504 research outputs found

    Pengaruh Permainan Make a Match (Mencari Pasangan) Terhadap Kemampuan Mengenal Konsep Bilangan Anak Usia 56 Tahun Di Tk IT Insan Utama I Pekanbaru

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    The investigation is based on the observation in the field of the ability to know the concept of the number of children aged 5-6 years are still low. So it is necessary to make a match game USAbility to improve the ability to know the concept of numbers. This study aims to determine the effect of the game make a match in the ability to know the concept of the number of children aged 5-6 years in IT Tadika INSAN MAIN 1 Pekanbaru. The sample used in this study is 17 people. The data collection techniques were used that observation. Data were analyzed using t-test exam using SPSS 16.0. Hypothesis of the study is that there is a very significant influence on the ability to know the concept of the number of children aged 5-6 years in kindergarten IT INSAN MAIN 1 PEKANBARU after executing the game make a match. It can be seen from the results of data analysis diperolehi t = 18.796 and p = 0.000. Because p <0.05 then it can be concluded that there are distinction ability to recognize the concept of number of children aged 5-6 years are very striking after using the game make a match in play activity. So, it means Ho is rejected and Ha accepted indicate a very striking distinction between before and after the experiment using a make-game match against the ability to know the concept of the number of children aged 5-6 years in Tadika INSAN MAIN 1 Pekanbaru

    Penerapan Model Fun Learning Untuk Meningkatkan Hasil Belajar IPA Siswa Kelas Ia SD Negeri 76 Pekanbaru

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    This research is motivated by the low student learning outcomes IPA CLASS iA Elementary School 76 Pekanbaru from 35 students who did not achieve a minimum completeness criteria (KKM) as many as 23 students with an average value of 75.0 and 12 of her students scored above the KKM. This study is a Classroom Action Research (CAR) conducted aims to improve learning outcomes grade science students Ia SD Negeri 76 Pekanbaru by applying the learning model learning fun. Data collection instruments in this thesis is the teacher and student activity sheets and learning outcomes. This thesis presents the results of learning from the first cycle, the second cycle shows the complete base score only 14 people or 40% and who did not complete 21 people or 60% with an average of 63.5. At UH I were completed were 18 people or 47% who did not complete 17 people or 60% with an average of 75.6. At UH II who completed 28 or 93% were not completed 7 people, or about 7% with an average of 86.77. An increase in the percentage of students who achieve at Deuteronomy Daily KKM I with a percentage of 60% or 18 students. On Day II replicates the percentage of 93% or 28 students. Activity of students in the first cycle, the second cycle at the first meeting with an average of 54.16%, a second meeting with an average of 66.66%, activity of teachers in the first cycle to the second cycle increased, because teachers deliver all materials in accordance with step -step existing on the RPP. The activities of teachers in the first cycle and second cycle at the first meeting with an average 58.33%, the second meeting with the average of 62.5%, the third meeting with the average of 83.3%, the fourth meeting with an average of 95, 83% .. The results in class 1a SDN 76 Pekanbaru prove that the application of learning models fun learning can improve learning outcomes IPA Ia grade students of SDN 76 Pekanbaru

    Penerapan Model Pembelajaran Kooperatif Tipe Student Teams Achievement Divisions (Stad) untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Vb SD Negeri 17 Pekanbaru

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    The problem this research is the student achievement of Mathematic studies fifth graderes SDN 17 Pekanbaru still low with an average value of 60,12 and minimum completenness criteria (KKM) mathematic studies is 72. Between students, amounting to 33 people only 18 students who achieve classical KKM with 54,55%. Thir research is Classroom Action Research (CAR), wich aims to improve the learning process in the classroom. Formulation of the problem : is the implementation of Cooperative learning type STAD can improve students achievement of mathematic studies at SDN 17 Pekanbaru. The research was conducted on march 2, 2015 to march 19,2015 by 2 cyclees. Subject were students of SDN 17 Pekanbaru, totalling 33 people who use the data source. The data collection instruments in this research is a teacher and students activities sheets and students achievement. Based on the conduct of research with the implementation of learning models obtained result kooperatif STAD type of activity the teacher in the learning process in cycle I frist meeting was 79,17% and at the second meeting of teacher activity increased by 4,16% to 83,33%. Cycle II frist meeting and the second meeting of activity increased by 4,17% to 87,50% and the second meeting of activity increased by 8,33% to 95,83%. Result of data analysis of students activities in the first meeting cycle with the first meeting of an average of 79,17% and at second meeting of activity increased 4,16% to 83,33%. And a second meeting of activity increased 4,17% improve to 87,50% and the first meeting of the second meeting of activity increased 8,33% to 95,83%. This research presents the results obtained each before the implementation an improve in base score sycle with the average being, 58,79 in the first cycle improve an average of 71,52 with increase as 21,65% and an impove in the second with an average of 80,76 with increase as 37,37%. Result in the research that the implementation of cooperative learning model of STAD can improve students achievement of mathematic studies at fifth graderes SDN 17 Pekanbaru

    Pengaruh Kegiatan Montase terhadap Kemampuan Motorik Halus Anak Usia 5-6 Tahun di Tk Bestari Kecamatan Cerenti Kabupaten Kuantan Singingi

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    This study aims 1) To determine the fine motor skills of children before the implementation of activities montage. 2) To determine the fine motor skills of children after the implementation of activities montage. 3) To determine whether there is influence on the activity montage fine motor skills of children. 4) To determine the effect of activities against the montage of fine motor skills of children. This type of research used in this research is the experimental approach of a study that sought to influence specific variables other variables in strictly controlled conditions (Riduwan, 2005). The research sample is the child Class B consisting of 18 children, consisting of 8 men and 10 women. Collecting data using observation and documentation. Based on the survey results revealed that 1) the fine motor skills of children aged 5-6 years in kindergarten Bestari Cerenti Subdistrict Regency Kuantan Singingi before being given treatment through montage in the low category. This means that the need for the stimulus given to children to enhance fine motor development through montage. 2) fine motor skills of children aged 5-6 years in kindergarten Bestari Cerenti Subdistrict Regency Kuantan Singingi after being given treatment through montage activities have increased in the high category, meaning that there is a difference between the fine motor skills of children before and after being treated through montage. 3) Implementation of a montage of activities could affect fine motor skills of children aged 5-6 years in kindergarten Bestari Cerenti Subdistrict Regency Kuantan Singingi

    Penerapan Teknik Pembelajaran Scramble Untuk Meningkatkan Hasil Belajar IPS Siswa Kelas Ia SD Negeri 15 Pekanbaru

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    One of the study aim accomplishment achievement height learns student. but evaluation result during teach at my class is country elementary school 15 pekanbaru, show in low category averagely class as big as 64.17. This watchfulness is done at his class country elementary school 15 pekanbaru school year 2014/2015. This watchfulness design class action watchfulness (ptk). subjek this watchfulness his class student is semester 2 school year 2014/2015 at country elementary school 15 pekanbaru with total 30 person. Conclusion from this watchfulness found result enhanced learns in student at his class is country elementary school 15 pekanbaru uses technique scramble. Mean study technique scramble can increase result learn his class student social science is country elementary school 15 pekanbaru. in general beginning data result before is carried out technique use scramble, student gets kerage value as big as 64.17 with category enough. My cycle repetition is class average as big as 75.17 with good category and in cycle ii be 80.83 with good category. From watchfulness result is known cycle teacher activity II meeting 1 got percentage ketercapaian as big as 79% with good category and in meeting 2 got ketercapaian as big as 88% with category very well. Student activity experiences enhanced from cycle ii meeting 1 got percentage ketercapaian as big as 92% with category very well and in meeting 2 got ketercapaian as big as 96% with category very well

    Penerapan Model Pembelajaran Kooperatif Tipe Jigsaw untuk Meningkatkan Hasil Belajar IPA Siswa Kelas V SD Negeri 138 Pekanbaru

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    This research aims to increase the student\u27s IPA outcomes at 5th grade in elementary school 138 Pekanbaru even semester the school year 2014/2015 in the subject matter of natural events by using cooperative learning model type jigsaw. Problems that affect student learning outcomes are a) Most of the students passive in the learning process, b) Lack of enthusiasm the students in the learning because teacher always use lecture method, c) Smart student don\u27t want to help students weak in the learning process, especially in group discussion activities. The subject in this research are 5th grade student\u27s elementary school 138 Pekanbaru that totally is 30 who is 12 male students and 18 female students. Object in the research is to increase the student\u27s IPA outcomes by using cooperative learning model type jigsaw at 5th grade in elementary school 138 Pekanbaru. This research is two cycles, the each cycle consisting of two meetings and test. The average percentage of the students before using the model is 40%, is increased 60% in the first cycle and increase 86.7% in the second cycle. The average student\u27s learning outcomes increase from base score to first cycle is 8.2% , the second cycle average student\u27s learning outcomes is 20.2%. Basically the student\u27s learning outcomes can be show of cooperative learning model type jigsaw can to increase the student\u27s IPA outcomes at 5th grade in elementary school 138 Pekanbaru

    Penerapan Model Pembelajaran Kooperatif Tipe Talking Stick Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Iic SD Negeri 8 Pekanbaru

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    The research carried out base on the lowly of the result of mathematic in grade IIC SD Negeri 8 Pekanbaru which is about 59,4 from 27 students within minimal completeness criterion (KKM) stated is 70. This research is classroom action research (CAR). The purpose of this research is to improve mathematic learning process of class IIC SD Negeri 8 Pekanbaru in academic year 2014/2015 through cooperative learning type Talking Stick. The research was conducted into 2 cycles. Each cycle consist of two meeting and one test. The instrument used in this study is the teacher and student\u27s activity sheet as well as learning about the test result. This study presents an increase of average teacher\u27s activity in the first cycle in first meeting is 71%, the second meeting increase to 79%. The second cycle increase from 88% to 96%. Student activity based on the result of research on first cycle is from 67% in the first meeting to 75% in the second meeting. In the second cycle increase from 83% in the first meeting to 92% in the second meeting. Based on the research of students learning outcome increased from the base score 59,4 to 79,8 in the first cycle and the second cycle increase become 93,8. Based on the result of the research, it can be concluded that the implementation of cooperative learning type Talking Stick can improve the student\u27s achievement in mathematic subject of class VA SD Negeri 8 Pekanbaru
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