3,430 research outputs found

    ROOT - A C++ Framework for Petabyte Data Storage, Statistical Analysis and Visualization

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    ROOT is an object-oriented C++ framework conceived in the high-energy physics (HEP) community, designed for storing and analyzing petabytes of data in an efficient way. Any instance of a C++ class can be stored into a ROOT file in a machine-independent compressed binary format. In ROOT the TTree object container is optimized for statistical data analysis over very large data sets by using vertical data storage techniques. These containers can span a large number of files on local disks, the web, or a number of different shared file systems. In order to analyze this data, the user can chose out of a wide set of mathematical and statistical functions, including linear algebra classes, numerical algorithms such as integration and minimization, and various methods for performing regression analysis (fitting). In particular, ROOT offers packages for complex data modeling and fitting, as well as multivariate classification based on machine learning techniques. A central piece in these analysis tools are the histogram classes which provide binning of one- and multi-dimensional data. Results can be saved in high-quality graphical formats like Postscript and PDF or in bitmap formats like JPG or GIF. The result can also be stored into ROOT macros that allow a full recreation and rework of the graphics. Users typically create their analysis macros step by step, making use of the interactive C++ interpreter CINT, while running over small data samples. Once the development is finished, they can run these macros at full compiled speed over large data sets, using on-the-fly compilation, or by creating a stand-alone batch program. Finally, if processing farms are available, the user can reduce the execution time of intrinsically parallel tasks - e.g. data mining in HEP - by using PROOF, which will take care of optimally distributing the work over the available resources in a transparent way

    Translating Video Recordings of Mobile App Usages into Replayable Scenarios

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    Screen recordings of mobile applications are easy to obtain and capture a wealth of information pertinent to software developers (e.g., bugs or feature requests), making them a popular mechanism for crowdsourced app feedback. Thus, these videos are becoming a common artifact that developers must manage. In light of unique mobile development constraints, including swift release cycles and rapidly evolving platforms, automated techniques for analyzing all types of rich software artifacts provide benefit to mobile developers. Unfortunately, automatically analyzing screen recordings presents serious challenges, due to their graphical nature, compared to other types of (textual) artifacts. To address these challenges, this paper introduces V2S, a lightweight, automated approach for translating video recordings of Android app usages into replayable scenarios. V2S is based primarily on computer vision techniques and adapts recent solutions for object detection and image classification to detect and classify user actions captured in a video, and convert these into a replayable test scenario. We performed an extensive evaluation of V2S involving 175 videos depicting 3,534 GUI-based actions collected from users exercising features and reproducing bugs from over 80 popular Android apps. Our results illustrate that V2S can accurately replay scenarios from screen recordings, and is capable of reproducing ≈\approx 89% of our collected videos with minimal overhead. A case study with three industrial partners illustrates the potential usefulness of V2S from the viewpoint of developers.Comment: In proceedings of the 42nd International Conference on Software Engineering (ICSE'20), 13 page

    7e Nederlandse testdag, Eindhoven, 8 November 2001 : proceedings

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    These are the proceedings of the seventh edition of the Nederlandse Testdag (a.k.a. Dutch Testing Day), held on November 8, 2001 in Eindhoven, The Netherlands. The increase in the complexity of software and hardware systems was the predominant concern in the software design of the last decades. This increase is still going on today. and mastering this complexity is possible, only by investigating, discussing and evaluating methods and techniques for testing such systems. The Nederlandse Testdag serves as a forum in which researchers from the industry and the academia discuss and present their latest experiences and theories in the area of testing. The initiative for organising the Nederlandse Testdag is, and has always been, the result of the combined efforts of the Dutch academia and the industry. The Nederlandse Testdag is an annual event which was first held in 1995. This year's edition again consists of one invited presentation by Jens Grabowski, on ITCN-3. and six regular presentations, both from the academia and from the industry. The presentations capture a broad field of the entire testing spectrum. In the presentation by Martin Gijsen (CMG), test automation for Graphical User Interface (GUI), dedicated and embedded systems according to the TestFrame methodology is explained. Klaas Mateboer (Collis) presents the test-tool Conclusion. René de Vries (University of Twente) reports on specification testing in practice and illustrates this by means of an example. In the presentation by Loe Feijs (Eindhoven University of Technology), testing is related to game-theory. Marcel Verhoef (Chess) and Bertil Oving (NLR) present their experiences using real-time simulation, UML and VDM to obtain more reliable spacecraft avionics. Finally, Ben van Buitenen (Baan), provides an insight in service pack testing: how to efficiently test customised software components and packages. The organisation of the Nederlandse Testdag is grateful for the sponsorship it received from the Eindhoven University of Technology, the Eindhoven Embedded Systems Institute, and the financial support from Dutch Research School IPA. We are very much indebted to CMG and Telelogic's willingness to sponsor this event financially. Over the years, both companies have profiled themselves as companies investing both time and resources in advancing the current state in testing. Finally, the organisation thanks Marcella de Rooij and EIize Russell for their organisational assistance

    7e Nederlandse testdag, Eindhoven, 8 November 2001 : proceedings

    Get PDF
    These are the proceedings of the seventh edition of the Nederlandse Testdag (a.k.a. Dutch Testing Day), held on November 8, 2001 in Eindhoven, The Netherlands. The increase in the complexity of software and hardware systems was the predominant concern in the software design of the last decades. This increase is still going on today. and mastering this complexity is possible, only by investigating, discussing and evaluating methods and techniques for testing such systems. The Nederlandse Testdag serves as a forum in which researchers from the industry and the academia discuss and present their latest experiences and theories in the area of testing. The initiative for organising the Nederlandse Testdag is, and has always been, the result of the combined efforts of the Dutch academia and the industry. The Nederlandse Testdag is an annual event which was first held in 1995. This year's edition again consists of one invited presentation by Jens Grabowski, on ITCN-3. and six regular presentations, both from the academia and from the industry. The presentations capture a broad field of the entire testing spectrum. In the presentation by Martin Gijsen (CMG), test automation for Graphical User Interface (GUI), dedicated and embedded systems according to the TestFrame methodology is explained. Klaas Mateboer (Collis) presents the test-tool Conclusion. René de Vries (University of Twente) reports on specification testing in practice and illustrates this by means of an example. In the presentation by Loe Feijs (Eindhoven University of Technology), testing is related to game-theory. Marcel Verhoef (Chess) and Bertil Oving (NLR) present their experiences using real-time simulation, UML and VDM to obtain more reliable spacecraft avionics. Finally, Ben van Buitenen (Baan), provides an insight in service pack testing: how to efficiently test customised software components and packages. The organisation of the Nederlandse Testdag is grateful for the sponsorship it received from the Eindhoven University of Technology, the Eindhoven Embedded Systems Institute, and the financial support from Dutch Research School IPA. We are very much indebted to CMG and Telelogic's willingness to sponsor this event financially. Over the years, both companies have profiled themselves as companies investing both time and resources in advancing the current state in testing. Finally, the organisation thanks Marcella de Rooij and EIize Russell for their organisational assistance

    Working Notes from the 1992 AAAI Workshop on Automating Software Design. Theme: Domain Specific Software Design

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    The goal of this workshop is to identify different architectural approaches to building domain-specific software design systems and to explore issues unique to domain-specific (vs. general-purpose) software design. Some general issues that cut across the particular software design domain include: (1) knowledge representation, acquisition, and maintenance; (2) specialized software design techniques; and (3) user interaction and user interface
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