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Videogame focused on the autism spectrum disorder among children and their understanding of emotions
Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2017/2018This document is a memory for my final project of the degree on Design and Development
of Videogames. I will explain the entire development process. from the idea to the final
testing.
It consists in a videogame, a graphic adventure, focused on showing children with autism
spectrum disorder how to recognise and understand a range of emotions such as happiness,
sadness, anger or fear. In this adventure, the player starts a journey, where each different
place we come by will be based on one of those basic feelings. I will initially focus on a fully
functional game with at least two or three emotions/villages, and then I will expand it.
Moreover, it will include some narrative mechanics in order to increase the playability and
increase the number of narrative lines.
This game has been developed with Unity3D for computer, and will be playable in English
and Spanish. Last but not least, this project is supported on existing scientific work (links
added at the end). For instance, I will be using one of the methods described in [2] to
visually express emotions, which consists on associating each one to a specific non-verbal
code, like colors or symbols, that will be unique for each village. Last but not least, I got a lot
of help from the Autism center of Castellón, in regard to collect information and being with
children in their activities