3,595 research outputs found
A systematic review of school-based alcohol and other drug prevention programs
Background: Alcohol use in adolescents constitutes a major public health concern. Europe is the heaviest drinking
region of the world. Several school-based alcohol prevention programs have been developed but it is not clear whether
they are really effective. The present study was aimed at identifying the typology with the best evidence of effectiveness
in European studies. Methods: A systematic search of meta-analyses and/or randomized controlled trials (RCTs) on interventions
school-based prevention programs aimed at preventing alcohol consumption or changing the attitudes to consume
alcohol. Results: A meta-analysis published in 2011 and 12 RCTs more recently published were identified. The
meta-analysis evaluated 53 RCTs but only 11.3% of them were conducted in Europe. Globally, 23 RCTs (43.4%) showed
some evidence of effectiveness, and 30 RCTs (56.6%) did not find significant difference between the groups. According
to the conclusions of the meta-analysis, the Unplugged program should be considered as a practice option in Europe.
Among the other 12 RCTs, 42% were conducted in Europe. Globally, 7 studies (58.3%) achieved positive results, and 5
studies (41.7%) did not find significant differences or produced a mixed pattern of results. Three of the 5 European trials
(60%) used the Unplugged program with positive results. Conclusion: Even if further studies should be conducted to confirm
these results, Unplugged appears to be the prevention project with the best evidence of effectiveness in European
studies
Affine actions on non-archimedean trees
We initiate the study of affine actions of groups on -trees for a
general ordered abelian group ; these are actions by dilations rather
than isometries. This gives a common generalisation of isometric action on a
-tree, and affine action on an -tree as studied by I. Liousse. The
duality between based length functions and actions on -trees is
generalised to this setting. We are led to consider a new class of groups:
those that admit a free affine action on a -tree for some .
Examples of such groups are presented, including soluble Baumslag-Solitar
groups and the discrete Heisenberg group.Comment: 27 pages. Section 1.4 expanded, typos corrected from previous versio
Correlated Equilibria of Classical Strategic Games with Quantum Signals
Correlated equilibria are sometimes more efficient than the Nash equilibria
of a game without signals. We investigate whether the availability of quantum
signals in the context of a classical strategic game may allow the players to
achieve even better efficiency than in any correlated equilibrium with
classical signals, and find the answer to be positive.Comment: 8 pages, LaTe
The Relation between Nuclear Activity and Stellar Mass in Galaxies
The existence of correlations between nuclear properties of galaxies, such as
the mass of their central black holes, and larger scale features, like the
bulge mass and luminosity, represent a fundamental constraint on galaxy
evolution. Although the actual reasons for these relations have not yet been
identified, it is widely believed that they could stem from a connection
between the processes that lead to black hole growth and stellar mass assembly.
The problem of understanding how the processes of nuclear activity and star
formation can affect each other became known to the literature as the
Starburst-AGN connection. Despite years of investigation, the physical
mechanisms which lie at the basis of this relation are known only in part. In
this work, we analyze the problem of star formation and nuclear activity in a
large sample of galaxies. We study the relations between the properties of the
nuclear environments and of their host galaxies. We find that the mass of the
stellar component within the galaxies of our sample is a critical parameter,
that we have to consider in an evolutionary sequence, which provides further
insight in the connection between AGN and star formation processes.Comment: 13 pages, 10 figures, accepted for publication on MNRAS. Reference to
the mass derivation procedure correcte
Dictionary Learning-based Inpainting on Triangular Meshes
The problem of inpainting consists of filling missing or damaged regions in
images and videos in such a way that the filling pattern does not produce
artifacts that deviate from the original data. In addition to restoring the
missing data, the inpainting technique can also be used to remove undesired
objects. In this work, we address the problem of inpainting on surfaces through
a new method based on dictionary learning and sparse coding. Our method learns
the dictionary through the subdivision of the mesh into patches and rebuilds
the mesh via a method of reconstruction inspired by the Non-local Means method
on the computed sparse codes. One of the advantages of our method is that it is
capable of filling the missing regions and simultaneously removes noise and
enhances important features of the mesh. Moreover, the inpainting result is
globally coherent as the representation based on the dictionaries captures all
the geometric information in the transformed domain. We present two variations
of the method: a direct one, in which the model is reconstructed and restored
directly from the representation in the transformed domain and a second one,
adaptive, in which the missing regions are recreated iteratively through the
successive propagation of the sparse code computed in the hole boundaries,
which guides the local reconstructions. The second method produces better
results for large regions because the sparse codes of the patches are adapted
according to the sparse codes of the boundary patches. Finally, we present and
analyze experimental results that demonstrate the performance of our method
compared to the literature
Diversity in Drought Traits among Commercial Southeastern US Peanut Cultivars
Commercial peanut cultivars in the USA are often grown under soil and environmental conditions resulting in intermittent periods of water deficit. Two plant traits have been identified that result in conservative use of water and allow sustained growth during drought: (1) restricted transpiration rate under high atmospheric vapor pressure deficit (VPD) and (2) earlier closure of stomata in the soil-drying cycle resulting in decreased daily transpiration rate. The objective of this study was to investigate whether there was diversity in these two putative traits for drought resistance among nine US commercial peanut cultivars. When the response to VPD was measured at an average temperature of 32∘C, eight of the nine cultivars expressed a restricted transpiration rate at high VPD. However, at 24∘C none of the cultivars exhibited a restriction of transpiration rate at high VPD. No differences were found among the nine cultivars in their response to soil drying
Walk2Map: Extracting Floor Plans from Indoor Walk Trajectories
Recent years have seen a proliferation of new digital products for the efficient management of indoor spaces, with important applications like emergency management, virtual property showcasing and interior design. While highly innovative and effective, these products rely on accurate 3D models of the environments considered, including information on both architectural and non-permanent elements. These models must be created from measured data such as RGB-D images or 3D point clouds, whose capture and consolidation involves lengthy data workflows. This strongly limits the rate at which 3D models can be produced, preventing the adoption of many digital services for indoor space management.
We provide a radical alternative to such data-intensive procedures by presenting Walk2Map, a data-driven approach to generate floor plans only from trajectories of a person walking inside the rooms. Thanks to recent advances in data-driven inertial odometry, such minimalistic input data can be acquired from the IMU readings of consumer-level smartphones, which allows for an effortless and scalable mapping of real-world indoor spaces. Our work is based on learning the latent relation between an indoor walk trajectory and the information represented in a floor plan: interior space footprint, portals, and furniture. We distinguish between recovering area-related (interior footprint, furniture) and wall-related (doors) information and use two different neural architectures for the two tasks: an image-based Encoder-Decoder and a Graph Convolutional Network, respectively. We train our networks using scanned 3D indoor models and apply them in a cascaded fashion on an indoor walk trajectory at inference time.
We perform a qualitative and quantitative evaluation using both trajectories simulated from scanned models of interiors and measured, real-world trajectories, and compare against a baseline method for image-to-image translation. The experiments confirm that our technique is viable and allows recovering reliable floor plans from minimal walk trajectory data
Walk2Map: Extracting Floor Plans from Indoor Walk Trajectories
Recent years have seen a proliferation of new digital products for the efficient management of indoor spaces, with important applications like emergency management, virtual property showcasing and interior design. While highly innovative and effective, these products rely on accurate 3D models of the environments considered, including information on both architectural and non-permanent elements. These models must be created from measured data such as RGB-D images or 3D point clouds, whose capture and consolidation involves lengthy data workflows. This strongly limits the rate at which 3D models can be produced, preventing the adoption of many digital services for indoor space management. We provide a radical alternative to such data-intensive procedures by presentingWalk2Map, a data-driven approach to generate floor plans only from trajectories of a person walking inside the rooms. Thanks to recent advances in data-driven inertial odometry, such minimalistic input data can be acquired from the IMU readings of consumer-level smartphones, which allows for an effortless and scalable mapping of real-world indoor spaces. Our work is based on learning the latent relation between an indoor walk trajectory and the information represented in a floor plan: interior space footprint, portals, and furniture. We distinguish between recovering area-related (interior footprint, furniture) and wall-related (doors) information and use two different neural architectures for the two tasks: an image-based Encoder-Decoder and a Graph Convolutional Network, respectively. We train our networks using scanned 3D indoor models and apply them in a cascaded fashion on an indoor walk trajectory at inference time. We perform a qualitative and quantitative evaluation using both trajectories simulated from scanned models of interiors and measured, real-world trajectories, and compare against a baseline method for image-to-image translation. The experiments confirm that our technique is viable and allows recovering reliable floor plans from minimal walk trajectory data
- …