2,155 research outputs found

    The women in IT (WINIT) final report

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    The Women in IT (WINIT) project was funded by the European Social Fund (ESF) from March 2004 until April 2006 under HE ESF Objective 3: Research into equal opportunities in the labour market. Specifically the project came under Policy Field 2, Measure 2: Gender discrimination in employment. The project was run in the Information Systems Institute of the University of Salford. One of the Research Associates has an information systems (IS) background, the other has a background in sociology. We begin this report with an overview of the current situation with regards women in the UK IT sector. Whilst gender is only recently being recognised as an issue within the mainstream IS academic community, thirty years of female under-representation in the ICT field in more general terms has received more attention from academics, industry and government agencies alike. Numerous research projects and centres (such as the UK Resource Centre for Women in Science, Engineering and Technology) exist to tackle the under-representation of women in SET careers, although the figures for women’s participation in the ICT sector remain disheartening, with current estimates standing at around 15% (EOC 2004). Various innovative initiatives, such as e-Skills’ Computer Clubs for Girls, appear to have had little impact on these low female participation rates. Additionally, these and other initiatives have been interpreted as a means to fill the skills gap and ‘make up the numbers’ to boost the UK economy (French and Richardson 2005), resulting in ‘add more women and stir’ solutions to the ‘problem’ of gender in relation to inclusion in IS and ICT (Henwood 1996). Given that there have been decades of equal opportunity and related policies as well as many government initiatives designed to address the gender imbalance in IT employment patterns, sex segregation in IT occupations and pay and progression disparity in the IT sector (including the latest initiative- a one million pound DTI funded gender and SET project), we could be forgiven for assuming that these initiatives have had a beneficial effect on the position and number of women in the IT workforce, and that even if we have not yet achieved gender equity, we can surely argue that there are positive moves in the right direction. Although we do not wish to make definitive claims about the success or failure of specific initiatives, our research, backed up by recent major surveys, paints a picture that remains far from rosy. Indeed a recent comparative survey of the IT workforce in Germany, Holland and the UK indicates that women are haemorrhaging out of the UK IT workforce (Platman and Taylor 2004). From a high point of 100,892 women in the UK IT workforce in 1999, Platman and Taylor (ibid., 8) report a drop to 53,759 by 2003. As the IT industry was moving into recession anyway, the number of men in the industry has also declined, but by nothing like as much, so the figures for women are stark. When it comes to number crunching who is employed in the UK IT sector and when trying to make historical comparisons, the first obstacle is defining the sector itself. Studies vary quite substantially in the number of IT workers quoted suggesting there is quite a bit of variation in what is taken to be an IT job. The IT industry has experienced considerable expansion over the past twenty years. In spring 2003 in Britain, it was estimated that almost 900,000 people worked in ICT firms, and there were over 1 million ICT workers, filling ICT roles in any sector (e-Skills UK, 2003). This growth has resulted in talk of a ‘skills shortage’ requiring the ‘maximization’ of the workforce to its full potential: ‘You don’t just need pale, male, stale guys in the boardroom but a diversity of views’ (Stone 2004). In spring 2003 the Equal Opportunities Commission estimated there to be 151,000 women working in ICT occupations compared with 834,000 men (clearly using a different, much wider job definition from that of Platman and Taylor (2004)) , whilst in the childcare sector, there were less than 10,000 men working in these occupations, compared with 297,000 women (EOC 2004). It is estimated that the overall proportion of women working in ICT occupations is 15% (EOC 2004). In the UK, Office of National Statistics (ONS) statistics indicate that women accounted for 30% of IT operations technicians, but a mere 15% of ICT Managers and only 11% of IT strategy and planning professionals (EOC 2004). Although women are making inroads into technical and senior professions there remains a ‘feminisation’ of lower level jobs, with a female majority in operator and clerical roles and a female minority in technical and managerial roles (APC 2004).

    Disrupting the Digital Humanities

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    All too often, defining a discipline becomes more an exercise of exclusion than inclusion. Disrupting the Digital Humanities seeks to rethink how we map disciplinary terrain by directly confronting the gatekeeping impulse of many other so-called field-defining collections. What is most beautiful about the work of the Digital Humanities is exactly the fact that it can’t be tidily anthologized. In fact, the desire to neatly define the Digital Humanities (to filter the DH-y from the DH) is a way of excluding the radically diverse work that actually constitutes the field. This collection, then, works to push and prod at the edges of the Digital Humanities — to open the Digital Humanities rather than close it down. Ultimately, it’s exactly the fringes, the outliers, that make the Digital Humanities both heterogeneous and rigorous. This collection does not constitute yet another reservoir for the new Digital Humanities canon. Rather, its aim is less about assembling content as it is about creating new conversations. Building a truly communal space for the digital humanities requires that we all approach that space with a commitment to: 1) creating open and non-hierarchical dialogues; 2) championing non-traditional work that might not otherwise be recognized through conventional scholarly channels; 3) amplifying marginalized voices; 4) advocating for students and learners; and 5) sharing generously and openly to support the work of our peers

    The Biopolitical Economy of Anti-Essentialism

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    If we are to understand the nature of the relationship between a culture and its economy it is necessary to trace out the logic that informs the apparently disparate currents that make up that culture and its economy. There are any number of loci by reference to which this relationship might be discerned, but none are so important or profound, or for that matter so telling, than our body. Following on from two previous articles this essay approaches the subject by way of Foucault’s understanding of the ‘biopolitical’.[1] Through the issues of sexuality and eugenics we see how the logic informing early modern liberal philosophy worked itself out, coming to its full realisation in what is today referred to as ‘anti-essentialism’. The rise of anti-essentialism is concomitant with, if not identical with, the rise of capitalism proper. Anti-essentialism, both as a cultural and economic phenomena, is necessary for the rise to global dominance of capitalism. Although anti-essentialism is often thought of in terms of postmodernism and performance theory something of its logic was understood in the early modern period. And it was so by way of opposition to the growing defence and acceptance of free-market economics, which acceptance went hand in glove with a free market in credit and debt, which is to say in the liberalisation of anti-usury laws

    Museums, Social Media, and the Fog of Community

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    In the early twenty-first century, museums increasingly turn to "social media" to engage audiences and in these efforts they routinely imagine them as "communities." This dissertation tends to the politics of that choice, which extends a long history of museums employing community as a strategy towards institutional reform. Museums invoke community in numerous ways but without typically articulating those meanings, even though they influence the implementation and evaluation of social media projects. I argue that this lack of articulation creates a "fog" over practices--an ambiguous and confusing context of work--in which community operates as a "self-evident good," but serves traditional interests as much as transformative ones. To expose the many ideas that lay within this fog, I examine how American museums invoked community throughout the last century, showing how they use it both to reinforce their power and alter relations with audiences. After exploring how community has been conceptualized through networked digital media and social media--technologies and a culture that emphasize openness, communication, collaboration, and the materialization of digital bodies--I show how museums continue to use community in complex ways. As social media conflate community with communication--specifically "face-to-face," or immediate, communication, I argue they influence museums to over-value visible acts of communication, which narrows their understanding of online visitor engagement and dilutes the potential of community to shape projects that more conscientiously serve audiences and institutional reform. To illustrate the complexity of these ideas at work, I present three case studies of museums using social media to construct community: the Getty Center's blog, A Different Lens; the Japanese American National Museum's website, Discover Nikkei; and the website of the Science Museum of Minnesota's Science Buzz. I expose the definitions of community at work in each, examine how they influence the use of media, and work to limit and serve the project's various democratizing goals. The conclusion offers a nascent problematique that suggests more critical approaches museums may take for invoking community and using social media towards democratizing aims

    The Dynamics of Influencer Marketing

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    YouTube, Instagram, Facebook, Vimeo, Twitter, etc. have their own logics, dynamics and different audiences. This book analyses how the users of these social networks, especially those of YouTube and Instagram, become content prescribers, opinion leaders and, by extension, people of influence. What influence capacity do they have? Why are intimate or personal aspects shared with unknown people? Who are the big beneficiaries? How much is vanity and how much altruism? What business is behind these social networks? What dangers do they contain? What volume of business can we estimate they generate? How are they transforming cultural industries? What legislation is applied? How does the legislation affect these communications when they are sponsored? Is the privacy of users violated with the data obtained? Who is the owner of the content? Are they to blame for ""fake news""? In this changing, challenging and intriguing environment, The Dynamics of Influencer Marketing discusses all of these questions and more. Considering this complexity from different perspectives: technological, economic, sociological, psychological and legal, the book combines the visions of several experts from the academic world and provides a structured framework with a wide approach to understand the new era of influencing, including the dark sides of it. It will be of direct interest to marketing scholars and researchers while also relevant to many other areas affected by the phenomenon of social media influence

    Disrupting the Digital Humanities

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    All too often, defining a discipline becomes more an exercise of exclusion than inclusion. Disrupting the Digital Humanities seeks to rethink how we map disciplinary terrain by directly confronting the gatekeeping impulse of many other so-called field-defining collections. What is most beautiful about the work of the Digital Humanities is exactly the fact that it can’t be tidily anthologized. In fact, the desire to neatly define the Digital Humanities (to filter the DH-y from the DH) is a way of excluding the radically diverse work that actually constitutes the field. This collection, then, works to push and prod at the edges of the Digital Humanities — to open the Digital Humanities rather than close it down. Ultimately, it’s exactly the fringes, the outliers, that make the Digital Humanities both heterogeneous and rigorous. This collection does not constitute yet another reservoir for the new Digital Humanities canon. Rather, its aim is less about assembling content as it is about creating new conversations. Building a truly communal space for the digital humanities requires that we all approach that space with a commitment to: 1) creating open and non-hierarchical dialogues; 2) championing non-traditional work that might not otherwise be recognized through conventional scholarly channels; 3) amplifying marginalized voices; 4) advocating for students and learners; and 5) sharing generously and openly to support the work of our peers

    FinBook: literary content as digital commodity

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    This short essay explains the significance of the FinBook intervention, and invites the reader to participate. We have associated each chapter within this book with a financial robot (FinBot), and created a market whereby book content will be traded with financial securities. As human labour increasingly consists of unstable and uncertain work practices and as algorithms replace people on the virtual trading floors of the worlds markets, we see members of society taking advantage of FinBots to invest and make extra funds. Bots of all kinds are making financial decisions for us, searching online on our behalf to help us invest, to consume products and services. Our contribution to this compilation is to turn the collection of chapters in this book into a dynamic investment portfolio, and thereby play out what might happen to the process of buying and consuming literature in the not-so-distant future. By attaching identities (through QR codes) to each chapter, we create a market in which the chapter can ‘perform’. Our FinBots will trade based on features extracted from the authors’ words in this book: the political, ethical and cultural values embedded in the work, and the extent to which the FinBots share authors’ concerns; and the performance of chapters amongst those human and non-human actors that make up the market, and readership. In short, the FinBook model turns our work and the work of our co-authors into an investment portfolio, mediated by the market and the attention of readers. By creating a digital economy specifically around the content of online texts, our chapter and the FinBook platform aims to challenge the reader to consider how their personal values align them with individual articles, and how these become contested as they perform different value judgements about the financial performance of each chapter and the book as a whole. At the same time, by introducing ‘autonomous’ trading bots, we also explore the different ‘network’ affordances that differ between paper based books that’s scarcity is developed through analogue form, and digital forms of books whose uniqueness is reached through encryption. We thereby speak to wider questions about the conditions of an aggressive market in which algorithms subject cultural and intellectual items – books – to economic parameters, and the increasing ubiquity of data bots as actors in our social, political, economic and cultural lives. We understand that our marketization of literature may be an uncomfortable juxtaposition against the conventionally-imagined way a book is created, enjoyed and shared: it is intended to be

    The influence of social media advertising on consumer brand preferences and consumption: a case of advertisers and students' perspectives on energy drinks

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    Published ThesisIn spite of the growing literature on social media advertising, little is known about the influence of social media platforms on student preferences and consumption of energy drinks (ED). Moreover, scant academic research exists that examines how advertisers use social media platforms for advertising and communicating about brands consumed by students. This study examines how students navigate such platforms to make informed choices about energy drinks. Drawing on an interpretivist epistemology and qualitative research approach, interview guides for advertisers and students were used to establish the influence of social media advertising on consumer brand preferences. Thirty semi-structured interviews were conducted with students and four interviews were conducted with advertisers. Although students expressed some negative sentiments about Monster energy drinks, they had positive affirmations of Play energy drinks, which they perceived to boost their energy levels. Advertisers conceived social media advertising as an invaluable tool when seeking to understand how students feel about their products, their preferences and consumption of energy drinks. As such, the results demonstrated that Electronic-Word-of-Mouth (EWOM) via social media platforms (especially via Facebook) influenced student preferences for brands moderately. This study recommends several interventions to improve the growth of social media advertising in order to widen the consumption of energy drink brands amongst the youth. In view of students’ moderate use of social media for making informed choices and decisions about brands, advertisers are encouraged to proactively develop and nurture dynamic and persistent relationships with consumers such as students through fostering durable social media interactions. This study provides a crucial point of departure for investigating the motivations for the growing popularity of social media advertising, and for developing effective strategies for fostering lasting bonds between particular brands and consumers
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