1,181,719 research outputs found

    Minimum Information About a Simulation Experiment (MIASE)

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    Reproducibility of experiments is a basic requirement for science. Minimum Information (MI) guidelines have proved a helpful means of enabling reuse of existing work in modern biology. The Minimum Information Required in the Annotation of Models (MIRIAM) guidelines promote the exchange and reuse of biochemical computational models. However, information about a model alone is not sufficient to enable its efficient reuse in a computational setting. Advanced numerical algorithms and complex modeling workflows used in modern computational biology make reproduction of simulations difficult. It is therefore essential to define the core information necessary to perform simulations of those models. The Minimum Information About a Simulation Experiment (MIASE, Glossary in Box 1) describes the minimal set of information that must be provided to make the description of a simulation experiment available to others. It includes the list of models to use and their modifications, all the simulation procedures to apply and in which order, the processing of the raw numerical results, and the description of the final output. MIASE allows for the reproduction of any simulation experiment. The provision of this information, along with a set of required models, guarantees that the simulation experiment represents the intention of the original authors. Following MIASE guidelines will thus improve the quality of scientific reporting, and will also allow collaborative, more distributed efforts in computational modeling and simulation of biological processes

    Computational simulation for concurrent engineering of aerospace propulsion systems

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    Results are summarized for an investigation to assess the infrastructure available and the technology readiness in order to develop computational simulation methods/software for concurrent engineering. These results demonstrate that development of computational simulation methods for concurrent engineering is timely. Extensive infrastructure, in terms of multi-discipline simulation, component-specific simulation, system simulators, fabrication process simulation, and simulation of uncertainties--fundamental to develop such methods, is available. An approach is recommended which can be used to develop computational simulation methods for concurrent engineering of propulsion systems and systems in general. Benefits and issues needing early attention in the development are outlined

    Potential application of artificial concepts to aerodynamic simulation

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    The concept of artificial intelligence as it applies to computational fluid dynamics simulation is investigated. How expert systems can be adapted to speed the numerical aerodynamic simulation process is also examined. A proposed expert grid generation system is briefly described which, given flow parameters, configuration geometry, and simulation constraints, uses knowledge about the discretization process to determine grid point coordinates, computational surface information, and zonal interface parameters

    Preliminary Results of a Multiagent Traffic Simulation for Berlin

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    This paper provides an introduction to multi-agent traffic simulation. Metropolitan regions can consist of several million inhabitants, implying the simulation of several million travelers, which represents a considerable computational challenge. We reports on our recent case study of a real-world Berlin scenario. The paper explains computational techniques necessary to achieve results. It turns out that the difficulties there, because of data availability and because of the special situation of Berlin after the re-unification, are considerably larger than in previous scenarios that we have treated

    The Complexity of Bisimulation and Simulation on Finite Systems

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    In this paper the computational complexity of the (bi)simulation problem over restricted graph classes is studied. For trees given as pointer structures or terms the (bi)simulation problem is complete for logarithmic space or NC1^1, respectively. This solves an open problem from Balc\'azar, Gabarr\'o, and S\'antha. Furthermore, if only one of the input graphs is required to be a tree, the bisimulation (simulation) problem is contained in AC1^1 (LogCFL). In contrast, it is also shown that the simulation problem is P-complete already for graphs of bounded path-width

    Distributed NEGF Algorithms for the Simulation of Nanoelectronic Devices with Scattering

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    Through the Non-Equilibrium Green's Function (NEGF) formalism, quantum-scale device simulation can be performed with the inclusion of electron-phonon scattering. However, the simulation of realistically sized devices under the NEGF formalism typically requires prohibitive amounts of memory and computation time. Two of the most demanding computational problems for NEGF simulation involve mathematical operations with structured matrices called semiseparable matrices. In this work, we present parallel approaches for these computational problems which allow for efficient distribution of both memory and computation based upon the underlying device structure. This is critical when simulating realistically sized devices due to the aforementioned computational burdens. First, we consider determining a distributed compact representation for the retarded Green's function matrix GRG^{R}. This compact representation is exact and allows for any entry in the matrix to be generated through the inherent semiseparable structure. The second parallel operation allows for the computation of electron density and current characteristics for the device. Specifically, matrix products between the distributed representation for the semiseparable matrix GRG^{R} and the self-energy scattering terms in Σ<\Sigma^{<} produce the less-than Green's function G<G^{<}. As an illustration of the computational efficiency of our approach, we stably generate the mobility for nanowires with cross-sectional sizes of up to 4.5nm, assuming an atomistic model with scattering
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