364 research outputs found
The Quality of Equilibria for Set Packing Games
We introduce set packing games as an abstraction of situations in which
selfish players select subsets of a finite set of indivisible items, and
analyze the quality of several equilibria for this class of games. Assuming
that players are able to approximately play equilibrium strategies, we show
that the total quality of the resulting equilibrium solutions is only
moderately suboptimal. Our results are tight bounds on the price of anarchy for
three equilibrium concepts, namely Nash equilibria, subgame perfect equilibria,
and an equilibrium concept that we refer to as -collusion Nash equilibrium
The sequential price of anarchy for affine congestion games with few players
This paper determines the sequential price of anarchy for Rosenthal congestion games with affine cost functions and few players. We show that for two players, the sequential price of anarchy equals 1.5, and for three players it equals approximately 2.13. While the case with two players is analyzed analytically, the tight bound for three players is based on the explicit computation of a worst-case instance using linear programming. The basis for both results are combinatorial arguments to show that finite worst-case instances exist
The effect of public investment in Europe: A model-based assessment
We consider the effect of an increase in public investments on output in Europe against the background of a sharp drop of public investments in a number of EU countries during the crisis and subsequent policy discussions on the need to stimulate public investments. We start with a brief overview of recent developments in public investments, including some methodological issues, and provide a literature overview of the effect of public investments on growth. On the basis of updated estimates of the public capital stock, we estimate the output response to a public capital impulse, using VAR models. In addition, using a structural model, we investigate the sensitivity of the macroeconomic impact of an increase in public investments to alternative assumptions about economic structures and policy implementations
Understanding land-use change conflict: a systematic review of case studies
The growing demand for food, water, and shelter change the way people use land. These changes have affected or even caused conflict in several locations. However, conflicts do not erupt in isolation; they are the result of multiple interacting causes. There is limited structural understanding of these causes. In this study, we systematically coded case studies that report on conflict related to land-use change, including deforestation in commodity frontiers, agricultural development on common land, and urban development. Based on an analysis of 62 cases, we identified population growth, overlapping land rights, ethnic fragmentation, and economic inequality as the most frequently reported root causes, while rises in land prices was the most often reported proximate cause. Reported institutional causes suggest that the problem is not necessarily the complete absence of governance mechanisms, but rather that governance mechanisms are not fully equipped to deal with the complexities of the observed land-use changes
Revealing charge-tunneling processes between a quantum dot and a superconducting island through gate sensing
We report direct detection of charge-tunneling between a quantum dot and a
superconducting island through radio-frequency gate sensing. We are able to
resolve spin-dependent quasiparticle tunneling as well as two-particle
tunneling involving Cooper pairs. The quantum dot can act as an RF-only sensor
to characterize the superconductor addition spectrum, enabling us to access
subgap states without transport. Our results provide guidance for future
dispersive parity measurements of Majorana modes, which can be realized by
detecting the parity-dependent tunneling between dots and islands.Comment: 6 pages, 4 figures, supplemental material included as ancillary fil
Analysis of Equilibria for Generalized Market Sharing Games
We analyze the quality of several equilibria for generalized market sharing games. Generalized market sharing games model n selfish players selecting subsets of a finite set of items, where the payoff of an item is divided among all players choosing that item. Market sharing games are a special case of this, where the available subsets are restricted by budget constraints
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