88 research outputs found
Finding Any Nontrivial Coarse Correlated Equilibrium Is Hard
One of the most appealing aspects of the (coarse) correlated equilibrium
concept is that natural dynamics quickly arrive at approximations of such
equilibria, even in games with many players. In addition, there exist
polynomial-time algorithms that compute exact (coarse) correlated equilibria.
In light of these results, a natural question is how good are the (coarse)
correlated equilibria that can arise from any efficient algorithm or dynamics.
In this paper we address this question, and establish strong negative
results. In particular, we show that in multiplayer games that have a succinct
representation, it is NP-hard to compute any coarse correlated equilibrium (or
approximate coarse correlated equilibrium) with welfare strictly better than
the worst possible. The focus on succinct games ensures that the underlying
complexity question is interesting; many multiplayer games of interest are in
fact succinct. Our results imply that, while one can efficiently compute a
coarse correlated equilibrium, one cannot provide any nontrivial welfare
guarantee for the resulting equilibrium, unless P=NP. We show that analogous
hardness results hold for correlated equilibria, and persist under the
egalitarian objective or Pareto optimality.
To complement the hardness results, we develop an algorithmic framework that
identifies settings in which we can efficiently compute an approximate
correlated equilibrium with near-optimal welfare. We use this framework to
develop an efficient algorithm for computing an approximate correlated
equilibrium with near-optimal welfare in aggregative games.Comment: 21 page
Penalizing Unfairness in Binary Classification
We present a new approach for mitigating unfairness in learned classifiers.
In particular, we focus on binary classification tasks over individuals from
two populations, where, as our criterion for fairness, we wish to achieve
similar false positive rates in both populations, and similar false negative
rates in both populations. As a proof of concept, we implement our approach and
empirically evaluate its ability to achieve both fairness and accuracy, using
datasets from the fields of criminal risk assessment, credit, lending, and
college admissions
Privacy-Compatibility For General Utility Metrics
In this note, we present a complete characterization of the utility metrics
that allow for non-trivial differential privacy guarantees
Information-Sharing and Privacy in Social Networks
We present a new model for reasoning about the way information is shared
among friends in a social network, and the resulting ways in which it spreads.
Our model formalizes the intuition that revealing personal information in
social settings involves a trade-off between the benefits of sharing
information with friends, and the risks that additional gossiping will
propagate it to people with whom one is not on friendly terms. We study the
behavior of rational agents in such a situation, and we characterize the
existence and computability of stable information-sharing networks, in which
agents do not have an incentive to change the partners with whom they share
information. We analyze the implications of these stable networks for social
welfare, and the resulting fragmentation of the social network
Bounded-Leakage Differential Privacy
We introduce and study a relaxation of differential privacy [Dwork et al., 2006] that accounts for mechanisms that leak some additional, bounded information about the database. We apply this notion to reason about two distinct settings where the notion of differential privacy is of limited use. First, we consider cases, such as in the 2020 US Census [Abowd, 2018], in which some information about the database is released exactly or with small noise. Second, we consider the accumulation of privacy harms for an individual across studies that may not even include the data of this individual. The tools that we develop for bounded-leakage differential privacy allow us reason about privacy loss in these settings, and to show that individuals preserve some meaningful protections
Access to Population-Level Signaling as a Source of Inequality
We identify and explore differential access to population-level signaling
(also known as information design) as a source of unequal access to
opportunity. A population-level signaler has potentially noisy observations of
a binary type for each member of a population and, based on this, produces a
signal about each member. A decision-maker infers types from signals and
accepts those individuals whose type is high in expectation. We assume the
signaler of the disadvantaged population reveals her observations to the
decision-maker, whereas the signaler of the advantaged population forms signals
strategically. We study the expected utility of the populations as measured by
the fraction of accepted members, as well as the false positive rates (FPR) and
false negative rates (FNR).
We first show the intuitive results that for a fixed environment, the
advantaged population has higher expected utility, higher FPR, and lower FNR,
than the disadvantaged one (despite having identical population quality), and
that more accurate observations improve the expected utility of the advantaged
population while harming that of the disadvantaged one. We next explore the
introduction of a publicly-observable signal, such as a test score, as a
potential intervention. Our main finding is that this natural intervention,
intended to reduce the inequality between the populations' utilities, may
actually exacerbate it in settings where observations and test scores are
noisy
Truthful Linear Regression
We consider the problem of fitting a linear model to data held by individuals
who are concerned about their privacy. Incentivizing most players to truthfully
report their data to the analyst constrains our design to mechanisms that
provide a privacy guarantee to the participants; we use differential privacy to
model individuals' privacy losses. This immediately poses a problem, as
differentially private computation of a linear model necessarily produces a
biased estimation, and existing approaches to design mechanisms to elicit data
from privacy-sensitive individuals do not generalize well to biased estimators.
We overcome this challenge through an appropriate design of the computation and
payment scheme.Comment: To appear in Proceedings of the 28th Annual Conference on Learning
Theory (COLT 2015
The Network Improvement Problem for Equilibrium Routing
In routing games, agents pick their routes through a network to minimize
their own delay. A primary concern for the network designer in routing games is
the average agent delay at equilibrium. A number of methods to control this
average delay have received substantial attention, including network tolls,
Stackelberg routing, and edge removal.
A related approach with arguably greater practical relevance is that of
making investments in improvements to the edges of the network, so that, for a
given investment budget, the average delay at equilibrium in the improved
network is minimized. This problem has received considerable attention in the
literature on transportation research and a number of different algorithms have
been studied. To our knowledge, none of this work gives guarantees on the
output quality of any polynomial-time algorithm. We study a model for this
problem introduced in transportation research literature, and present both
hardness results and algorithms that obtain nearly optimal performance
guarantees.
- We first show that a simple algorithm obtains good approximation guarantees
for the problem. Despite its simplicity, we show that for affine delays the
approximation ratio of 4/3 obtained by the algorithm cannot be improved.
- To obtain better results, we then consider restricted topologies. For
graphs consisting of parallel paths with affine delay functions we give an
optimal algorithm. However, for graphs that consist of a series of parallel
links, we show the problem is weakly NP-hard.
- Finally, we consider the problem in series-parallel graphs, and give an
FPTAS for this case.
Our work thus formalizes the intuition held by transportation researchers
that the network improvement problem is hard, and presents topology-dependent
algorithms that have provably tight approximation guarantees.Comment: 27 pages (including abstract), 3 figure
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