14 research outputs found
Thou Shalt Covet The Average Of Thy Neighbors' Cakes
We prove an lower bound on the query complexity of local
proportionality in the Robertson-Webb cake-cutting model. Local proportionality
requires that each agent prefer their allocation to the average of their
neighbors' allocations in some undirected social network. It is a weaker
fairness notion than envy-freeness, which also has query complexity
, and generally incomparable to proportionality, which has query
complexity . This result separates the complexity of local
proportionality from that of ordinary proportionality, confirming the intuition
that finding a locally proportional allocation is a more difficult
computational problem
Locked Polyomino Tilings
A locked -omino tiling is a grid tiling by -ominoes such that, if you
remove any pair of tiles, the only way to fill in the remaining grid cells
with -ominoes is to use the same two tiles in the exact same configuration
as before. We exclude degenerate cases where there is only one tiling overall
due to small dimensions. It is a classic (and straightforward) result that
finite grids do not admit locked 2-omino tilings. In this paper, we construct
explicit locked -omino tilings for on grids of various
dimensions. Most notably, we show that locked 3- and 4-omino tilings exist on
finite square grids of arbitrarily large size, and locked -omino tilings of
the infinite grid exist for arbitrarily large . The result for 4-omino
tilings in particular is remarkable because they are so rare and difficult to
construct: Only a single tiling is known to exist on any grid up to size .
Locked -omino tilings arise as obstructions to widely used political
redistricting algorithms in a model of redistricting where the underlying
census geography is a grid graph. Most prominent is the ReCom Markov chain,
which takes a random walk on the space of redistricting plans by iteratively
merging and splitting pairs of districts (tiles) at a time. Locked -omino
tilings are isolated states in the state space of ReCom. The constructions in
this paper are counterexamples to the meta-conjecture that ReCom is irreducible
on graphs of practical interest
Computational Topology and the Unique Games Conjecture
Covering spaces of graphs have long been useful for studying expanders (as "graph lifts") and unique games (as the "label-extended graph"). In this paper we advocate for the thesis that there is a much deeper relationship between computational topology and the Unique Games Conjecture. Our starting point is Linial\u27s 2005 observation that the only known problems whose inapproximability is equivalent to the Unique Games Conjecture - Unique Games and Max-2Lin - are instances of Maximum Section of a Covering Space on graphs. We then observe that the reduction between these two problems (Khot-Kindler-Mossel-O\u27Donnell, FOCS \u2704; SICOMP \u2707) gives a well-defined map of covering spaces. We further prove that inapproximability for Maximum Section of a Covering Space on (cell decompositions of) closed 2-manifolds is also equivalent to the Unique Games Conjecture. This gives the first new "Unique Games-complete" problem in over a decade.
Our results partially settle an open question of Chen and Freedman (SODA, 2010; Disc. Comput. Geom., 2011) from computational topology, by showing that their question is almost equivalent to the Unique Games Conjecture. (The main difference is that they ask for inapproximability over Z_2, and we show Unique Games-completeness over Z_k for large k.) This equivalence comes from the fact that when the structure group G of the covering space is Abelian - or more generally for principal G-bundles - Maximum Section of a G-Covering Space is the same as the well-studied problem of 1-Homology Localization.
Although our most technically demanding result is an application of Unique Games to computational topology, we hope that our observations on the topological nature of the Unique Games Conjecture will lead to applications of algebraic topology to the Unique Games Conjecture in the future
Can Buyers Reveal for a Better Deal?
We study small-scale market interactions in which buyers are allowed to
credibly reveal partial information about their types to the seller. Previous
recent work has studied the special case where there is one buyer and one good,
showing that such communication can simultaneously improve social welfare and
ex ante buyer utility. With multiple buyers, we find that the buyer-optimal
signalling schemes from the one-buyer case are actually harmful to buyer
welfare. Moreover, we prove several impossibility results showing that, with
either multiple i.i.d. buyers or multiple i.i.d. goods, maximizing buyer
utility can be at odds with social efficiency, which is a surprising contrast
to the one-buyer, one-good case. Finally, we investigate the computational
tractability of implementing desirable equilibrium outcomes. We find that, even
with one buyer and one good, optimizing buyer utility is generally NP-hard, but
tractable in a practical restricted setting
Sampling Balanced Forests of Grids in Polynomial Time
We prove that a polynomial fraction of the set of -component forests in
the grid graph have equal numbers of vertices in each component,
for any constant . This resolves a conjecture of Charikar, Liu, Liu, and
Vuong, and establishes the first provably polynomial-time algorithm for
(exactly or approximately) sampling balanced grid graph partitions according to
the spanning tree distribution, which weights each -partition according to
the product, across its pieces, of the number of spanning trees of each
piece. Our result follows from a careful analysis of the probability a
uniformly random spanning tree of the grid can be cut into balanced pieces.
Beyond grids, we show that for a broad family of lattice-like graphs, we
achieve balance up to any multiplicative constant with
constant probability, and up to an additive constant with polynomial
probability. More generally, we show that, with constant probability,
components derived from uniform spanning trees can approximate any given
partition of a planar region specified by Jordan curves. These results imply
polynomial time algorithms for sampling approximately balanced tree-weighted
partitions for lattice-like graphs.
Our results have applications to understanding political districtings, where
there is an underlying graph of indivisible geographic units that must be
partitioned into population-balanced connected subgraphs. In this setting,
tree-weighted partitions have interesting geometric properties, and this has
stimulated significant effort to develop methods to sample them
Representation with Incomplete Votes
Platforms for online civic participation rely heavily on methods for
condensing thousands of comments into a relevant handful, based on whether
participants agree or disagree with them. These methods should guarantee fair
representation of the participants, as their outcomes may affect the health of
the conversation and inform impactful downstream decisions. To that end, we
draw on the literature on approval-based committee elections. Our setting is
novel in that the approval votes are incomplete since participants will
typically not vote on all comments. We prove that this complication renders
non-adaptive algorithms impractical in terms of the amount of information they
must gather. Therefore, we develop an adaptive algorithm that uses information
more efficiently by presenting incoming participants with statements that
appear promising based on votes by previous participants. We prove that this
method satisfies commonly used notions of fair representation, even when
participants only vote on a small fraction of comments. Finally, an empirical
evaluation using real data shows that the proposed algorithm provides
representative outcomes in practice
You can have your cake and redistrict it too
The design of algorithms for political redistricting generally takes one of two approaches: optimize an objective such as compactness or, drawing on fair division, construct a protocol whose outcomes guarantee partisan fairness. We aim to have the best of both worlds by optimizing an objective subject to a binary fairness constraint. As the fairness constraint we adopt the geometric target, which requires the number of seats won by each party to be at least the average (rounded down) of its outcomes under the worst and best partitions of the state; but we extend this notion to allow the two parties to compute their targets with respect to different election datasets. Our theoretical contribution is twofold: we introduce a new model of redistricting that closely mirrors the classic model of cake-cutting and we prove the feasibility of the geometric target in this model. Our empirical results, which use real election data and maps of six US states, demonstrate that the geometric target is feasible in practice and that imposing it as a fairness constraint comes at almost no cost to three well-studied optimization objectives.First author draf
Inapproximability of Unique Games in Fixed-Point Logic with Counting
We study the extent to which it is possible to approximate the optimal valueof a Unique Games instance in Fixed-Point Logic with Counting (FPC). Formally,we prove lower bounds against the accuracy of FPC-interpretations that mapUnique Games instances (encoded as relational structures) to rational numbersgiving the approximate fraction of constraints that can be satisfied. We provetwo new FPC-inexpressibility results for Unique Games: the existence of a-inapproximability gap, and inapproximability to withinany constant factor. Previous recent work has established similarFPC-inapproximability results for a small handful of other problems. Ourconstruction builds upon some of these ideas, but contains a novel technique.While most FPC-inexpressibility results are based on variants of theCFI-construction, ours is significantly different. We start with a graph ofvery large girth and label the edges with random affine vector spaces over that determine the constraints in the two structures.Duplicator's strategy involves maintaining a partial isomorphism over a minimaltree that spans the pebbled vertices of the graph.Comment: arXiv admin note: text overlap with arXiv:2008.0311
Topological Universality of the Art Gallery Problem
We prove that any compact semi-algebraic set is homeomorphic to the solution
space of some art gallery problem. Previous works have established similar
universality theorems, but holding only up to homotopy equivalence, rather than
homeomorphism, and prior to this work, the existence of art galleries even for
simple spaces such as the M\"obius strip or the three-holed torus were unknown.
Our construction relies on an elegant and versatile gadget to copy guard
positions with minimal overhead, and is thus simpler than previous
constructions, consisting of a single rectangular room with convex slits cut
out from the edges. We additionally show that both the orientable and
non-orientable surfaces of genus require galleries with only
vertices