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Generation of multi-modal dialogue for a net environment
In this paper an architecture and special purpose markup language for simulated affective face-to-face communication is presented. In systems based on this architecture, users will be able to watch embodied conversational agents interact with each other in virtual locations on the internet. The markup language, or Rich Representation Language (RRL), has been designed to provide an integrated representation of speech, gesture, posture and facial animation
Organizing the Internet
This paper examines XML and its relationships with SGML (Standardized General Markup Language) and HTML (HyperText Markup Language). It examines the importance of metatags and the XML Document Type Definition (DTD) and proposed alternatives. It looks at the differences between the two types of XML data: “valid” and “well-formed” documents
An Annotation Scheme for Reichenbach's Verbal Tense Structure
In this paper we present RTMML, a markup language for the tenses of verbs and
temporal relations between verbs. There is a richness to tense in language that
is not fully captured by existing temporal annotation schemata. Following
Reichenbach we present an analysis of tense in terms of abstract time points,
with the aim of supporting automated processing of tense and temporal relations
in language. This allows for precise reasoning about tense in documents, and
the deduction of temporal relations between the times and verbal events in a
discourse. We define the syntax of RTMML, and demonstrate the markup in a range
of situations
A Lightweight Multilevel Markup Language for Connecting Software Requirements and Simulations
[Context] Simulation is a powerful tool to validate specified requirements especially for complex systems that constantly monitor and react to characteristics of their environment. The simulators for such systems are complex themselves as they simulate multiple actors with multiple interacting functions in a number of different scenarios. To validate requirements in such simulations, the requirements must be related to the simulation runs. [Problem] In practice, engineers are reluctant to state their requirements in terms of structured languages or models that would allow for a straightforward relation of requirements to simulation runs. Instead, the requirements are expressed as unstructured natural language text that is hard to assess in a set of complex simulation runs. Therefore, the feedback loop between requirements and simulation is very long or non-existent at all. [Principal idea] We aim to close the gap between requirements specifications and simulation by proposing a lightweight markup language for requirements. Our markup language provides a set of annotations on different levels that can be applied to natural language requirements. The annotations are mapped to simulation events. As a result, meaningful information from a set of simulation runs is shown directly in the requirements specification. [Contribution] Instead of forcing the engineer to write requirements in a specific way just for the purpose of relating them to a simulator, the markup language allows annotating the already specified requirements up to a level that is interesting for the engineer. We evaluate our approach by analyzing 8 original requirements of an automotive system in a set of 100 simulation runs
From XML to XML: The why and how of making the biodiversity literature accessible to researchers
We present the ABLE document collection, which consists of a set of annotated volumes of the Bulletin of the British Museum (Natural History). These follow our work on automating the markup of scanned copies of the biodiversity literature, for the purpose of supporting working taxonomists. We consider an enhanced TEI XML markup language, which is used as an intermediate stage in translating from the initial XML obtained from Optical Character Recognition to the target taXMLit. The intermediate representation allows additional information from external sources such as a taxonomic thesaurus to be incorporated before the final translation into taXMLit
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