreak of today's streaming data, sequential recommendation is a promising solution to achieve time-aware personalized modeling. It aims to infer the next interacted item of given user based on history item sequence. Some recent works tend to improve the sequential recommendation via randomly masking on the history item so as to generate self-supervised signals. But such approach will indeed result in sparser item sequence and unreliable signals. Besides, the existing sequential recommendation is only user-centric, i.e., based on the historical items by chronological order to predict the probability of candidate items, which ignores whether the items from a provider can be successfully recommended. The such user-centric recommendation will make it impossible for the provider to expose their new items and result in popular bias. In this paper, we propose a novel Dual Contrastive Network (DCN) to generate ground-truth self-supervised signals for sequential recommendation by auxiliary user-sequence from item-centric perspective. Specifically, we propose dual representation contrastive learning to refine the representation learning by minimizing the euclidean distance between the representations of given user/item and history items/users of them. Before the second contrastive learning module, we perform next user prediction to to capture the trends of items preferred by certain types of users and provide personalized exploration opportunities for item providers. Finally, we further propose dual interest contrastive learning to self-supervise the dynamic interest from next item/user prediction and static interest of matching probability. Experiments on four benchmark datasets verify the effectiveness of our proposed method. Further ablation study also illustrates the boosting effect of the proposed components upon different sequential models.Comment: 23 page

    Mixed Information Flow for Cross-domain Sequential Recommendations

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    Cross-domain sequential recommendation is the task of predict the next item that the user is most likely to interact with based on past sequential behavior from multiple domains. One of the key challenges in cross-domain sequential recommendation is to grasp and transfer the flow of information from multiple domains so as to promote recommendations in all domains. Previous studies have investigated the flow of behavioral information by exploring the connection between items from different domains. The flow of knowledge (i.e., the connection between knowledge from different domains) has so far been neglected. In this paper, we propose a mixed information flow network for cross-domain sequential recommendation to consider both the flow of behavioral information and the flow of knowledge by incorporating a behavior transfer unit and a knowledge transfer unit. The proposed mixed information flow network is able to decide when cross-domain information should be used and, if so, which cross-domain information should be used to enrich the sequence representation according to users' current preferences. Extensive experiments conducted on four e-commerce datasets demonstrate that mixed information flow network is able to further improve recommendation performance in different domains by modeling mixed information flow.Comment: 26 pages, 6 figures, TKDD journal, 7 co-author

    adSformers: Personalization from Short-Term Sequences and Diversity of Representations in Etsy Ads

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    In this article, we present a general approach to personalizing ads through encoding and learning from variable-length sequences of recent user actions and diverse representations. To this end we introduce a three-component module called the adSformer diversifiable personalization module (ADPM) that learns a dynamic user representation. We illustrate the module's effectiveness and flexibility by personalizing the Click-Through Rate (CTR) and Post-Click Conversion Rate (PCCVR) models used in sponsored search. The first component of the ADPM, the adSformer encoder, includes a novel adSformer block which learns the most salient sequence signals. ADPM's second component enriches the learned signal through visual, multimodal, and other pretrained representations. Lastly, the third ADPM "learned on the fly" component further diversifies the signal encoded in the dynamic user representation. The ADPM-personalized CTR and PCCVR models, henceforth referred to as adSformer CTR and adSformer PCCVR, outperform the CTR and PCCVR production baselines by +2.66%+2.66\% and +2.42%+2.42\%, respectively, in offline Area Under the Receiver Operating Characteristic Curve (ROC-AUC). Following the robust online gains in A/B tests, Etsy Ads deployed the ADPM-personalized sponsored search system to 100%100\% of traffic as of February 2023

    Context-aware ranking : from search to dialogue

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    Les systèmes de recherche d'information (RI) ou moteurs de recherche ont été largement utilisés pour trouver rapidement les informations pour les utilisateurs. Le classement est la fonction centrale de la RI, qui vise à ordonner les documents candidats dans une liste classée en fonction de leur pertinence par rapport à une requête de l'utilisateur. Alors que IR n'a considéré qu'une seule requête au début, les systèmes plus récents prennent en compte les informations de contexte. Par exemple, dans une session de recherche, le contexte de recherche tel que le requêtes et interactions précédentes avec l'utilisateur, est largement utilisé pour comprendre l'intention de la recherche de l'utilisateur et pour aider au classement des documents. En plus de la recherche ad-hoc traditionnelle, la RI a été étendue aux systèmes de dialogue (c'est-à-dire, le dialogue basé sur la recherche, par exemple, XiaoIce), où on suppose avoir un grand référentiel de dialogues et le but est de trouver la réponse pertinente à l'énoncé courant d'un utilisateur. Encore une fois, le contexte du dialogue est un élément clé pour déterminer la pertinence d'une réponse. L'utilisation des informations contextuelles a fait l'objet de nombreuses études, allant de l'extraction de mots-clés importants du contexte pour étendre la requête ou l'énoncé courant de dialogue, à la construction d'une représentation neuronale du contexte qui sera utilisée avec la requête ou l'énoncé de dialogue pour la recherche. Nous remarquons deux d'importantes insuffisances dans la littérature existante. (1) Pour apprendre à utiliser les informations contextuelles, on doit extraire des échantillons positifs et négatifs pour l'entraînement. On a généralement supposé qu'un échantillon positif est formé lorsqu'un utilisateur interagit avec (clique sur) un document dans un contexte, et un un échantillon négatif est formé lorsqu'aucune interaction n'est observée. En réalité, les interactions des utilisateurs sont éparses et bruitées, ce qui rend l'hypothèse ci-dessus irréaliste. Il est donc important de construire des exemples d'entraînement d'une manière plus appropriée. (2) Dans les systèmes de dialogue, en particulier les systèmes de bavardage (chitchat), on cherche à trouver ou générer les réponses sans faire référence à des connaissances externes, ce qui peut facilement provoquer des réponses non pertinentes ou des hallucinations. Une solution consiste à fonder le dialogue sur des documents ou graphe de connaissances externes, où les documents ou les graphes de connaissances peuvent être considérés comme de nouveaux types de contexte. Le dialogue fondé sur les documents et les connaissances a été largement étudié, mais les approches restent simplistes dans la mesure où le contenu du document ou les connaissances sont généralement concaténés à l'énoncé courant. En réalité, seules certaines parties du document ou du graphe de connaissances sont pertinentes, ce qui justifie un modèle spécifique pour leur sélection. Dans cette thèse, nous étudions le problème du classement de textes en tenant compte du contexte dans le cadre de RI ad-hoc et de dialogue basé sur la recherche. Nous nous concentrons sur les deux problèmes mentionnés ci-dessus. Spécifiquement, nous proposons des approches pour apprendre un modèle de classement pour la RI ad-hoc basée sur des exemples d'entraîenemt sélectionnés à partir d'interactions utilisateur bruitées (c'est-à-dire des logs de requêtes) et des approches à exploiter des connaissances externes pour la recherche de réponse pour le dialogue. La thèse est basée sur cinq articles publiés. Les deux premiers articles portent sur le classement contextuel des documents. Ils traitent le problème ovservé dans les études existantes, qui considèrent tous les clics dans les logs de recherche comme des échantillons positifs, et prélever des documents non cliqués comme échantillons négatifs. Dans ces deux articles, nous proposons d'abord une stratégie d'augmentation de données non supervisée pour simuler les variations potentielles du comportement de l'utilisateur pour tenir compte de la sparcité des comportements des utilisateurs. Ensuite, nous appliquons l'apprentissage contrastif pour identifier ces variations et à générer une représentation plus robuste du comportement de l'utilisateur. D'un autre côté, comprendre l'intention de recherche dans une session de recherche peut représentent différents niveaux de difficulté - certaines intentions sont faciles à comprendre tandis que d'autres sont plus difficiles et nuancées. Mélanger directement ces sessions dans le même batch d'entraînement perturbera l'optimisation du modèle. Par conséquent, nous proposons un cadre d'apprentissage par curriculum avec des examples allant de plus faciles à plus difficiles. Les deux méthodes proposées obtiennent de meilleurs résultats que les méthodes existantes sur deux jeux de données de logs de requêtes réels. Les trois derniers articles se concentrent sur les systèmes de dialogue fondé les documents/connaissances. Nous proposons d'abord un mécanisme de sélection de contenu pour le dialogue fondé sur des documents. Les expérimentations confirment que la sélection de contenu de document pertinent en fonction du contexte du dialogue peut réduire le bruit dans le document et ainsi améliorer la qualité du dialogue. Deuxièmement, nous explorons une nouvelle tâche de dialogue qui vise à générer des dialogues selon une description narrative. Nous avons collecté un nouveau jeu de données dans le domaine du cinéma pour nos expérimentations. Les connaissances sont définies par une narration qui décrit une partie du scénario du film (similaire aux dialogues). Le but est de créer des dialogues correspondant à la narration. À cette fin, nous concevons un nouveau modèle qui tient l'état de la couverture de la narration le long des dialogues et déterminer la partie non couverte pour le prochain tour. Troisièmement, nous explorons un modèle de dialogue proactif qui peut diriger de manière proactive le dialogue dans une direction pour couvrir les sujets requis. Nous concevons un module de prédiction explicite des connaissances pour sélectionner les connaissances pertinentes à utiliser. Pour entraîner le processus de sélection, nous générons des signaux de supervision par une méthode heuristique. Les trois articles examinent comment divers types de connaissances peuvent être intégrés dans le dialogue. Le contexte est un élément important dans la RI ad-hoc et le dialogue, mais nous soutenons que le contexte doit être compris au sens large. Dans cette thèse, nous incluons à la fois les interactions précédentes avec l'utilisateur, le document et les connaissances dans le contexte. Cette série d'études est un pas dans la direction de l'intégration d'informations contextuelles diverses dans la RI et le dialogue.Information retrieval (IR) or search systems have been widely used to quickly find desired information for users. Ranking is the central function of IR, which aims at ordering the candidate documents in a ranked list according to their relevance to a user query. While IR only considered a single query in the early stages, more recent systems take into account the context information. For example, in a search session, the search context, such as the previous queries and interactions with the user, is widely used to understand the user's search intent and to help document ranking. In addition to the traditional ad-hoc search, IR has been extended to dialogue systems (i.e., retrieval-based dialogue, e.g., XiaoIce), where one assumes a large repository of previous dialogues and the goal is to retrieve the most relevant response to a user's current utterance. Again, the dialogue context is a key element for determining the relevance of a response. The utilization of context information has been investigated in many studies, which range from extracting important keywords from the context to expand the query or current utterance, to building a neural context representation used with the query or current utterance for search. We notice two important insufficiencies in the existing literature. (1) To learn to use context information, one has to extract positive and negative samples for training. It has been generally assumed that a positive sample is formed when a user interacts with a document in a context, and a negative sample is formed when no interaction is observed. In reality, user interactions are scarce and noisy, making the above assumption unrealistic. It is thus important to build more appropriate training examples. (2) In dialogue systems, especially chitchat systems, responses are typically retrieved or generated without referring to external knowledge. This may easily lead to hallucinations. A solution is to ground dialogue on external documents or knowledge graphs, where the grounding document or knowledge can be seen as new types of context. Document- and knowledge-grounded dialogue have been extensively studied, but the approaches remain simplistic in that the document content or knowledge is typically concatenated to the current utterance. In reality, only parts of the grounding document or knowledge are relevant, which warrant a specific model for their selection. In this thesis, we study the problem of context-aware ranking for ad-hoc document ranking and retrieval-based dialogue. We focus on the two problems mentioned above. Specifically, we propose approaches to learning a ranking model for ad-hoc retrieval based on training examples selected from noisy user interactions (i.e., query logs), and approaches to exploit external knowledge for response retrieval in retrieval-based dialogue. The thesis is based on five published articles. The first two articles are about context-aware document ranking. They deal with the problem in the existing studies that consider all clicks in the search logs as positive samples, and sample unclicked documents as negative samples. In the first paper, we propose an unsupervised data augmentation strategy to simulate potential variations of user behavior sequences to take into account the scarcity of user behaviors. Then, we apply contrastive learning to identify these variations and generate a more robust representation for user behavior sequences. On the other hand, understanding the search intent of search sessions may represent different levels of difficulty -- some are easy to understand while others are more difficult. Directly mixing these search sessions in the same training batch will disturb the model optimization. Therefore, in the second paper, we propose a curriculum learning framework to learn the training samples in an easy-to-hard manner. Both proposed methods achieve better performance than the existing methods on two real search log datasets. The latter three articles focus on knowledge-grounded retrieval-based dialogue systems. We first propose a content selection mechanism for document-grounded dialogue and demonstrate that selecting relevant document content based on dialogue context can effectively reduce the noise in the document and increase dialogue quality. Second, we explore a new task of dialogue, which is required to generate dialogue according to a narrative description. We collect a new dataset in the movie domain to support our study. The knowledge is defined as a narrative that describes a part of a movie script (similar to dialogues). The goal is to create dialogues corresponding to the narrative. To this end, we design a new model that can track the coverage of the narrative along the dialogues and determine the uncovered part for the next turn. Third, we explore a proactive dialogue model that can proactively lead the dialogue to cover the required topics. We design an explicit knowledge prediction module to select relevant pieces of knowledge to use. To train the selection process, we generate weak-supervision signals using a heuristic method. All of the three papers investigate how various types of knowledge can be integrated into dialogue. Context is an important element in ad-hoc search and dialogue, but we argue that context should be understood in a broad sense. In this thesis, we include both previous interactions and the grounding document and knowledge as part of the context. This series of studies is one step in the direction of incorporating broad context information into search and dialogue

    Impression-Aware Recommender Systems

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    Novel data sources bring new opportunities to improve the quality of recommender systems. Impressions are a novel data source containing past recommendations (shown items) and traditional interactions. Researchers may use impressions to refine user preferences and overcome the current limitations in recommender systems research. The relevance and interest of impressions have increased over the years; hence, the need for a review of relevant work on this type of recommenders. We present a systematic literature review on recommender systems using impressions, focusing on three fundamental angles in research: recommenders, datasets, and evaluation methodologies. We provide three categorizations of papers describing recommenders using impressions, present each reviewed paper in detail, describe datasets with impressions, and analyze the existing evaluation methodologies. Lastly, we present open questions and future directions of interest, highlighting aspects missing in the literature that can be addressed in future works.Comment: 34 pages, 103 references, 6 tables, 2 figures, ACM UNDER REVIE

    A Survey of Imbalanced Learning on Graphs: Problems, Techniques, and Future Directions

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    Graphs represent interconnected structures prevalent in a myriad of real-world scenarios. Effective graph analytics, such as graph learning methods, enables users to gain profound insights from graph data, underpinning various tasks including node classification and link prediction. However, these methods often suffer from data imbalance, a common issue in graph data where certain segments possess abundant data while others are scarce, thereby leading to biased learning outcomes. This necessitates the emerging field of imbalanced learning on graphs, which aims to correct these data distribution skews for more accurate and representative learning outcomes. In this survey, we embark on a comprehensive review of the literature on imbalanced learning on graphs. We begin by providing a definitive understanding of the concept and related terminologies, establishing a strong foundational understanding for readers. Following this, we propose two comprehensive taxonomies: (1) the problem taxonomy, which describes the forms of imbalance we consider, the associated tasks, and potential solutions; (2) the technique taxonomy, which details key strategies for addressing these imbalances, and aids readers in their method selection process. Finally, we suggest prospective future directions for both problems and techniques within the sphere of imbalanced learning on graphs, fostering further innovation in this critical area.Comment: The collection of awesome literature on imbalanced learning on graphs: https://github.com/Xtra-Computing/Awesome-Literature-ILoG

    MetaRec: Meta-Learning Meets Recommendation Systems

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    Artificial neural networks (ANNs) have recently received increasing attention as powerful modeling tools to improve the performance of recommendation systems. Meta-learning, on the other hand, is a paradigm that has re-surged in popularity within the broader machine learning community over the past several years. In this thesis, we will explore the intersection of these two domains and work on developing methods for integrating meta-learning to design more accurate and flexible recommendation systems. In the present work, we propose a meta-learning framework for the design of collaborative filtering methods in recommendation systems, drawing from ideas, models, and solutions from modern approaches in both the meta-learning and recommendation system literature, applying them to recommendation tasks to obtain improved generalization performance. Our proposed framework, MetaRec, includes and unifies the main state-of-the-art models in recommendation systems, extending them to be flexibly configured and efficiently operate with limited data. We empirically test the architectures created under our MetaRec framework on several recommendation benchmark datasets using a plethora of evaluation metrics and find that by taking a meta-learning approach to the collaborative filtering problem, we observe notable gains in predictive performance
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