339 research outputs found

    Адаптация пСрсонала ΠΎΡ€Π³Π°Π½ΠΈΠ·Π°Ρ†ΠΈΠΈ Π½Π° ΠΏΡ€ΠΈΠΌΠ΅Ρ€Π΅ сСти ΠΊΠ°Ρ„Π΅ «ПСльмСни ProjectΒ»

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    ΠžΠ±ΡŠΠ΅ΠΊΡ‚ΠΎΠΌ исслСдования являСтся–систСма Π°Π΄Π°ΠΏΡ‚Π°Ρ†ΠΈΠΈ пСрсонала Π² ΠΊΠ°Ρ„Π΅ «ПСльмСни ProjectΒ» ΠΈ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ° ΠΏΡƒΡ‚Π΅ΠΉ Π΅Π΅ ΡΠΎΠ²Π΅Ρ€ΡˆΠ΅Π½ΡΡ‚Π²ΠΎΠ²Π°Π½ΠΈΡ. ΠŸΡ€Π΅Π΄ΠΌΠ΅Ρ‚ΠΎΠΌ исслСдования являСтся – систСма Π°Π΄Π°ΠΏΡ‚Π°Ρ†ΠΈΠΈ пСрсонала. ЦСль работы– ΠΎΡ†Π΅Π½ΠΊΠ° систСмы Π°Π΄Π°ΠΏΡ‚Π°Ρ†ΠΈΠΈ ΠΈ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ° ΠΌΠ΅Ρ‚ΠΎΠ΄ΠΎΠ² Π΅Π΅ ΡΠΎΠ²Π΅Ρ€ΡˆΠ΅Π½ΡΡ‚Π²ΠΎΠ²Π°Π½ΠΈΡ Π² ΠΊΠ°Ρ„Π΅ «ПСльмСни ProjectΒ». Π’ процСссС исслСдования проводился комплСксный опрос. Π’ Ρ€Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚Π΅ исслСдования Π±Ρ‹Π»ΠΈ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚Π°Π½Ρ‹ Ρ€Π΅ΠΊΠΎΠΌΠ΅Π½Π΄Π°Ρ†ΠΈΠΈ ΠΏΠΎ ΡƒΠ»ΡƒΡ‡ΡˆΠ΅Π½ΠΈΡŽ систСмы Π°Π΄Π°ΠΏΡ‚Π°Ρ†ΠΈΠΈ пСрсоналом Π² ΠΊΠ°Ρ„Π΅ «ПСльмСни ProjectΒ». Π‘Ρ‚Π΅ΠΏΠ΅Π½ΡŒ внСдрСния:систСма Π°Π΄Π°ΠΏΡ‚Π°Ρ†ΠΈΠΈ ΠΌΠΎΠ»ΠΎΠ΄Ρ‹Ρ… сотрудников Π² ΠΊΠ°Ρ„Π΅ «ПСльмСни ProjectΒ» находится Π½Π° Ρ…ΠΎΡ€ΠΎΡˆΠ΅ΠΌ ΡƒΡ€ΠΎΠ²Π½Π΅, проводятся Ρ€Π°Π·Π»ΠΈΡ‡Π½Ρ‹Π΅ мСроприятия для благоприятной Π°Π΄Π°ΠΏΡ‚Π°Ρ†ΠΈΠΈ Π½Π° Ρ€Π°Π±ΠΎΡ‚Π΅, нСсмотря Π½Π° это, всС Ρ€Π°Π²Π½ΠΎ сущСствуСт ряд Π½Π΅Π΄ΠΎΡ€Π°Π±ΠΎΡ‚ΠΎΠΊ Π² этой области, ΠΏΠΎΠ΄Ρ‚Π²Π΅Ρ€ΠΆΠ΄Π΅Π½ΠΈΠ΅ΠΌ Ρ‚ΠΎΠΌΡƒ являСтся Ρ‚Π΅ΠΊΡƒΡ‡ΠΊΠ° ΠΊΠ°Π΄Ρ€ΠΎΠ² ΠΈ Π½Π΅ΡƒΠ΄ΠΎΠ²Π»Π΅Ρ‚Π²ΠΎΡ€Π΅Π½Π½ΠΎΡΡ‚ΡŒ Π½ΠΎΠ²Ρ‹Ρ… сотрудников.The object of this study is to adapt the system-staff in the cafe "Dumplings ProjectΒ» and to develop ways to improve it. The subject issledovaniyayavlyaetsya - personnel system adaptation. The purpose work- evaluation system to adapt and develop methods to improve it in the cafe "Dumplings ProjectΒ». The study conducted a comprehensive survey. The study developed recommendations to improve the personnel system to adapt to the cafe "Dumplings ProjectΒ». Degree of implementation: adapting the system of young staff in the cafe "Dumplings ProjectΒ» is at a good level, hosts a variety of supportive measures for adaptation to work, in spite of this, all still there are some shortcomings in this area, confirming that is staff turnover and dissatisfaction with the new employees

    Π Π°Π·Π²ΠΈΡ‚ΠΈΠ΅ ΠΏΠΎΠ΄Ρ…ΠΎΠ΄Π° ΠΊ ΠΌΠΎΠ΄Π΅Π»ΠΈΡ€ΠΎΠ²Π°Π½ΠΈΡŽ процСсса получСния этилбСнзола

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    На ΠΏΡ€ΠΈΠΌΠ΅Ρ€Π΅ процСсса синтСза этилбСнзола ΠΏΡ€Π΅Π΄Π»ΠΎΠΆΠ΅Π½ ΠΏΠΎΠ΄Ρ…ΠΎΠ΄ ΠΊ Ρ„ΠΎΡ€ΠΌΠ°Π»ΠΈΠ·Π°Ρ†ΠΈΠΈ схСмы ΠΏΡ€Π΅Π²Ρ€Π°Ρ‰Π΅Π½ΠΈΠΉ ΡƒΠ³Π»Π΅Π²ΠΎΠ΄ΠΎΡ€ΠΎΠ΄ΠΎΠ², Π·Π°ΠΊΠ»ΡŽΡ‡Π°ΡŽΡ‰ΠΈΠΉΡΡ Π² Π³Ρ€ΡƒΠΏΠΏΠΈΡ€ΠΎΠ²Π°Π½ΠΈΠΈ ΠΊΠΎΠΌΠΏΠΎΠ½Π΅Π½Ρ‚ΠΎΠ² ΠΏΠΎ ΠΈΡ… Ρ€Π΅Π°ΠΊΡ†ΠΈΠΎΠ½Π½ΠΎΠΉ способности Π² ΠΎΡ‚Π½ΠΎΡˆΠ΅Π½ΠΈΠΈ ΠΎΠΏΡ€Π΅Π΄Π΅Π»Π΅Π½Π½ΠΎΠΉ Ρ€Π΅Π°ΠΊΡ†ΠΈΠΈ. Рассчитаны значСния стСпСнСй компСнсации Ρ€Π΅Π°ΠΊΡ†ΠΈΠΉ ΠΊΠ°ΠΊ показатСля Ρ€Π΅Π°ΠΊΡ†ΠΈΠΎΠ½Π½ΠΎΠΉ способности ΠΊΠΎΠΌΠΏΠΎΠ½Π΅Π½Ρ‚ΠΎΠ². Π Π°Π·Ρ€Π°Π±ΠΎΡ‚Π°Π½Ρ‹ кинСтичСскиС ΠΌΠΎΠ΄Π΅Π»ΠΈ процСссов алкилирования Π±Π΅Π½Π·ΠΎΠ»Π° этилСном ΠΈ трансалкилирования ΠΏΠΎΠ»ΠΈΠ°Π»ΠΊΠΈΠ»Π°Ρ‚ΠΎΠ²

    Training Models for Skull-Base and Vascular Micro-Neurosurgery

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    This overview presents computer-based augmented reality (AR) and virtual reality (VR) tools, in-vitro and in-vivo models as useful teaching tools for neurosurgical training, especially in skull-base surgery. An easy set-up and practicable training model for ventricular drainage (VD) is demonstrated. The model allows to evaluate practices, pitfalls and traceability in a virtual but realistic set-up for simulating VD placement. Computer-assisted planning and simulation of skull-base approaches and integration within the daily neurosurgical routine with VR and AR models are discussed for neurosurgical education. A set-up for microvascular training on a plastic rat and a specific vascular anastomosis practice kit with different tube diameters of 1–3Β mm of specific plastic vessels for the training of microvascular anastomoses is shown. End-to-end and end-to-side anastomoses were performed with different levels of difficulty, trying to simulate realistic conditions in bypass surgery. Additionally, the teaching strategy of experimental silicone aneurysm clipping in a 3D printed plastic skull and silicone brain model is demonstrated in video sequences. An experimental animal model with microsurgically created bifurcation aneurysms is discussed because this training model for clip occlusion of aneurysms on a living object, still has the greatest relevance to neurosurgical reality

    Sociocultural Competence Training in Higher Engineering Education: The Role of Gaming Simulation

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    The present study focuses on competency-based approach in higher engineering education. Today engineers are required to be socially, culturally and communicatively skilled and able to act in constantly changing sociocultural environment. Presently the development of engineers’ sociocultural competency is of great importance, which is seen from the criteria for accrediting engineering programs of numerous international organizations, e.g. ABET. The paper presents some methods of sociocultural competency training based on the techniques of gaming simulation. Here we describe the educational games β€œIntercultural communication” and β€œThe art of presentation” for the students of Elite Education Department of National Research Tomsk Polytechnic University. The results of incorporating the gaming technologies in education contribute to the effectiveness of engineers’ sociocultural competency training. The paper ends by pointing out gaming simulation which is a cutting-edge pedagogical approach which allows students to participate in realistic scenarios and develop sociocultural competency
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