3,041,293 research outputs found
Improvements to context based self-supervised learning
We develop a set of methods to improve on the results of self-supervised
learning using context. We start with a baseline of patch based arrangement
context learning and go from there. Our methods address some overt problems
such as chromatic aberration as well as other potential problems such as
spatial skew and mid-level feature neglect. We prevent problems with testing
generalization on common self-supervised benchmark tests by using different
datasets during our development. The results of our methods combined yield top
scores on all standard self-supervised benchmarks, including classification and
detection on PASCAL VOC 2007, segmentation on PASCAL VOC 2012, and "linear
tests" on the ImageNet and CSAIL Places datasets. We obtain an improvement over
our baseline method of between 4.0 to 7.1 percentage points on transfer
learning classification tests. We also show results on different standard
network architectures to demonstrate generalization as well as portability. All
data, models and programs are available at:
https://gdo-datasci.llnl.gov/selfsupervised/.Comment: Accepted paper at CVPR 201
Agent-based simulation of the learning dissemination on a Project-Based Learning context considering the human aspects
This work presents an agent-based simulation (ABS) of the active learning
process in an Electrical Engineering course. In order to generate input data to
the simulation, an active learning methodology developed especially for
part-time degree courses, called Project-Based Learning Agile (PBLA), has been
proposed and implemented at the Regional University of Blumenau (FURB), Brazil.
Through the analysis of survey responses obtained over five consecutive
semesters, using partial least squares path modeling (PLS-PM), it was possible
to generate data parameters to use as an input in a hybrid kind of agent-based
simulation known as PLS agent. The simulation of the scenario suggests that the
learning occur faster when the student has higher levels of humanist's aspects
as self-esteem, self-realization and cooperation.Comment: 8 pages, 6 figures, minor correction
Context encoding enables machine learning-based quantitative photoacoustics
Real-time monitoring of functional tissue parameters, such as local blood
oxygenation, based on optical imaging could provide groundbreaking advances in
the diagnosis and interventional therapy of various diseases. While
photoacoustic (PA) imaging is a novel modality with great potential to measure
optical absorption deep inside tissue, quantification of the measurements
remains a major challenge. In this paper, we introduce the first machine
learning based approach to quantitative PA imaging (qPAI), which relies on
learning the fluence in a voxel to deduce the corresponding optical absorption.
The method encodes relevant information of the measured signal and the
characteristics of the imaging system in voxel-based feature vectors, which
allow the generation of thousands of training samples from a single simulated
PA image. Comprehensive in silico experiments suggest that context encoding
(CE)-qPAI enables highly accurate and robust quantification of the local
fluence and thereby the optical absorption from PA images.Comment: under review JB
Evaluating Practice-based Learning and Teaching in Art and Design
The University of the Arts London is host to the Creative Learning in Practice Centre for Excellence in Teaching and Learning (CLIP CETL), which has funded a number of small course-based evaluative and developmental projects. These projects have been designed by course tutors in conjunction with the CLIP CETL team, who are evaluating them to better understand and extend the pedagogies of practice-based teaching and learning. Practice-based learning is a way of conceptualising and organising student learning which can be used in many applied disciplinary contexts. Such pedagogies we argue are founded on the claim that learning to practice in the creative industries requires engagement with authentic activities in context (Lave and Wenger 1991, Wenger 2000). This short paper will describe some of the initial evaluation and research activities in two colleges; identify and define practice-based activities in the context of the courses where the research is being carried out; identify emerging pedagogic frameworks; and discuss implications for further development. Activities identified in the projects undertaken include: Opportunities to develop students‟ direct contact with industry Simulating work-based learning in the University Event-based learning Enhancing professional practice and PPD
The authors are seeking to elicit, analyse and evaluate what is often implicit in practitioner-teachers, and the experience of developing pedagogies for extending practice-based learning. We will be theorising from statements made by practitioners in semi-structured interviews and evidence provided in progress reporting from the project teams
Context-adaptive learning designs by using semantic web services
IMS Learning Design (IMS-LD) is a promising technology aimed at supporting learning processes. IMS-LD packages contain the learning process metadata as well as the learning resources. However, the allocation of resources - whether data or services - within the learning design is done manually at design-time on the basis of the subjective appraisals of a learning designer. Since the actual learning context is known at runtime only, IMS-LD applications cannot adapt to a specific context or learner. Therefore, the reusability is limited and high development costs have to be taken into account to support a variety of contexts. To overcome these issues, we propose a highly dynamic approach based on Semantic Web Services (SWS) technology. Our aim is moving from the current data- and metadata-based to a context-adaptive service-orientated paradigm We introduce semantic descriptions of a learning process in terms of user objectives (learning goals) to abstract from any specific metadata standards and used learning resources. At runtime, learning goals are accomplished by automatically selecting and invoking the services that fit the actual user needs and process contexts. As a result, we obtain a dynamic adaptation to different contexts at runtime. Semantic mappings from our standard-independent process models will enable the automatic development of versatile, reusable IMS-LD applications as well as the reusability across multiple metadata standards. To illustrate our approach, we describe a prototype application based on our principles
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Towards adaptive e-learning applications based on Semantic Web Services
The current state of the art in supporting E-Learning objectives is primarily based on providing a learner with learning content by using metadata standards like ADL SCORM 2004 or IMS Learning Design. By following this approach, several issues can be observed including high development costs due to a limited reusability across different standards and learning contexts. To overcome these issues, our approach changes this data-centric paradigm to a highly dynamic service-oriented approach. By following this approach, learning objectives are supported based on a automatic allocation of services instead of a manual composition of learning data. Our approach is fundamentally based on current Semantic Web Service (SWS) technology and considers mappings between different learning metadata standards as well as ontological concepts for E-Learning. Since our approach is based on a dynamic selection and invocation of SWS appropriate to achieve a given learning objective within a specific learning context, it enables the dynamic adaptation to specific learning needs as well as a high level of reusability across different learning contexts
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