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    PENGEMBANGAN MODUL BERBASIS KOMIK PADA PELAJARAN MATEMATIKA MATERI PECAHAN UNTUK SISWA KELAS IV DI SDN 3 SUKADANA

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    This study aims to develop a comic-based module on learning math fraction material at SDN 3 Sukadana that is valid, practical, and effective. This type of research is Research and Development (R&D) with the ADDIE development model which consists of five stages, namely analysis, design, development, implementation, and evaluation. This research was conducted at SDN 3 Sukadana. The subjects of this research were 22 fourth grade students of SDN 3 Sukadana. The object of this research is a comic-based module in math lessons on fraction material. The research instruments used were media expert and material expert validation questionnaires, student and teacher response questionnaires, and student evaluation tests. The data analysis technique in this study used a Likert scale with a rating score of 1 to 5 for validity and practicality data analysis. Meanwhile, the effectiveness data was analyzed using the data analysis technique of classical learning completeness. The results of this study obtained a percentage of 85.88% and 80% with "valid" criteria from media experts and material experts, a percentage of 92.82% and 94.71% with "very practical" criteria from student responses in stages 1 and 2, a percentage of 93.33% with "very practical" criteria from teacher responses, and a percentage of 86.36% with "effective" criteria from student evaluation test results. Based on the results of the study, it can be concluded that the comic-based module in learning mathematics on fraction material is valid, practical, and effective to be used as a learning module in students garde IV SDN 3 Sukadana
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