184 research outputs found
Anthropometric prediction of DXA-measured percentage of fat mass in athletes with unilateral lower limb amputation
To date there is no anthropometric equation specific to athletes with unilateral lower limb amputation to estimate the percentage of fat mass (%FM). This study investigated the accuracy of a set of anthropometric equations validated on able-bodied populations to predict the %FM assessed by-means of dual-energy x-ray absorptiometry (DXA) in athletes with unilateral lower limb amputation. Furthermore, a predictive anthropometric equation specific to athletes with unilateral lower limb amputation was developed from skinfold thickness measurements using DXA as the reference method for the estimation of the %FM. Twenty-nine white male athletes with unilateral lower limb amputation underwent a DXA scan and an anthropometric assessment on the same day. The %FM, calculated through several existing anthropometric equations validated upon able-bodied populations, was compared with the DXA-measured %FM (%FM_DXA). Accuracy and agreement between the two methods was computed with two-tailed paired-sample t-test, concordance correlation coefficient, reduced major axis regression and Bland-Altman analysis. A stepwise multiple regression analysis with the %FM_DXA as the dependent variable and age and nine skinfold thicknesses as potential predictors was carried out and validated using a repeated 10-fold cross-validation. A linear regression analysis with the sum of nine skinfolds as the independent variable was also carried out and validated using a repeated 10-fold cross-validation. The results showed that the anthropometric equations validated on able-bodied populations are inaccurate in the estimation of %FM_DXA with an average bias ranging from 0.51 to -13.70%. Proportional bias was also found revealing that most of the anthropometric equations considered, tended to underestimate/overestimate the %FM_DXA as body fat increased. Regression analysis produced two statistically significant models (P < 0.001 for both) which were able to predict more than 93% of total variance of %FM_DXA from the values of four skinfold measurements (i.e., thigh, abdominal, subscapular and axillary skinfold measurements) or from the sum of 9 skinfolds. Repeated cross-validation analysis highlighted a good predictive performance of the proposed equations. The predictive equations proposed in this study represent a useful tool for clinicians, nutritionists, and physical conditioners to evaluate the physical and nutritional status of athletes with unilateral lower limb amputation directly in the field
Real vs Simulated Foveated Rendering to Reduce Visual Discomfort in Virtual Reality
In this paper, a study aimed at investigating the effects of real (using eye
tracking to determine the fixation) and simulated foveated blurring in
immersive Virtual Reality is presented. Techniques to reduce the optical flow
perceived at the visual field margins are often employed in immersive Virtual
Reality environments to alleviate discomfort experienced when the visual motion
perception does not correspond to the body's acceleration. Although still
preliminary, our results suggest that for participants with higher
self-declared sensitivity to sickness, there might be an improvement for nausea
when using blurring. The (perceived) difficulty of the task seems to improve
when the real foveated method is used.Comment: 9 pages, 2 figures, 1 table, to be published in proceedings of the
18th International Conference promoted by the IFIP Technical Committee 13 on
Human Computer Interaction, INTERACT 2021. August 30th September 3rd, 2021,
Bari, Ital
An authoring environment for smart objects in museums : the meSch approach
The meSch project addresses the challenges of creating a personally meaningful, sensorily rich, and socially expanded museum visitor experience through tangible and embodied interaction with digital content. It is of paramount importance that cultural heritage professionals are directly involved in the design of those experiences. The meSch approach is to empower cultural heritage professionals with tools that guide them through a do-it-yourself process of creating or adapting digitally augmented experiences for their own museum spaces, therefore reducing the barriers of introducing Internet of Things technology in cultural heritage spaces
(Non-)Participation in deliberation at work: a case study of online participative decision-making
Social media are implemented by organisations to enhance productivity and knowledge sharing among employees, but they can also support group deliberation and employee voice. This paper presents a case study of an online deliberation initiative involving the discussion of a contentious internal policy within an organisation of around 550 knowledge workers. The deliberation process lasted 5 weeks and actively involved 167 employees. Different sources of information (user interaction logs, activity patterns, questionnaire responses) were analysed to investigate the impact of participation, or non‐participation, on the level of satisfaction with the deliberation, and on the understanding of the issue discussed. The findings suggest that (1) interest is a driver for participation, but it does not explain active participation, (2) participation, either active or passive, positively influences the understanding of the issue and (3) satisfaction with the outcome is not related to participation, but it may support participation in future initiatives
FROM A RESEARCH PROTOTYPE TO A DEPLOYED SYSTEM: THE CASE OF THE HECHT MUSEUM VISITOR\u27S GUIDE
Cultural heritage, Deployment, Mobile guides, Research prototype
A Mechanism for Group Decision Making in Collaborative Activity
The SharedPlans formalization of collaboration (Grosz and Kraus 1999) stipulates that collaborating agents must commit to certain decision-making processes, but it does not specify those processes. This paper presents a mechanism for group decision making that may be applied to the decisions that agents involved in a SharedPlan need to make: adopting the initial commitment, selecting a recipe, assigning agents to subtasks, and identifying various action parameters. The paper thus more fully specifies the dynamic expansion of a partial SharedPlan to a more complete plan. The decisionmaking mechanism is represented by a fixed, fully-specified SharedPlan. A set of speech acts and conditions under which those speech acts invoke the decision-making SharedPlans are also defined. The definition of the force of declarative speech acts is based on Searle's notion of constitutive rules (Searle 1998)
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