382 research outputs found

    On spun-normal and twisted squares surfaces

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    Given a 3 manifold M with torus boundary and an ideal triangulation, Yoshida and Tillmann give different methods to construct surfaces embedded in M from ideal points of the deformation variety. Yoshida builds a surface from twisted squares whereas Tillmann produces a spun-normal surface. We investigate the relation between the generated surfaces and extend a result of Tillmann's (that if the ideal point of the deformation variety corresponds to an ideal point of the character variety then the generated spun-normal surface is detected by the character variety) to the generated twisted squares surfaces.Comment: 14 pages, 10 figure

    Puzzling the 120-cell

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    We introduce Quintessence: a family of burr puzzles based on the geometry and combinatorics of the 120-cell. We discuss the regular polytopes, their symmetries, the dodecahedron as an important special case, the three-sphere, and the quaternions. We then construct the 120-cell, giving an illustrated survey of its geometry and combinatorics. This done, we describe the pieces out of which Quintessence is made. The design of our puzzle pieces uses a drawing technique of Leonardo da Vinci; the paper ends with a catalogue of new puzzles.Comment: 25 pages, many figures. Exposition and figures improved throughout. This is the long version of the shorter published versio

    Conformally correct tilings

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    We discuss the art and science of producing conformally correct euclidean and hyperbolic tilings of compact surfaces. As an example, we present a tiling of the Chmutov surface by hyperbolic (2, 4, 6) triangles.Comment: 6 pages, 7 compound figure
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