48 research outputs found
The expression of active structural network in intellectual environment design
[[abstract]]"This essay proposes a combination of commonsense knowledge and the spreading activation theory to strengthen the
breadth of spreading activation of user’s behavioral information in the field of intelligent environment design. The
ontology cited in traditional artificial intelligence is roughly used to express and share knowledge. It is described with
concepts, the properties of concepts, and the relationships among concepts, and is mostly presented with the treestructured classification. However, there are often only vertical subordinate relationships between concepts with no
horizontal and cross-layer interactions. Hence, we employ the constrained spreading activation model to perform a
series of algorithms, further constructing the knowledge rules which can be commonly utilized to reinforce the
breadth of activation process of user’s behavioral information in an intelligent environment. These rules can provide a
reference to the network service of digitalized cities in the future, and can also support the simulation assessment of
applicability of intelligent environment design by employing embedded interactive technology.
Construct a Commonsense Knowledge Model of Activities in Urban Leisure Space with the Spreading Activation Theory
[[abstract]]"This paper presents a semantic network of commonsense knowledge that is useful in
capturing human experience in ambient intelligence environments. Human behavior is
composed of a series of behavior patterns. And a behavior pattern contains behavioral
features, such as the objects touched by users, time, and location information, within a
period of time. Consequently, in this paper, the algorithm of the spreading activation
model is adopted. Each behavior node is inferred based on the possibility of what
behavior may happen next and on their mutual relationships. In the spreading
activation model, various weights are put into certain nodes and checked to see if
some behavior nodes are enabled under such a circumstance.
A Study on Creation of Human-based Co-design Service Platform
With the approaching of digital era, various interactive
service platforms and systems support human beings- needs in lives by
different contents and measures. Design strategies have gradually
turned from function-based to user-oriented, and are often customized.
In other words, how designers include users- value reaction in creation
becomes the goal. Creative design service of interior design requires
positive interaction and communication to allow users to obtain full
design information, recognize the style and process of personal needs,
develop creative service design, lower communication time and cost
and satisfy users- sense of achievement. Thus, by constructing a
co-design method, based on the communication between interior
designers and users, this study recognizes users- real needs and
provides the measure of co-design for designers and users
Behavioral Mechanism: Advancing a Design State with Multi-Agents Coordinating
[[abstract]]For the past two decades, several design support tools have been developed for both research and commercial purposes. Most are stand-alone tools; few are comprehensive or collaborative design environments. Agent technology is an emerging field and agent-based application design is still a pioneering discipline. The agent-oriented design is a new generation method of programming design that mainly uses the script language as a basis for development and that is suitable to design the multi-agent application system. Some tools have adopted the notion of computational agency. In the urban design environment, suppose design objects such as pavements, lamps and plazas can look after themselves and have its own behavioral mechanism, where would a design object acquire the knowledge that allows it to interact intelligently? This paper investigates the question through the notion of objects as agents in design and the purpose of this research is to propose a coordinative mechanism of agents of spatial objects by establishing this design agent
Building a Commonsense Knowledge Model of Activities in Urban Plaza with the Spreading Activation Theory
[[abstract]]The objective of this paper is to develop commonsense knowledge modeling and reasoning for ambient intelligence. Urban plaza activity is set to be the theme in this paper. By collecting various activities and events of human beings in urban plaza, dependencies are further analyzed. In this research, the commonsense knowledge model of activities in urban leisure space is called “SmartCypin”. This paper presents a semantic network of commonsense knowledge that is useful in capturing human experience in ambient intelligence environments
運用過渡設計理念探索AI世代加密生成藝術創作之機制
[[abstract]]在人類藝術的發展過程中,科技的進步會影響藝術創作的觀念與表達,並引領藝術創作發展前行。科技對於藝術的發展具有重要影響力,每當科技有所變革都會引起藝術領域的波動。當科技從作為藝術創作的工具,演變成為藝術創作的媒介或是環境平台,對藝術創作本質勢必產生至關重要的變革,本研究以過渡設計路徑思維建構轉型加密生成藝術未來創作之方法,可提供數位創作者跨尺度去了解環境系統的變化以及更能理解未來的可能性。 [[note]]科技部[[note]]2022-08-01~2023-07-3