138 research outputs found

    A World of Difference: Divergent Word Interpretations among People

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    Divergent word usages reflect differences among people. In this paper, we present a novel angle for studying word usage divergence -- word interpretations. We propose an approach that quantifies semantic differences in interpretations among different groups of people. The effectiveness of our approach is validated by quantitative evaluations. Experiment results indicate that divergences in word interpretations exist. We further apply the approach to two well studied types of differences between people -- gender and region. The detected words with divergent interpretations reveal the unique features of specific groups of people. For gender, we discover that certain different interests, social attitudes, and characters between males and females are reflected in their divergent interpretations of many words. For region, we find that specific interpretations of certain words reveal the geographical and cultural features of different regions.Comment: 4 pages, 1 figure, published at ICWSM'1

    ViCo: Engaging Video Comment Generation with Human Preference Rewards

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    Engaging video comments play an important role in video social media, as they are the carrier of feelings, thoughts, or humor of the audience. Preliminary works have made initial exploration for video comment generation by adopting caption-style encoder-decoder models. However, comment generation presents some unique challenges distinct from caption generation, which makes these methods somewhat less effective at generating engaging comments. In contrast to the objective and descriptive nature of captions, comments tend to be inherently subjective, making it hard to quantify and evaluate the engagement of comments. Furthermore, the scarcity of truly engaging comments brings difficulty to collecting enough high-quality training examples. In this paper, we propose ViCo with three novel designs to tackle the above challenges for generating engaging Video Comments. Firstly, to quantify the engagement of comments, we utilize the number of "likes" each comment receives as a proxy of human preference after an appropriate debiasing procedure. Secondly, to automatically evaluate the engagement of comments, we train a reward model to align its judgment to the above proxy. Our user studies indicate that this reward model effectively aligns with human judgments. Lastly, to alleviate the scarcity of high-quality comments, an initial generator is trained on readily available but noisy data to generate comments. Then the reward model is employed to offer feedback on the generated comments, thus optimizing the initial generator. To facilitate the research of video commenting, we collect a large video comment-dataset (ViCo-20k) with rich metadata from a popular video website. Experiments on ViCo-20k show that the comments generated by our ViCo model exhibit the best performance in terms of both quantitative and qualitative results, particularly when engagement is considered

    AlphaBlock: Embodied Finetuning for Vision-Language Reasoning in Robot Manipulation

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    We propose a novel framework for learning high-level cognitive capabilities in robot manipulation tasks, such as making a smiley face using building blocks. These tasks often involve complex multi-step reasoning, presenting significant challenges due to the limited paired data connecting human instructions (e.g., making a smiley face) and robot actions (e.g., end-effector movement). Existing approaches relieve this challenge by adopting an open-loop paradigm decomposing high-level instructions into simple sub-task plans, and executing them step-by-step using low-level control models. However, these approaches are short of instant observations in multi-step reasoning, leading to sub-optimal results. To address this issue, we propose to automatically collect a cognitive robot dataset by Large Language Models (LLMs). The resulting dataset AlphaBlock consists of 35 comprehensive high-level tasks of multi-step text plans and paired observation sequences. To enable efficient data acquisition, we employ elaborated multi-round prompt designs that effectively reduce the burden of extensive human involvement. We further propose a closed-loop multi-modal embodied planning model that autoregressively generates plans by taking image observations as input. To facilitate effective learning, we leverage MiniGPT-4 with a frozen visual encoder and LLM, and finetune additional vision adapter and Q-former to enable fine-grained spatial perception for manipulation tasks. We conduct experiments to verify the superiority over existing open and closed-loop methods, and achieve a significant increase in success rate by 21.4% and 14.5% over ChatGPT and GPT-4 based robot tasks. Real-world demos are shown in https://www.youtube.com/watch?v=ayAzID1_qQk

    Pave the Way to Grasp Anything: Transferring Foundation Models for Universal Pick-Place Robots

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    Improving the generalization capabilities of general-purpose robotic agents has long been a significant challenge actively pursued by research communities. Existing approaches often rely on collecting large-scale real-world robotic data, such as the RT-1 dataset. However, these approaches typically suffer from low efficiency, limiting their capability in open-domain scenarios with new objects, and diverse backgrounds. In this paper, we propose a novel paradigm that effectively leverages language-grounded segmentation masks generated by state-of-the-art foundation models, to address a wide range of pick-and-place robot manipulation tasks in everyday scenarios. By integrating precise semantics and geometries conveyed from masks into our multi-view policy model, our approach can perceive accurate object poses and enable sample-efficient learning. Besides, such design facilitates effective generalization for grasping new objects with similar shapes observed during training. Our approach consists of two distinct steps. First, we introduce a series of foundation models to accurately ground natural language demands across multiple tasks. Second, we develop a Multi-modal Multi-view Policy Model that incorporates inputs such as RGB images, semantic masks, and robot proprioception states to jointly predict precise and executable robot actions. Extensive real-world experiments conducted on a Franka Emika robot arm validate the effectiveness of our proposed paradigm. Real-world demos are shown in YouTube (https://www.youtube.com/watch?v=1m9wNzfp_4E ) and Bilibili (https://www.bilibili.com/video/BV178411Z7H2/ )

    CLIP-ViP: Adapting Pre-trained Image-Text Model to Video-Language Representation Alignment

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    The pre-trained image-text models, like CLIP, have demonstrated the strong power of vision-language representation learned from a large scale of web-collected image-text data. In light of the well-learned visual features, some existing works transfer image representation to video domain and achieve good results. However, how to utilize image-language pre-trained model (e.g., CLIP) for video-language pre-training (post-pretraining) is still under explored. In this paper, we investigate two questions: 1) what are the factors hindering post-pretraining CLIP to further improve the performance on video-language tasks? and 2) how to mitigate the impact of these factors? Through a series of comparative experiments and analyses, we find that the data scale and domain gap between language sources have great impacts. Motivated by these, we propose a Omnisource Cross-modal Learning method equipped with a Video Proxy mechanism on the basis of CLIP, namely CLIP-ViP. Extensive results show that our approach improves the performance of CLIP on video-text retrieval by a large margin. Our model also achieves SOTA results on a variety of datasets, including MSR-VTT, DiDeMo, LSMDC, and ActivityNet. We will release our code and pre-trained CLIP-ViP models at https://github.com/microsoft/XPretrain/tree/main/CLIP-ViP

    TeViS:Translating Text Synopses to Video Storyboards

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    A video storyboard is a roadmap for video creation which consists of shot-by-shot images to visualize key plots in a text synopsis. Creating video storyboards, however, remains challenging which not only requires cross-modal association between high-level texts and images but also demands long-term reasoning to make transitions smooth across shots. In this paper, we propose a new task called Text synopsis to Video Storyboard (TeViS) which aims to retrieve an ordered sequence of images as the video storyboard to visualize the text synopsis. We construct a MovieNet-TeViS dataset based on the public MovieNet dataset. It contains 10K text synopses each paired with keyframes manually selected from corresponding movies by considering both relevance and cinematic coherence. To benchmark the task, we present strong CLIP-based baselines and a novel VQ-Trans. VQ-Trans first encodes text synopsis and images into a joint embedding space and uses vector quantization (VQ) to improve the visual representation. Then, it auto-regressively generates a sequence of visual features for retrieval and ordering. Experimental results demonstrate that VQ-Trans significantly outperforms prior methods and the CLIP-based baselines. Nevertheless, there is still a large gap compared to human performance suggesting room for promising future work. The code and data are available at: \url{https://ruc-aimind.github.io/projects/TeViS/}Comment: Accepted to ACM Multimedia 202
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