482 research outputs found
Deterministic Digital Clustering of Wireless Ad Hoc Networks
We consider deterministic distributed communication in wireless ad hoc
networks of identical weak devices under the SINR model without predefined
infrastructure. Most algorithmic results in this model rely on various
additional features or capabilities, e.g., randomization, access to geographic
coordinates, power control, carrier sensing with various precision of
measurements, and/or interference cancellation. We study a pure scenario, when
no such properties are available. As a general tool, we develop a deterministic
distributed clustering algorithm. Our solution relies on a new type of
combinatorial structures (selectors), which might be of independent interest.
Using the clustering, we develop a deterministic distributed local broadcast
algorithm accomplishing this task in rounds, where
is the density of the network. To the best of our knowledge, this is
the first solution in pure scenario which is only polylog away from the
universal lower bound , valid also for scenarios with
randomization and other features. Therefore, none of these features
substantially helps in performing the local broadcast task. Using clustering,
we also build a deterministic global broadcast algorithm that terminates within
rounds, where is the diameter of the
network. This result is complemented by a lower bound , where is the path-loss parameter of the
environment. This lower bound shows that randomization or knowledge of own
location substantially help (by a factor polynomial in ) in the global
broadcast. Therefore, unlike in the case of local broadcast, some additional
model features may help in global broadcast
Automatic Algorithm Selection for Complex Simulation Problems
To select the most suitable simulation algorithm for a given task is often difficult. This is due to intricate interactions between model features, implementation details, and runtime environment, which may strongly affect the overall performance. The thesis consists of three parts. The first part surveys existing approaches to solve the algorithm selection problem and discusses techniques to analyze simulation algorithm performance.The second part introduces a software
framework for automatic simulation algorithm selection, which is evaluated in the third part.Die Auswahl des passendsten Simulationsalgorithmus für eine bestimmte Aufgabe ist oftmals schwierig. Dies liegt an der komplexen Interaktion zwischen Modelleigenschaften, Implementierungsdetails und Laufzeitumgebung. Die Arbeit ist in drei Teile gegliedert. Der erste Teil befasst sich eingehend mit Vorarbeiten zur automatischen Algorithmenauswahl, sowie mit der Leistungsanalyse von Simulationsalgorithmen. Der zweite Teil der Arbeit stellt ein Rahmenwerk zur automatischen Auswahl von Simulationsalgorithmen vor, welches dann im dritten Teil evaluiert wird
Tactile sensing chips with POSFET array and integrated interface electronics
This work presents the advanced version of novel POSFET (Piezoelectric Oxide Semiconductor Field Effect Transistor) devices based tactile sensing chip. The new version of the tactile sensing chip presented here comprises of a 4 x 4 array of POSFET touch sensing devices and integrated interface electronics (i.e. multiplexers, high compliance current sinks and voltage output buffers). The chip also includes four temperature diodes for the measurement of contact temperature. Various components on the chip have been characterized systematically and the overall operation of the tactile sensing system has been evaluated. With new design the POSFET devices have improved performance (i.e. linear response in the dynamic contact forces range of 0.01–3N and sensitivity (without amplification) of 102.4 mV/N), which is more than twice the performance of their previous implementations. The integrated interface electronics result in reduced interconnections which otherwise would be needed to connect the POSFET array with off-chip interface electronic circuitry. This research paves the way for CMOS (Complementary Metal Oxide Semiconductor) implementation of full on-chip tactile sensing systems based on POSFETs
Distributed Deterministic Broadcasting in Uniform-Power Ad Hoc Wireless Networks
Development of many futuristic technologies, such as MANET, VANET, iThings,
nano-devices, depend on efficient distributed communication protocols in
multi-hop ad hoc networks. A vast majority of research in this area focus on
design heuristic protocols, and analyze their performance by simulations on
networks generated randomly or obtained in practical measurements of some
(usually small-size) wireless networks. %some library. Moreover, they often
assume access to truly random sources, which is often not reasonable in case of
wireless devices. In this work we use a formal framework to study the problem
of broadcasting and its time complexity in any two dimensional Euclidean
wireless network with uniform transmission powers. For the analysis, we
consider two popular models of ad hoc networks based on the
Signal-to-Interference-and-Noise Ratio (SINR): one with opportunistic links,
and the other with randomly disturbed SINR. In the former model, we show that
one of our algorithms accomplishes broadcasting in rounds, where
is the number of nodes and is the diameter of the network. If nodes
know a priori the granularity of the network, i.e., the inverse of the
maximum transmission range over the minimum distance between any two stations,
a modification of this algorithm accomplishes broadcasting in
rounds.
Finally, we modify both algorithms to make them efficient in the latter model
with randomly disturbed SINR, with only logarithmic growth of performance.
Ours are the first provably efficient and well-scalable, under the two
models, distributed deterministic solutions for the broadcast task.Comment: arXiv admin note: substantial text overlap with arXiv:1207.673
Optimal Networks from Error Correcting Codes
To address growth challenges facing large Data Centers and supercomputing
clusters a new construction is presented for scalable, high throughput, low
latency networks. The resulting networks require 1.5-5 times fewer switches,
2-6 times fewer cables, have 1.2-2 times lower latency and correspondingly
lower congestion and packet losses than the best present or proposed networks
providing the same number of ports at the same total bisection. These advantage
ratios increase with network size. The key new ingredient is the exact
equivalence discovered between the problem of maximizing network bisection for
large classes of practically interesting Cayley graphs and the problem of
maximizing codeword distance for linear error correcting codes. Resulting
translation recipe converts existent optimal error correcting codes into
optimal throughput networks.Comment: 14 pages, accepted at ANCS 2013 conferenc
HORNET: High-speed Onion Routing at the Network Layer
We present HORNET, a system that enables high-speed end-to-end anonymous
channels by leveraging next generation network architectures. HORNET is
designed as a low-latency onion routing system that operates at the network
layer thus enabling a wide range of applications. Our system uses only
symmetric cryptography for data forwarding yet requires no per-flow state on
intermediate nodes. This design enables HORNET nodes to process anonymous
traffic at over 93 Gb/s. HORNET can also scale as required, adding minimal
processing overhead per additional anonymous channel. We discuss design and
implementation details, as well as a performance and security evaluation.Comment: 14 pages, 5 figure
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