77 research outputs found

    Creating Emotions by Characters Design for Computer Games.

    No full text
    NoFirstly, the methodology for characters development in computer games was analyzed from both aspects of art-sourced character development and story-sourced character development separately from the different views of various research fields. In the second section, four different techniques relating to character design and the creation of emotion has been deeply discussed. At the end, the four diverse designs for character OEDIPUS were given according to the plot development based on the background of tragical fable of the ancient Greece

    Influence of Ga+ ion irradiation on magnetoresistance and exchange bias of IrMn/CoFe/Cu/CoFe/NiFe spin valve

    No full text
    10.1016/S0038-1098(01)00427-6Solid State Communications12011459-462SSCO

    Low switching current flux-closed magnetoresistive random access memory

    No full text
    10.1063/1.1557372Journal of Applied Physics9310 27307-7309JAPI
    corecore