7 research outputs found

    Application of Transaction Costs to Choice of Transport Corridors

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    Fundamental changes suggest new approaches in the research field concerning the role and impacts of transport corridors. We argue that the changes in dynamics of the hinterlands of seaports, as well as the changes in the logistic concepts are the main reasons for redefining the transport corridors. Traditionally, the transport rates and transport costs have been used as relevant determinants of the decisions concerning the use of corridors. In practice, however, direct monetary costs do not basically determine the relative attractiveness of the transport corridor. In this paper the authors will introduce qualitatively determined transaction costs as additional determinants when analyzing the decision problem concernedtransaction costs transport corridors electronic commerce

    INVESTIGATING THE POWER IN FREIGHT TRANSPORT COMMUNICATION NETWORK STRUCTURE

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    The business of freight transportation is undergoing a technological revolution at it moves toward the 21st century. New technologies are being developed and adopted in each mode of freight transportation. The one technology that affects all modes is information technology. Information technology related to the coordination of logistics and supply chain management, has the capability of affecting all the modes in a similar way. This technology in the form of electronic data interchange has begun to automate, and reduce the costs of, paper flow required to move goods from shippers, through carriers and transfer points, to consignees. Surveys of the freight transportation industry indicate that the adoption of EDI has not been nearly universal in any dimension. The paper investigates the structure of the communication system used for transport supply chain.POWER electronic commerce freight transport network structure

    Business Models For Transport eBusiness

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    In this paper authors are presenting expectations from electronic commerce and its connotations on transport logistics. Based on trends, the relations between the companies in the international transport have to be strengthened using Internet business models. In the paper authors are investigating e-business information models for usage in transportbusiness models, eBusiness, digital economy, transport

    Research of the Power in the Supply chain

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    With the recent advent of computer-based communication technologies, communication networks have become an important factor in global interaction. The world in the information age may be described as being connected by a lattice of networks. The analysis of the communication network in the supply chain is one of the major goals in the project currently in research at the Rijeka College of Maritime Studies , Croatia. Network analysis begins with data that describes the set of relationships among the organisations - members of a system. The goal of analysis is to obtain from the low-level relational data a higher-level description of the structure of the system. The higher-level description identifies various kinds of patterns in the set of relationships. These patterns will be based on the way individual organisations are related to other organisations in the network. Some approaches to network analysis look for clusters of firms who are tightly connected to one another; some look for sets of firms who have similar patterns of relations to the rest of the network. The power of each organisation in the network is also calculated and discussedtransaction costs transport corridors electronic commerce

    mobile Game-Based Learning – Issues Emerging from Preliminary Research and Implications for Game Design

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    Mobile technologies are increasingly the technologies of choice for social and leisure activities, particularly among young people. Mobile games are among the most popular applications and we are beginning to see how these may be translated into effective learning technologies. The 3-year mobile Game-based Learning project (mGBL) is a practical response to the emerging opportunities, designing new learning game models for delivery via mobile devices. These are to further the development of skills and strategies for dealing with crisis situations, a priority concern of the European Commission, which supports the project. Our vision is for great games that are user-led, not technology-led, informed by theory and competence-based, for use in blended learning programmes. Can all this work, or are the aims too disparate? Now mid-way through the project we take stock, engaging with findings from the first round of field research and from the first User Trials
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