2,284 research outputs found

    Zerotree design for image compression: toward weighted universal zerotree coding

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    We consider the problem of optimal, data-dependent zerotree design for use in weighted universal zerotree codes for image compression. A weighted universal zerotree code (WUZC) is a data compression system that replaces the single, data-independent zerotree of Said and Pearlman (see IEEE Transactions on Circuits and Systems for Video Technology, vol.6, no.3, p.243-50, 1996) with an optimal collection of zerotrees for good image coding performance across a wide variety of possible sources. We describe the weighted universal zerotree encoding and design algorithms but focus primarily on the problem of optimal, data-dependent zerotree design. We demonstrate the performance of the proposed algorithm by comparing, at a variety of target rates, the performance of a Said-Pearlman style code using the standard zerotree to the performance of the same code using a zerotree designed with our algorithm. The comparison is made without entropy coding. The proposed zerotree design algorithm achieves, on a collection of combined text and gray-scale images, up to 4 dB performance improvement over a Said-Pearlman zerotree

    Optimal modeling for complex system design

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    The article begins with a brief introduction to the theory describing optimal data compression systems and their performance. A brief outline is then given of a representative algorithm that employs these lessons for optimal data compression system design. The implications of rate-distortion theory for practical data compression system design is then described, followed by a description of the tensions between theoretical optimality and system practicality and a discussion of common tools used in current algorithms to resolve these tensions. Next, the generalization of rate-distortion principles to the design of optimal collections of models is presented. The discussion focuses initially on data compression systems, but later widens to describe how rate-distortion theory principles generalize to model design for a wide variety of modeling applications. The article ends with a discussion of the performance benefits to be achieved using the multiple-model design algorithms

    Optimal multiple description and multiresolution scalar quantizer design

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    The author presents new algorithms for fixed-rate multiple description and multiresolution scalar quantizer design. The algorithms both run in time polynomial in the size of the source alphabet and guarantee globally optimal solutions. To the author's knowledge, these are the first globally optimal design algorithms for multiple description and multiresolution quantizers

    Conditional weighted universal source codes: second order statistics in universal coding

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    We consider the use of second order statistics in two-stage universal source coding. Examples of two-stage universal codes include the weighted universal vector quantization (WUVQ), weighted universal bit allocation (WUBA), and weighted universal transform coding (WUTC) algorithms. The second order statistics are incorporated in two-stage universal source codes in a manner analogous to the method by which second order statistics are incorporated in entropy constrained vector quantization (ECVQ) to yield conditional ECVQ (CECVQ). In this paper, we describe an optimal two-stage conditional entropy constrained universal source code along with its associated optimal design algorithm and a fast (but nonoptimal) variation of the original code. The design technique and coding algorithm here presented result in a new family of conditional entropy constrained universal codes including but not limited to the conditional entropy constrained WUVQ (CWUVQ), the conditional entropy constrained WUBA (CWUBA), and the conditional entropy constrained WUTC (CWUTC). The fast variation of the conditional entropy constrained universal codes allows the designer to trade off performance gains against storage and delay costs. We demonstrate the performance of the proposed codes on a collection of medical brain scans. On the given data set, the CWUVQ achieves up to 7.5 dB performance improvement over variable-rate WUVQ and up to 12 dB performance improvement over ECVQ. On the same data set, the fast variation of the CWUVQ achieves identical performance to that achieved by the original code at all but the lowest rates (less than 0.125 bits per pixel)

    Lossless source coding for multiple access networks

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    A multiple access source code (MASC) is a source code designed for the following network configuration: a pair of jointly distributed information sequences {Xi}i=1∞ and {Yi}i=1∞ is drawn i.i.d. according to joint probability mass function (p.m.f.) p(x,y); the encoder for each source operates without knowledge of the other source; the decoder receives the encoded bit streams of both sources. The rate region for MASCs with arbitrarily small but non-zero error probabilities was studied by Slepian and Wolf. In this paper, we consider the properties of optimal truly lossless MASCs and apply our findings to practical truly lossless and near lossless code design
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