511,328 research outputs found
End-to-end 3D face reconstruction with deep neural networks
Monocular 3D facial shape reconstruction from a single 2D facial image has
been an active research area due to its wide applications. Inspired by the
success of deep neural networks (DNN), we propose a DNN-based approach for
End-to-End 3D FAce Reconstruction (UH-E2FAR) from a single 2D image. Different
from recent works that reconstruct and refine the 3D face in an iterative
manner using both an RGB image and an initial 3D facial shape rendering, our
DNN model is end-to-end, and thus the complicated 3D rendering process can be
avoided. Moreover, we integrate in the DNN architecture two components, namely
a multi-task loss function and a fusion convolutional neural network (CNN) to
improve facial expression reconstruction. With the multi-task loss function, 3D
face reconstruction is divided into neutral 3D facial shape reconstruction and
expressive 3D facial shape reconstruction. The neutral 3D facial shape is
class-specific. Therefore, higher layer features are useful. In comparison, the
expressive 3D facial shape favors lower or intermediate layer features. With
the fusion-CNN, features from different intermediate layers are fused and
transformed for predicting the 3D expressive facial shape. Through extensive
experiments, we demonstrate the superiority of our end-to-end framework in
improving the accuracy of 3D face reconstruction.Comment: Accepted to CVPR1
3D Shape Estimation from 2D Landmarks: A Convex Relaxation Approach
We investigate the problem of estimating the 3D shape of an object, given a
set of 2D landmarks in a single image. To alleviate the reconstruction
ambiguity, a widely-used approach is to confine the unknown 3D shape within a
shape space built upon existing shapes. While this approach has proven to be
successful in various applications, a challenging issue remains, i.e., the
joint estimation of shape parameters and camera-pose parameters requires to
solve a nonconvex optimization problem. The existing methods often adopt an
alternating minimization scheme to locally update the parameters, and
consequently the solution is sensitive to initialization. In this paper, we
propose a convex formulation to address this problem and develop an efficient
algorithm to solve the proposed convex program. We demonstrate the exact
recovery property of the proposed method, its merits compared to alternative
methods, and the applicability in human pose and car shape estimation.Comment: In Proceedings of CVPR 201
Hyperparameter-free losses for model-based monocular reconstruction
This work proposes novel hyperparameter-free losses for single view 3D reconstruction with morphable models (3DMM). We dispense with the hyperparameters used in other works by exploiting geometry, so that the shape of the object and the camera pose are jointly optimized in a sole term expression. This simplification reduces the optimization time and its complexity. Moreover, we propose a novel implicit regularization technique based on random virtual projections that does not require additional 2D or 3D annotations. Our experiments suggest that minimizing a shape reprojection error together with the proposed implicit regularization is especially suitable for applications that require precise alignment between geometry and image spaces, such as augmented reality. We evaluate our losses on a large scale dataset with 3D ground truth and publish our implementations to facilitate reproducibility and public benchmarking in this field.Peer ReviewedPostprint (author's final draft
Automatic Class-Specific 3D Reconstruction from a Single Image
Our goal is to automatically reconstruct 3D objects from a single image, by using prior 3D shape models of classes. The shape models, defined as a collection of oriented primitive shapes centered at fixed 3D positions, can be learned from a few labeled images for each class. The 3D class model can then be used to estimate the 3D shape of an object instance, including occluded parts, from a single image. We provide a quantitative evaluation of the shape estimation process on real objects and demonstrate its usefulness in three applications: robot manipulation, object detection, and generating 3D 'pop-up' models from photos
PointGrow: Autoregressively Learned Point Cloud Generation with Self-Attention
Generating 3D point clouds is challenging yet highly desired. This work
presents a novel autoregressive model, PointGrow, which can generate diverse
and realistic point cloud samples from scratch or conditioned on semantic
contexts. This model operates recurrently, with each point sampled according to
a conditional distribution given its previously-generated points, allowing
inter-point correlations to be well-exploited and 3D shape generative processes
to be better interpreted. Since point cloud object shapes are typically encoded
by long-range dependencies, we augment our model with dedicated self-attention
modules to capture such relations. Extensive evaluations show that PointGrow
achieves satisfying performance on both unconditional and conditional point
cloud generation tasks, with respect to realism and diversity. Several
important applications, such as unsupervised feature learning and shape
arithmetic operations, are also demonstrated
Acquisition of 3D shapes of moving objects using fringe projection profilometry
Three-dimensional (3D) shape measurement for object surface reconstruction has potential applications in many areas, such as security, manufacturing and entertainment. As an effective non-contact technique for 3D shape measurements, fringe projection profilometry (FPP) has attracted significant research interests because of its high measurement speed, high measurement accuracy and ease to implement. Conventional FPP analysis approaches are applicable to the calculation of phase differences for static objects. However, 3D shape measurement for dynamic objects remains a challenging task, although they are highly demanded in many applications.
The study of this thesis work aims to enhance the measurement accuracy of the FPP techniques for the 3D shape of objects subject to movement in the 3D space. The 3D movement of objects changes not only the position of the object but also the height information with respect to the measurement system, resulting in motion-induced errors with the use of existing FPP technology. The thesis presents the work conducted for solutions of this challenging problem
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