4 research outputs found
Smoke and 'Miros', Design and Magic
Magic is the essence of creativity; of action that operates outside the boundaries of plans, programs and exact- techniques. Following the launch of ‘Design and Magic’ (DTG, London), four of the contributing authors
expand the idea that designers are failed magicians and magicians are failed designers. Magic in all its various guises is seen to present an infinite realm of possibilities for design, not least its link with a readymade meta- reality. The power of transformation that drives the creative practitioner is not dissimilar to the power of the alchemist in creating precious substances. Their rituals and tools might be different, but the effect is the same. Faced with the apparent contradictions of functionalist technology and magical product narratives, the paper seeks to demonstrate that design can re-engage with the emotional and poetic. It asks whether practitioners should pursue the notion of design as deception, fuelling a gluttony of material desire, or should they look to a higher order, where magic provides a holistic view, at least 180 degrees of which is not accounted for right now
Hypothesis driven designing for carpooling applications
Uniwaka
Admin panel + Cloud database + Mobile app
Design iteration
User research
The incremental expansion and complexity of the Design Hypothesis mirrors a developing understanding of people’s mental models
Social norms v. Market norm
Carpooling using social frameworks
Uniwaka
Admin panel + Cloud database + Mobile app
Design iteration
User research
The incremental expansion and complexity of the Design Hypothesis mirrors a developing understanding of people’s mental models
Social norms v. Market norm
Magic as a Phenomenological Tool for Designing Technology
This paper presented is the culmination of four-year project that explores how designers might exploit notions of transformation from an anthropological and phenomenological analysis of magic to design practice.
This project developed a sophisticated model of how design processes can be linked to magic and how this can be employed as a creativity technique with the potential for generating highly original and applicable solutions for industrial and product designers. The model has been used in this way to develop, for instance, convincing scenarios for product innovation, novel and engaging interface design or a more thorough approach to the embedding of ecological considerations in new-product development