5,498 research outputs found

    A graph-based mathematical morphology reader

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    This survey paper aims at providing a "literary" anthology of mathematical morphology on graphs. It describes in the English language many ideas stemming from a large number of different papers, hence providing a unified view of an active and diverse field of research

    On morphological hierarchical representations for image processing and spatial data clustering

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    Hierarchical data representations in the context of classi cation and data clustering were put forward during the fties. Recently, hierarchical image representations have gained renewed interest for segmentation purposes. In this paper, we briefly survey fundamental results on hierarchical clustering and then detail recent paradigms developed for the hierarchical representation of images in the framework of mathematical morphology: constrained connectivity and ultrametric watersheds. Constrained connectivity can be viewed as a way to constrain an initial hierarchy in such a way that a set of desired constraints are satis ed. The framework of ultrametric watersheds provides a generic scheme for computing any hierarchical connected clustering, in particular when such a hierarchy is constrained. The suitability of this framework for solving practical problems is illustrated with applications in remote sensing

    Scene Parsing with Multiscale Feature Learning, Purity Trees, and Optimal Covers

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    Scene parsing, or semantic segmentation, consists in labeling each pixel in an image with the category of the object it belongs to. It is a challenging task that involves the simultaneous detection, segmentation and recognition of all the objects in the image. The scene parsing method proposed here starts by computing a tree of segments from a graph of pixel dissimilarities. Simultaneously, a set of dense feature vectors is computed which encodes regions of multiple sizes centered on each pixel. The feature extractor is a multiscale convolutional network trained from raw pixels. The feature vectors associated with the segments covered by each node in the tree are aggregated and fed to a classifier which produces an estimate of the distribution of object categories contained in the segment. A subset of tree nodes that cover the image are then selected so as to maximize the average "purity" of the class distributions, hence maximizing the overall likelihood that each segment will contain a single object. The convolutional network feature extractor is trained end-to-end from raw pixels, alleviating the need for engineered features. After training, the system is parameter free. The system yields record accuracies on the Stanford Background Dataset (8 classes), the Sift Flow Dataset (33 classes) and the Barcelona Dataset (170 classes) while being an order of magnitude faster than competing approaches, producing a 320 \times 240 image labeling in less than 1 second.Comment: 9 pages, 4 figures - Published in 29th International Conference on Machine Learning (ICML 2012), Jun 2012, Edinburgh, United Kingdo

    Enhanced Parallel Generation of Tree Structures for the Recognition of 3D Images

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    Segmentations of a digital object based on a connectivity criterion at n-xel or sub-n-xel level are useful tools in image topological analysis and recognition. Working with cell complex analogous of digital objects, an example of this kind of segmentation is that obtained from the combinatorial representation so called Homological Spanning Forest (HSF, for short) which, informally, classifies the cells of the complex as belonging to regions containing the maximal number of cells sharing the same homological (algebraic homology with coefficient in a field) information. We design here a parallel method for computing a HSF (using homology with coefficients in Z/2Z) of a 3D digital object. If this object is included in a 3D image of m1 Ă— m2 Ă— m3 voxels, its theoretical time complexity order is near O(log(m1 + m2 + m3)), under the assumption that a processing element is available for each voxel. A prototype implementation validating our results has been written and several synthetic, random and medical tridimensional images have been used for testing. The experiments allow us to assert that the number of iterations in which the homological information is found varies only to a small extent from the theoretical computational time.Ministerio de EconomĂ­a y Competitividad MTM2016-81030-

    Brain Tumor Segmentation Based on Minimum Spanning Tree

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    In this paper, we propose a minimum spanning tree-based method for segmenting brain tumors. The proposed method performs interactive segmentation based on the minimum spanning tree without tuning parameters. The steps involve preprocessing, making a graph, constructing a minimum spanning tree, and a newly implemented way of interactively segmenting the region of interest. In the preprocessing step, a Gaussian filter is applied to 2D images to remove the noise. Then, the pixel neighbor graph is weighted by intensity differences and the corresponding minimum spanning tree is constructed. The image is loaded in an interactive window for segmenting the tumor. The region of interest and the background are selected by clicking to split the minimum spanning tree into two trees. One of these trees represents the region of interest and the other represents the background. Finally, the segmentation given by the two trees is visualized. The proposed method was tested by segmenting two different 2D brain T1-weighted magnetic resonance image data sets. The comparison between our results and the gold standard segmentation confirmed the validity of the minimum spanning tree approach. The proposed method is simple to implement and the results indicate that it is accurate and efficient.publishedVersio

    Analysis of Three-Dimensional Protein Images

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    A fundamental goal of research in molecular biology is to understand protein structure. Protein crystallography is currently the most successful method for determining the three-dimensional (3D) conformation of a protein, yet it remains labor intensive and relies on an expert's ability to derive and evaluate a protein scene model. In this paper, the problem of protein structure determination is formulated as an exercise in scene analysis. A computational methodology is presented in which a 3D image of a protein is segmented into a graph of critical points. Bayesian and certainty factor approaches are described and used to analyze critical point graphs and identify meaningful substructures, such as alpha-helices and beta-sheets. Results of applying the methodologies to protein images at low and medium resolution are reported. The research is related to approaches to representation, segmentation and classification in vision, as well as to top-down approaches to protein structure prediction.Comment: See http://www.jair.org/ for any accompanying file
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