4 research outputs found

    “Objects first, interfaces next” or interfaces before inheritance

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    A generic framework for the matching of similiar names.

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    Name matching is a common requirement in modern business systems, wherein fuzzy matching techniques are employed to overcome variations between names. The purpose of this dissertation was the development of a framework, which is capable of implementing various fuzzy matching algorithms, while abstracting the name matching process away from external business systems. Through a study of existing fuzzy matching algorithms and frameworks, several design requirements were identified; the maintaining of name relationships, non-algorithm specific logic, abstraction of the matching process, user configured matching logic, consistent external interface and performance considerations. The deployment to a production environment and a series of tests, demonstrated that the framework fulfilled all but one of its design requirements, as certain algorithm implementations yielded excessive search times. The cause and remedy of this shortcoming were identified. Finally, based on an evaluation of the design‟s strengths and weaknesses, recommendations for future developments were suggested

    Teaching and learning introductory programming : a model-based approach

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    The dissertation identifies and discusses impact of a model-based approach to teaching and learning introductory object-oriented programming both for practitioners and for computer science education research.Learning to program is notoriously difficult. This dissertation investigates ways to teach introductory object-oriented programming at the university level. It focuses on a model-based approach, describes and argues for this approach and investigates several of its aspects. It gives an overview of the research in teaching introductory programming in an objects-first way. The dissertation also investigates ways for university teachers to share and document best practices in teaching introductory object-oriented programming through pedagogical patterns. The dissertation addresses both traditional young full-time students and experienced programmers (although not in object-orientation) participating in part-time education. It examines whether the same success factors for learning programming apply to a model-based approach as to introductory programming courses in general for full-time students and gives a general overview of research in success factors for introductory programming. Some factors are the same, because students‘ math competence is positively correlated with their success. The dissertation examines how experienced programmers link a model-based programming course to their professional practices. The general answer is that the part-time students do not need to have a direct link to their specific work-practice, they expect to create the link themselves; but the teacher must be aware of the conditions facing the part-time students in industry. Furthermore, the dissertation addresses interaction patterns for part-time students learning model-based introductory programming in a net-based environment. A previously prepared solution to an exercise is found to mediate the interaction in three different ways. Design patterns have had a major impact on the quality of object-oriented software. Inspired by this, researchers have suggested pedagogical patterns for sharing best practices in teaching introductory object-oriented programming. It was expected that university teachers‘ knowledge of pedagogical patterns was limited, but this research proved that to be wrong; about half of the teachers know pedagogical patterns. One of the problems this dissertation identifies is the lack of a structuring principle for pedagogical patterns; potential users have problems identifying the correct patterns to apply. An alternative structuring principle based on a constructivist learning theory is suggested and analysed

    Proceedings of the 4th International Conference on Principles and Practices of Programming in Java

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    This book contains the proceedings of the 4th international conference on principles and practices of programming in Java. The conference focuses on the different aspects of the Java programming language and its applications
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