8,468 research outputs found

    E-learning as a Vehicle for Knowledge Management

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    Nowadays, companies want to learn from their own experiences and to be able to enhance that experience with best principles and lessons learned from other companies. Companies emphasise the importance of knowledge management, particularly the relationship between knowledge and learning within an organisation. We feel that an e-learning environment may contribute to knowledge management on the one hand and to the learning need in companies on the other hand. In this paper, we report on the challenges in designing and implementing an e-learning environment. We identify the properties from a pedagogical view that should be supported by an e-learning environment. Then, we discuss the challenges in developing a system that includes these properties

    Adaptive e-Learning Environment Design

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    Virtual Learning Environments and Adaptive Learning Systems correspond to distance learning solutions that seek to meet the promise of individualized learning.Technological innovation, nevertheless, is not sufficient to ensure high learning outcomes. While the number of distance learning packages multiply in the market, it is important to consider their pedagogical use, instead of focusing on listing and describing their features.Catering for diversity in learners is also not enough for the design of quality solutions that can efficiently support the learning process. It is necessary to acquire knowledge regarding individuals’ different and real learning needs, through a human-centered design process. That is the challenge for designers of e-learning environments and materials.Virtual Learning Environments and Adaptive Learning Systems correspond to distance learning solutions that seek to meet the promise of individualized learning.Technological innovation, nevertheless, is not sufficient to ensure high learning outcomes. While the number of distance learning packages multiply in the market, it is important to consider their pedagogical use, instead of focusing on listing and describing their features.Catering for diversity in learners is also not enough for the design of quality solutions that can efficiently support the learning process. It is necessary to acquire knowledge regarding individuals’ different and real learning needs, through a human-centered design process. That is the challenge for designers of e-learning environments and materials

    Social personalized adaptive e-learning environment : Topolor - implementation and evaluation

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    This paper presents a quantitative study on the use of Topolor - a prototype that introduces Web 2.0 tools and Facebook-like appearance into an adaptive educational hypermedia system. We present the system design and its evaluation using system usability scale questionnaire and learning behavior data analysis. The results indicate high level of student satisfaction with the learning experience and the diversity of learning activities

    Adaptive e-Learning Environment Design

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    Virtual Learning Environments and Adaptive Learning Systems correspond to distance learning solutions that seek to meet the promise of individualized learning. Technological innovation, nevertheless, is not sufficient to ensure high learning outcomes. While the number of distance learning packages multiply in the market, it is important to consider their pedagogical use, instead of focusing on listing and describing their features. Catering for diversity in learners is also not enough for the design of quality solutions that can efficiently support the learning process. It is necessary to acquire knowledge regarding individuals’ different and real learning needs, through a human-centered design process. That is the challenge for designers of e-learning environments and materials.Virtual Learning Environments and Adaptive Learning Systems correspond to distance learning solutions that seek to meet the promise of individualized learning. Technological innovation, nevertheless, is not sufficient to ensure high learning outcomes. While the number of distance learning packages multiply in the market, it is important to consider their pedagogical use, instead of focusing on listing and describing their features. Catering for diversity in learners is also not enough for the design of quality solutions that can efficiently support the learning process. It is necessary to acquire knowledge regarding individuals’ different and real learning needs, through a human-centered design process. That is the challenge for designers of e-learning environments and materials

    Using biometrics authentication via fingerprint recognition in e-Exams in e-Learning environment

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    E-learning is a great opportunity for modern life. Notably, however, the tool needs to be coupled with efficient and reliable security mechanisms to ensure the medium can be established as a dependable one. Authentication of e-exam takers is of prime importance so that exams are given by fair means. A new approach shall be proposed so as to ensure that no unauthorised individuals are permitted to give the exams

    Security in the online e-learning environment

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    This paper addresses the role of security in the collaborative e-learning environment, and in particular, the social aspects of security and the importance of identity. It represents a case study, completed in Nov 2004, which was conducted to test the sense of security that students experienced whilst using the wiki platform as a means of online collaboration in the tertiary education environment. Wikis, fully editable Web sites, are easily accessible, require no software and allow its contributors (in this case students) to feel a sense of responsibility and ownership. A comparison between two wiki studies will be made whereby one group employed user login and the other maintained anonymity throughout the course of the study. The results consider the democratic participation and evolution of the work requirements over time, which in fact ascertains the nonvalidity of administrative identification. <br /

    Information security in an e-learning environment

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    In the last few years the education environment underwent a paradigm shift due to the rapid growth in technology. This growth made it possible for the education environment to utilize electronic services to enhance their education methods. It is, however, vital that all education environments (traditional or new ones) ensure that all resources (lectures, students and information) are properly protected against any possible security threats. This paper identifies technical and procedural (non-technical) information security countermeasures that could enhance the security of information within the education environmentsEducation for the 21 st century - impact of ICT and Digital Resources ConferenceRed de Universidades con Carreras en InformĂĄtica (RedUNCI

    Usability testing methods on e-learning environment

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    At the Budapest University of Technology and Economics (BUTE) in the Institute of Applied Pedagogy and Psychology (APPI) we started to use Moodle open source course management system in 2006. Formerly we served the curricula by using workbooks, multimedia CD-s, course-books, but due to the fast change of curricula it was a hard task to keep the hard copy of learning materials up-to-date. Later students could download learning materials with the help of using Internet, they could resort to the help of tutors instead of visiting the lessons. Blended-learning method is one of the most effective form from a number of our full-time gradual courses. Today we are using Moodle 1.9 version to support learning and training activities. Nowadays, we use questionnaires to evaluate usersÂŽ satisfaction. These deliverances take an important place in the development of the content and appearance of our e-courses and curricula. We implement web usage mining as an appropriate tool for uncovering those parts of the user activiti es that cannot be told by the user personally. With the analysis of the collected web server log files we can track usersÂŽ actions and by identifying typical student behaviour and matching these data with the given grades, successful learning strategies can be identified. Our first results show that qualitative and quantitative approach should be used parallel and with the help of data mining methods we can reveal more insights about the quality and usability of e-learning systems as we could before

    Design of an Authentic E-Learning Environment

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    The increasing necessity of a lifelong learning attitude has its influence on the ageing population in Western societies. Employees nowadays cannot rely on their skills once learned in school. Most, also older, employees have to keep up by learning new insights, new skills, and new knowledge. A lot of money is invested in training and further education. New technology can play an important role here. This chapter will give an insight into the development of an authentic multimedia learning environment to support lifelong learners. More specifically, it has been developed in order to improve learning materials in terms of giving the right amount of scaffolding at the time when it is needed to increase the motivation and the performance of the (older) learner. A design that adapts cognitive load theory to minimise cognitive overload was embedded in an authentic context that, as a result, provided a fruitful basis for authentic and simulated learning environments addressing both younger and older adults

    Evolutive Platform - A Genetic E-Learning Environment

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