11 research outputs found

    Language-based user management in interactive networked collaborative environment / Assoc. Prof. Siti Zaleha Zainal Abidin, Dr. Nasiroh Omar and Zainura Idrus

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    In interactive networked collaborative virtual environment (NCVE), users work in a group to involve in activities such as game, business transaction and learning. However, their existence is not visibly presence. Therefore, there is a crucial need to represent the invisible users so that users know with whom they are interacting with (presence), when to communicate (state) and what to do (role) during the collaboration. Unlike any group work or organizations, users in virtual space are dynamic. They can change their role and states frequently such as joining or leaving the group work at any time. They can engage in the collaboration only for a period of time or until the goals are achieved. This research will investigate and propose the generic way of managing invisible users (their presence, states and roles) through language-based approach. The novelty lies on the new design of language constructs for managing dynamic users. The language constructs offer faster and easier development of collaborative applications (game, commerce, defense, banking, education)

    Data sharing management model in networked collaborative environment / Nasiroh Omar, Siti Zaleha Zainal Abidin and Suzana Ahmad

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    Networked collaborative environment is a computer mediated system for interaction between users (Abidin et a/., 2006). Dickerson (2008) defines networked collaborative system as Virtual reality spaces that enable participants to collaborate and share objects as if physically presence at the same place'. Communication in the networks involves many processes (either clients or servers) that need to be coordinated. The coordination is usually depended on the application. In recent years, most applications in networked collaborative systems not only facilitate communication but also improve collaborative works (Masud and Kiringa, 2007; Abidin et a/., 2004). Most collaborative activities involve data sharing and movements between parties. Data is valuable to relevant parties. For example, employee, supplier and stock data are all valuable to the related companies (Abidin et a/.., 2010; Hristidis et a/., 2009). Research data is also a valuable resource that usually requires much time and money to be produced. According to Wainhouse Research (2002) and Cheung (2006), data sharing leads to facilitating new collaborations between data users and data creators; reducing cost of duplicated data collection and encouraging the improvement and validation of data collection. Though data sharing leads to good things, it also raises common problems in management issues. Server-centric data management methodology occurs in distributed heterogeneous collaborative design such as openness, scalability and flexibility (Atzeni et al., 2002). In the server-centric data management mode, data is usually stored in the server side. For the authorization, a user can login into server systems for data management and performs data update operation (Rosen and Rimor, 2009). The server records the updated data according to the operation logs. Then, it transmits the updated information over the network. In the whole process, all activities are fulfilled by the server. Thus, server is heavily burdened that leads to the degrading reliability of network management. For example, when collaborative activities involve several groups of partner enterprises, issues of security in sensitive design for the server system must be seriously managed (Ferrin et al., 2005; Eaglestone and Ridley, 2001; Ruan and Vardharajan, 2010)

    Towards interface design for virtual database / Zanariah Idrus...[et al.]

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    Today, big data has become as one of the important contribution in database management. It led to innovative ways of storing and organizing data which include structured and unstructured data. The unstructured data such as in news, reports, chats and surveys are basically loaded with heavy text data and numerous format. Thus, these data become challenging to be used for diverse purpose and are not appropriate to be stored in database. However, virtual database method has the capability to organize the unstructured data, and reconstruct into firm and concrete data. This approach carry out two major processes in databases which are mining and managing the data. However, the main problem is the insufficient support between people using databases and the heap of data collection. This is due to unawareness of clustered data organization as information is stored implicitly. Thus, this paper presents the conception of clustered data using the interface design model. Alignment of features and connections between the interface and knowledge composition allow users to access knowledge proficiently

    Dynamic user management model in interactive networked collaborative environment / Siti Zaleha Zainal Abidin … [et al.]

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    Interactive networked collaborative virtual environment (NCVE) provides ways for people to work together, faster and cheaper despite of locations. Results can be achieved without travelling time and spending more money. Unfortunately, users' existence is not visibly presence which results in lacking of user participation that seriously degrades communication quality. This leads to misinterpretation of vital information and jeopardize the group work. Therefore, it is crucial to present users so that others know with whom they are interacting with (presence), when to communicate (state) and what to do (role) during the collaboration. This research investigates the activities of users in order to identify all the possible job functions exist during collaboration. Then, their job functions are classified in relation to the management of dynamic invisible users (their presence, states and roles). The users' role, presence and state will be generalized to form a generic management model of dynamic users based on logical notation. This work employs data collection through literature review and a case study. For a case study, a monopoly game will be implemented by changing some of its rules to gather all the possible roles exist throughout the game. The game is also used as a platform to do an abstraction of real life phenomena. A mapping of users' job functions found in both literature review and the case study will be conducted to produce comprehensive elements for managing users in collaborative systems. All the elements and their relations are classified and represented as a set of mathematical equations. The model helps to manage users dynamically throughout the collaborative session. This session-based dynamic role feature is rarely found in any collaborative work as compared to application-based role. Furthermore, managing users in virtual space is challenging because it involves security, privacy and permission to information resources

    Measuring Malaysian public perception with secret-eye / Siti Zaleha Zainal Abidin, Nasiroh Omar and M. Hamiz M. Radzi

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    People’s perception and emotion are usually measured through conducting a survey research. With the rigid multiple choice or lickert scale selection of answers, participants have to respond within a given time frame to give their feedback on a certain specified issue. In this paper, we present our research through collecting data regarding people’s perception and emotion through an online forum. We quantify the data and perform data classification based on issues and emotion. Data collection are carried out by using an implemented software tool called Secret-Eye which is capable of extracting all significant words in the forum unobtrusively at real time real life basis. The classified data are ranked according to their frequency of existence. The discussion on the tsunami disaster in Japan that happened in March 2011, is selected for this study. It is beneficial to have the results on the perception analysis as public’s feelings and facts on the discussion are expressed naturally. Thus, the results indicate that it is feasible to extract people’s true means of perception through social media

    Reminiscing the legendary P. Ramlee through data visualization technique / Jawaheer Jaffar ... [et al.]

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    P. Ramlee is a nickname for Tan Sri Datuk Amar Teuku Zakaria bin Teuku Nyak Putih. He is an evergreen and legendary Malaysian film actor, director, singer, songwriter, composer, and producer. Although the films related to him are mostly black and white, they are still the favourite characters of today's youth. To this day, the jokes and the pieces of advice contained in his work are still relevant in the current society. Due to his great contribution to the film industry and music literature, he is regarded as a famous icon of Malaysia entertainment. Acknowledging his contributions, many research works have been conducted and reported in academic journals but most of these works concentrated on the literary perspective of his artefacts. On the contrary, this paper provides additional knowledge on interactive and dynamic visualization techniques of the P.Ramlee unstructured data. The output of the work presented in this paper provides a fundamental knowledge on the design and implementation for effective visual data analytics

    MODELLING COMPLEXITIES OF LEARNER’S IN HANDLING WEB TEXTS VIA ABSTRACT SCENE ANALYSIS

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    Handling Web texts is a must activity for learners in higher education. Learners constantly seek, read and retrieve text from the Web. Yet, there is lack of existing system that provides an integrated environment for learners to self-assess their capability of handling the Web text and receive instant feedback in a real-life setting. This paper presents a grounding work on understanding complexities in Web text-handling activities at temporal level to gain its temporal contexts and interaction semantics. This work employs goal directed approach to orchestrate four personas in their respected scenarios. Then, the personas and scenarios are carefully examined by using abstract scene analysis in order to produce two models of Web text-handling activities. These models have been used as the bases for the Web Text-handling Support System implemented as part of the research

    An Overview of Information Visualization for Malay Poetry Studies

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    Information visualization is an application that represents data in a graphical form and meaningful way.In poetry studies, graphics can offer an excellent approach for exploring and presenting features of poetic elements. The significances of representing the poetic features by using graphics in visualization are to provide users with better understanding of poem features and expose the details of texts elements.In recent years, several significant studies have focused on visualization of poem elements.This paper summarizes the visualization of poetry studies and provides analytical views for the potential of information visualization in the Malay poetry study.Various kind of research in this area may assist other researchers to gain insight into the research trends and benefits towards the literary field for exploring text analytics
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