Commercial video games are increasingly using sophisticated physics
simulations to create a more immersive experience for players. This also makes
them a powerful tool for engaging students in learning physics. We provide some
examples to show how commercial off-the-shelf games can be used to teach
specific topics in introductory undergraduate physics. The examples are
selected from a course taught predominantly through the medium of commercial
video games.Comment: Accepted to Physics Education, Fig1 does not render properly in this
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