19,990 research outputs found
Effective 3D Geometric Matching for Data Restoration and Its Forensic Application
3D geometric matching is the technique to detect the similar patterns among multiple objects. It is an important and fundamental problem and can facilitate many tasks in computer graphics and vision, including shape comparison and retrieval, data fusion, scene understanding and object recognition, and data restoration. For example, 3D scans of an object from different angles are matched and stitched together to form the complete geometry. In medical image analysis, the motion of deforming organs is modeled and predicted by matching a series of CT images. This problem is challenging and remains unsolved, especially when the similar patterns are 1) small and lack geometric saliency; 2) incomplete due to the occlusion of the scanning and damage of the data. We study the reliable matching algorithm that can tackle the above difficulties and its application in data restoration. Data restoration is the problem to restore the fragmented or damaged model to its original complete state. It is a new area and has direct applications in many scientific fields such as Forensics and Archeology. In this dissertation, we study novel effective geometric matching algorithms, including curve matching, surface matching, pairwise matching, multi-piece matching and template matching. We demonstrate its applications in an integrated digital pipeline of skull reassembly, skull completion, and facial reconstruction, which is developed to facilitate the state-of-the-art forensic skull/facial reconstruction processing pipeline in law enforcement
Sketch-based 3D Shape Retrieval using Convolutional Neural Networks
Retrieving 3D models from 2D human sketches has received considerable
attention in the areas of graphics, image retrieval, and computer vision.
Almost always in state of the art approaches a large amount of "best views" are
computed for 3D models, with the hope that the query sketch matches one of
these 2D projections of 3D models using predefined features.
We argue that this two stage approach (view selection -- matching) is
pragmatic but also problematic because the "best views" are subjective and
ambiguous, which makes the matching inputs obscure. This imprecise nature of
matching further makes it challenging to choose features manually. Instead of
relying on the elusive concept of "best views" and the hand-crafted features,
we propose to define our views using a minimalism approach and learn features
for both sketches and views. Specifically, we drastically reduce the number of
views to only two predefined directions for the whole dataset. Then, we learn
two Siamese Convolutional Neural Networks (CNNs), one for the views and one for
the sketches. The loss function is defined on the within-domain as well as the
cross-domain similarities. Our experiments on three benchmark datasets
demonstrate that our method is significantly better than state of the art
approaches, and outperforms them in all conventional metrics.Comment: CVPR 201
From 3D Point Clouds to Pose-Normalised Depth Maps
We consider the problem of generating either pairwise-aligned or pose-normalised depth maps from noisy 3D point clouds in a relatively unrestricted poses. Our system is deployed in a 3D face alignment application and consists of the following four stages: (i) data filtering, (ii) nose tip identification and sub-vertex localisation, (iii) computation of the (relative) face orientation, (iv) generation of either a pose aligned or a pose normalised depth map. We generate an implicit radial basis function (RBF) model of the facial surface and this is employed within all four stages of the process. For example, in stage (ii), construction of novel invariant features is based on sampling this RBF over a set of concentric spheres to give a spherically-sampled RBF (SSR) shape histogram. In stage (iii), a second novel descriptor, called an isoradius contour curvature signal, is defined, which allows rotational alignment to be determined using a simple process of 1D correlation. We test our system on both the University of York (UoY) 3D face dataset and the Face Recognition Grand Challenge (FRGC) 3D data. For the more challenging UoY data, our SSR descriptors significantly outperform three variants of spin images, successfully identifying nose vertices at a rate of 99.6%. Nose localisation performance on the higher quality FRGC data, which has only small pose variations, is 99.9%. Our best system successfully normalises the pose of 3D faces at rates of 99.1% (UoY data) and 99.6% (FRGC data)
Salient Local 3D Features for 3D Shape Retrieval
In this paper we describe a new formulation for the 3D salient local features
based on the voxel grid inspired by the Scale Invariant Feature Transform
(SIFT). We use it to identify the salient keypoints (invariant points) on a 3D
voxelized model and calculate invariant 3D local feature descriptors at these
keypoints. We then use the bag of words approach on the 3D local features to
represent the 3D models for shape retrieval. The advantages of the method are
that it can be applied to rigid as well as to articulated and deformable 3D
models. Finally, this approach is applied for 3D Shape Retrieval on the McGill
articulated shape benchmark and then the retrieval results are presented and
compared to other methods.Comment: Three-Dimensional Imaging, Interaction, and Measurement. Edited by
Beraldin, J. Angelo; Cheok, Geraldine S.; McCarthy, Michael B.;
Neuschaefer-Rube, Ulrich; Baskurt, Atilla M.; McDowall, Ian E.; Dolinsky,
Margaret. Proceedings of the SPIE, Volume 7864, pp. 78640S-78640S-8 (2011).
Conference Location: San Francisco Airport, California, USA ISBN:
9780819484017 Date: 10 March 201
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