33,003 research outputs found
Action Recognition in Videos: from Motion Capture Labs to the Web
This paper presents a survey of human action recognition approaches based on
visual data recorded from a single video camera. We propose an organizing
framework which puts in evidence the evolution of the area, with techniques
moving from heavily constrained motion capture scenarios towards more
challenging, realistic, "in the wild" videos. The proposed organization is
based on the representation used as input for the recognition task, emphasizing
the hypothesis assumed and thus, the constraints imposed on the type of video
that each technique is able to address. Expliciting the hypothesis and
constraints makes the framework particularly useful to select a method, given
an application. Another advantage of the proposed organization is that it
allows categorizing newest approaches seamlessly with traditional ones, while
providing an insightful perspective of the evolution of the action recognition
task up to now. That perspective is the basis for the discussion in the end of
the paper, where we also present the main open issues in the area.Comment: Preprint submitted to CVIU, survey paper, 46 pages, 2 figures, 4
table
Video Registration in Egocentric Vision under Day and Night Illumination Changes
With the spread of wearable devices and head mounted cameras, a wide range of
application requiring precise user localization is now possible. In this paper
we propose to treat the problem of obtaining the user position with respect to
a known environment as a video registration problem. Video registration, i.e.
the task of aligning an input video sequence to a pre-built 3D model, relies on
a matching process of local keypoints extracted on the query sequence to a 3D
point cloud. The overall registration performance is strictly tied to the
actual quality of this 2D-3D matching, and can degrade if environmental
conditions such as steep changes in lighting like the ones between day and
night occur. To effectively register an egocentric video sequence under these
conditions, we propose to tackle the source of the problem: the matching
process. To overcome the shortcomings of standard matching techniques, we
introduce a novel embedding space that allows us to obtain robust matches by
jointly taking into account local descriptors, their spatial arrangement and
their temporal robustness. The proposal is evaluated using unconstrained
egocentric video sequences both in terms of matching quality and resulting
registration performance using different 3D models of historical landmarks. The
results show that the proposed method can outperform state of the art
registration algorithms, in particular when dealing with the challenges of
night and day sequences
A semantic feature for human motion retrieval
With the explosive growth of motion capture data, it becomes very imperative in animation production to have an efficient search engine to retrieve motions from large motion repository. However, because of the high dimension of data space and complexity of matching methods, most of the existing approaches cannot return the result in real time. This paper proposes a high level semantic feature in a low dimensional space to represent the essential characteristic of different motion classes. On the basis of the statistic training of Gauss Mixture Model, this feature can effectively achieve motion matching on both global clip level and local frame level. Experiment results show that our approach can retrieve similar motions with rankings from large motion database in real-time and also can make motion annotation automatically on the fly. Copyright © 2013 John Wiley & Sons, Ltd
Histogram of Oriented Principal Components for Cross-View Action Recognition
Existing techniques for 3D action recognition are sensitive to viewpoint
variations because they extract features from depth images which are viewpoint
dependent. In contrast, we directly process pointclouds for cross-view action
recognition from unknown and unseen views. We propose the Histogram of Oriented
Principal Components (HOPC) descriptor that is robust to noise, viewpoint,
scale and action speed variations. At a 3D point, HOPC is computed by
projecting the three scaled eigenvectors of the pointcloud within its local
spatio-temporal support volume onto the vertices of a regular dodecahedron.
HOPC is also used for the detection of Spatio-Temporal Keypoints (STK) in 3D
pointcloud sequences so that view-invariant STK descriptors (or Local HOPC
descriptors) at these key locations only are used for action recognition. We
also propose a global descriptor computed from the normalized spatio-temporal
distribution of STKs in 4-D, which we refer to as STK-D. We have evaluated the
performance of our proposed descriptors against nine existing techniques on two
cross-view and three single-view human action recognition datasets. The
Experimental results show that our techniques provide significant improvement
over state-of-the-art methods
PlaNet - Photo Geolocation with Convolutional Neural Networks
Is it possible to build a system to determine the location where a photo was
taken using just its pixels? In general, the problem seems exceptionally
difficult: it is trivial to construct situations where no location can be
inferred. Yet images often contain informative cues such as landmarks, weather
patterns, vegetation, road markings, and architectural details, which in
combination may allow one to determine an approximate location and occasionally
an exact location. Websites such as GeoGuessr and View from your Window suggest
that humans are relatively good at integrating these cues to geolocate images,
especially en-masse. In computer vision, the photo geolocation problem is
usually approached using image retrieval methods. In contrast, we pose the
problem as one of classification by subdividing the surface of the earth into
thousands of multi-scale geographic cells, and train a deep network using
millions of geotagged images. While previous approaches only recognize
landmarks or perform approximate matching using global image descriptors, our
model is able to use and integrate multiple visible cues. We show that the
resulting model, called PlaNet, outperforms previous approaches and even
attains superhuman levels of accuracy in some cases. Moreover, we extend our
model to photo albums by combining it with a long short-term memory (LSTM)
architecture. By learning to exploit temporal coherence to geolocate uncertain
photos, we demonstrate that this model achieves a 50% performance improvement
over the single-image model
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