1,426 research outputs found

    Harvesting Discriminative Meta Objects with Deep CNN Features for Scene Classification

    Get PDF
    Recent work on scene classification still makes use of generic CNN features in a rudimentary manner. In this ICCV 2015 paper, we present a novel pipeline built upon deep CNN features to harvest discriminative visual objects and parts for scene classification. We first use a region proposal technique to generate a set of high-quality patches potentially containing objects, and apply a pre-trained CNN to extract generic deep features from these patches. Then we perform both unsupervised and weakly supervised learning to screen these patches and discover discriminative ones representing category-specific objects and parts. We further apply discriminative clustering enhanced with local CNN fine-tuning to aggregate similar objects and parts into groups, called meta objects. A scene image representation is constructed by pooling the feature response maps of all the learned meta objects at multiple spatial scales. We have confirmed that the scene image representation obtained using this new pipeline is capable of delivering state-of-the-art performance on two popular scene benchmark datasets, MIT Indoor 67~\cite{MITIndoor67} and Sun397~\cite{Sun397}Comment: To Appear in ICCV 201

    Signature Sequence of Intersection Curve of Two Quadrics for Exact Morphological Classification

    Full text link
    We present an efficient method for classifying the morphology of the intersection curve of two quadrics (QSIC) in PR3, 3D real projective space; here, the term morphology is used in a broad sense to mean the shape, topological, and algebraic properties of a QSIC, including singularity, reducibility, the number of connected components, and the degree of each irreducible component, etc. There are in total 35 different QSIC morphologies with non-degenerate quadric pencils. For each of these 35 QSIC morphologies, through a detailed study of the eigenvalue curve and the index function jump we establish a characterizing algebraic condition expressed in terms of the Segre characteristics and the signature sequence of a quadric pencil. We show how to compute a signature sequence with rational arithmetic so as to determine the morphology of the intersection curve of any two given quadrics. Two immediate applications of our results are the robust topological classification of QSIC in computing B-rep surface representation in solid modeling and the derivation of algebraic conditions for collision detection of quadric primitives

    An upper bound for the crossing number of augmented cubes

    Full text link
    A {\it good drawing} of a graph GG is a drawing where the edges are non-self-intersecting and each two edges have at most one point in common, which is either a common end vertex or a crossing. The {\it crossing number} of a graph GG is the minimum number of pairwise intersections of edges in a good drawing of GG in the plane. The {\it nn-dimensional augmented cube} AQnAQ_n, proposed by S.A. Choudum and V. Sunitha, is an important interconnection network with good topological properties and applications. In this paper, we obtain an upper bound on the crossing number of AQnAQ_n less than 26/324n−(2n2+7/2n−6)2n−226/324^{n}-(2n^2+7/2n-6)2^{n-2}.Comment: 39 page

    Speaker-following Video Subtitles

    Full text link
    We propose a new method for improving the presentation of subtitles in video (e.g. TV and movies). With conventional subtitles, the viewer has to constantly look away from the main viewing area to read the subtitles at the bottom of the screen, which disrupts the viewing experience and causes unnecessary eyestrain. Our method places on-screen subtitles next to the respective speakers to allow the viewer to follow the visual content while simultaneously reading the subtitles. We use novel identification algorithms to detect the speakers based on audio and visual information. Then the placement of the subtitles is determined using global optimization. A comprehensive usability study indicated that our subtitle placement method outperformed both conventional fixed-position subtitling and another previous dynamic subtitling method in terms of enhancing the overall viewing experience and reducing eyestrain

    Fast B-spline Curve Fitting by L-BFGS

    Full text link
    We propose a novel method for fitting planar B-spline curves to unorganized data points. In traditional methods, optimization of control points and foot points are performed in two very time-consuming steps in each iteration: 1) control points are updated by setting up and solving a linear system of equations; and 2) foot points are computed by projecting each data point onto a B-spline curve. Our method uses the L-BFGS optimization method to optimize control points and foot points simultaneously and therefore it does not need to perform either matrix computation or foot point projection in every iteration. As a result, our method is much faster than existing methods

    The crossing number of locally twisted cubes

    Full text link
    The {\it crossing number} of a graph GG is the minimum number of pairwise intersections of edges in a drawing of GG. Motivated by the recent work [Faria, L., Figueiredo, C.M.H. de, Sykora, O., Vrt'o, I.: An improved upper bound on the crossing number of the hypercube. J. Graph Theory {\bf 59}, 145--161 (2008)] which solves the upper bound conjecture on the crossing number of nn-dimensional hypercube proposed by Erd\H{o}s and Guy, we give upper and lower bounds of the crossing number of locally twisted cube, which is one of variants of hypercube.Comment: 17 pages, 12 figure

    Robust Component-based Network Localization with Noisy Range Measurements

    Full text link
    Accurate and robust localization is crucial for wireless ad-hoc and sensor networks. Among the localization techniques, component-based methods advance themselves for conquering network sparseness and anchor sparseness. But component-based methods are sensitive to ranging noises, which may cause a huge accumulated error either in component realization or merging process. This paper presents three results for robust component-based localization under ranging noises. (1) For a rigid graph component, a novel method is proposed to evaluate the graph's possible number of flip ambiguities under noises. In particular, graph's \emph{MInimal sepaRators that are neaRly cOllineaR (MIRROR)} is presented as the cause of flip ambiguity, and the number of MIRRORs indicates the possible number of flip ambiguities under noise. (2) Then the sensitivity of a graph's local deforming regarding ranging noises is investigated by perturbation analysis. A novel Ranging Sensitivity Matrix (RSM) is proposed to estimate the node location perturbations due to ranging noises. (3) By evaluating component robustness via the flipping and the local deforming risks, a Robust Component Generation and Realization (RCGR) algorithm is developed, which generates components based on the robustness metrics. RCGR was evaluated by simulations, which showed much better noise resistance and locating accuracy improvements than state-of-the-art of component-based localization algorithms.Comment: 9 pages, 15 figures, ICCCN 2018, Hangzhou, Chin
    • …
    corecore