1,129 research outputs found

    3D freeform surfaces from planar sketches using neural networks

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    A novel intelligent approach into 3D freeform surface reconstruction from planar sketches is proposed. A multilayer perceptron (MLP) neural network is employed to induce 3D freeform surfaces from planar freehand curves. Planar curves were used to represent the boundaries of a freeform surface patch. The curves were varied iteratively and sampled to produce training data to train and test the neural network. The obtained results demonstrate that the network successfully learned the inverse-projection map and correctly inferred the respective surfaces from fresh curves

    Towards automation of forensic facial reconstruction

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    Forensic facial reconstruction is a blend of art and science thus computerizing the process leads to numerous solutions. However, complete automation remains a challenge. This research concentrates on automating the first phase of forensic facial reconstruction which is automatic landmark detection by model fitting and extraction of feature points. Detection of landmarks is a challenging task since the skull orientation in a 3D scanned data cloud is generally arbitrary and unknown. To address the issue, well defined skull and mandible models with known geometric structure, features and orientation are (1) aligned and (2) fit to the scanned data. After model fitting is complete, landmarks can be extracted, within reasonable tolerance, from the dataset. Several methods exist for automatic registration (alignment); however, most suffer ambiguity or require interaction to manage symmetric 3D objects. A new alternative 3D model to data registration technique is introduced which works successfully for both symmetric and non-symmetric objects. It takes advantage of the fact that the model and data have similar shape and known geometric features. Therefore, a similar canonical frame of reference can be developed for both model and data. Once the canonical frame of reference is defined, the model can be easily aligned to data by a euclidian transformation of its coordinate system. Once aligned, the model is scaled and deformed globally to accommodate the overall size the object and bring the model in closer proximity to the data. Lastly, the model is deformed locally to better fit the scanned data. With fitting completed, landmark locations on the model can be utilized to isolate and select corresponding landmarks in the dataset. The registration, fitting and landmark detection techniques were applied to a set of six mandible and three skull body 3D scanned datasets. Results indicate the canonical axes formulation is a good candidate for automatic registration of complex 3D objects. The alternate approach posed for deformation and surface fitting of datasets also shows promise for landmark detection when using well constructed NURBS models. Recommendations are provided for addressing the algorithms limitations and to improve its overall performance

    Reconstruction of industrial piping installations from laser point clouds using profiling techniques

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    Includes abstract.Includes bibliographical references (leaves 143-152).As-built models of industrial piping installations are essential for planning applications in industry. Laser scanning has emerged as the preferred data acquisition method of as built information for creating these three dimensional (3D) models. The product of the scanning process is a cloud of points representing scanned surfaces. From this point cloud, 3D models of the surfaces are reconstructed. Most surfaces are of piping elements e.g. straight pipes, t-junctions, elbows, spheres. The automatic detection of these piping elements in point clouds has the greatest impact on the reconstructed model. Various algorithms have been proposed for detecting piping elements in point clouds. However, most algorithms detect cylinders (straight pipes) and planes which make up a small percentage of piping elements found in industrial installations. In addition, these algorithms do not allow for deformation detection in pipes. Therefore, the work in this research is aimed at the detection of piping elements (straight pipes, elbows, t-junctions and flange) in point clouds including deformation detection

    Discrete curvature approximations and segmentation of polyhedral surfaces

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    The segmentation of digitized data to divide a free form surface into patches is one of the key steps required to perform a reverse engineering process of an object. To this end, discrete curvature approximations are introduced as the basis of a segmentation process that lead to a decomposition of digitized data into areas that will help the construction of parametric surface patches. The approach proposed relies on the use of a polyhedral representation of the object built from the digitized data input. Then, it is shown how noise reduction, edge swapping techniques and adapted remeshing schemes can participate to different preparation phases to provide a geometry that highlights useful characteristics for the segmentation process. The segmentation process is performed with various approximations of discrete curvatures evaluated on the polyhedron produced during the preparation phases. The segmentation process proposed involves two phases: the identification of characteristic polygonal lines and the identification of polyhedral areas useful for a patch construction process. Discrete curvature criteria are adapted to each phase and the concept of invariant evaluation of curvatures is introduced to generate criteria that are constant over equivalent meshes. A description of the segmentation procedure is provided together with examples of results for free form object surfaces

    Dynamic Multivariate Simplex Splines For Volume Representation And Modeling

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    Volume representation and modeling of heterogeneous objects acquired from real world are very challenging research tasks and playing fundamental roles in many potential applications, e.g., volume reconstruction, volume simulation and volume registration. In order to accurately and efficiently represent and model the real-world objects, this dissertation proposes an integrated computational framework based on dynamic multivariate simplex splines (DMSS) that can greatly improve the accuracy and efficacy of modeling and simulation of heterogenous objects. The framework can not only reconstruct with high accuracy geometric, material, and other quantities associated with heterogeneous real-world models, but also simulate the complicated dynamics precisely by tightly coupling these physical properties into simulation. The integration of geometric modeling and material modeling is the key to the success of representation and modeling of real-world objects. The proposed framework has been successfully applied to multiple research areas, such as volume reconstruction and visualization, nonrigid volume registration, and physically based modeling and simulation

    From undesired flaws to esthetic assets: A digital framework enabling artistic explorations of erroneous geometric features of robotically formed molds

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    Until recently, digital fabrication research in architecture has aimed to eliminate manufacturing errors. However, a novel notion has just been established—intentional computational infidelity. Inspired by this notion, we set out to develop means than can transform the errors in fabrication from an undesired complication to a creative opportunity. We carried out design experiment-based investigations, which culminated in the construction of a framework enabling fundamental artistic explorations of erroneous geometric features of robotically formed molds. The framework consists of digital processes, assisting in the explorations of mold errors, and physical processes, enabling the inclusion of physical feedback in digital explorations. Other complementary elements embrace an implementation workflow, an enabling digital toolset and a visual script demonstrating how imprecise artistic explorations can be included within the computational environment. Our framework application suggests that the exploration of geometrical errors aids the emergence of unprecedented design features that would not have arisen if error elimination were the ultimate design goal. Our conclusion is that welcoming error into the design process can reinstate the role of art, craft, and material agency therein. This can guide the practice and research of architectural computing onto a new territory of esthetic and material innovation
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