7,599 research outputs found

    A High performance and low cost hardware arcitecture for H.264 transform and quantization algorithms

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    In this paper, we present a high performance and low cost hardware architecture for real-time implementation of forward transform and quantization and inverse transform and quantization algorithms used in H.264 / MPEG4 Part 10 video coding standard. The hard-ware architecture is based on a reconfigurable datapath with only one multiplier. This hardware is designed to be used as part of a complete low power H.264 video coding system for portable appli-cations. The proposed architecture is implemented in Verilog HDL. The Verilog RTL code is verified to work at 81 MHz in a Xilinx Virtex II FPGA and it is verified to work at 210 MHz in a 0.18´ ASIC implementation. The FPGA and ASIC implementations can code 27 and 70 VGA frames (640x480) per second respectively

    An Empirical Model of Packet Processing Delay of the Open vSwitch

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    Network virtualization offers flexibility by decoupling virtual network from the underlying physical network. Software-Defined Network (SDN) could utilize the virtual network. For example, in Software-Defined Networks, the entire network can be run on commodity hardware and operating systems that use virtual elements. However, this could present new challenges of data plane performance. In this paper, we present an empirical model of the packet processing delay of a widely used OpenFlow virtual switch, the Open vSwitch. In the empirical model, we analyze the effect of varying Random Access Memory (RAM) and network parameters on the performance of the Open vSwitch. Our empirical model captures the non-network processing delays, which could be used in enhancing the network modeling and simulation

    A High permormance hardware architecture for an sad reuse based hierarchical motion estimation algorithm for H.264 video coding

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    In this paper, we present a high performance and low cost hardware architecture for real-time implementation of an SAD reuse based hierarchical motion estimation algorithm for H.264 / MPEG4 Part 10 video coding. This hardware is designed to be used as part of a complete H.264 video coding system for portable applications. The proposed architecture is implemented in Verilog HDL. The Verilog RTL code is verified to work at 68 MHz in a Xilinx Virtex II FPGA. The FPGA implementation can process 27 VGA frames (640x480) or 82 CIF frames (352x288) per second

    On the hardware reduction of z-datapath of vectoring CORDIC

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    In this article we present a novel design of a hardware optimal vectoring CORDIC processor. We present a mathematical theory to show that using bipolar binary notation it is possible to eliminate all the arithmetic computations required along the z-datapath. Using this technique it is possible to achieve three and 1.5 times reduction in the number of registers and adder respectively compared to conventional CORDIC. Following this, a 16-bit vectoring CORDIC is designed for the application in Synchronizer for IEEE 802.11a standard. The total area and dynamic power consumption of the processor is 0.14 mm2 and 700?W respectively when synthesized in 0.18?m CMOS library which shows its effectiveness as a low-area low-power processor
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