713 research outputs found

    Learning Binary Residual Representations for Domain-specific Video Streaming

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    We study domain-specific video streaming. Specifically, we target a streaming setting where the videos to be streamed from a server to a client are all in the same domain and they have to be compressed to a small size for low-latency transmission. Several popular video streaming services, such as the video game streaming services of GeForce Now and Twitch, fall in this category. While conventional video compression standards such as H.264 are commonly used for this task, we hypothesize that one can leverage the property that the videos are all in the same domain to achieve better video quality. Based on this hypothesis, we propose a novel video compression pipeline. Specifically, we first apply H.264 to compress domain-specific videos. We then train a novel binary autoencoder to encode the leftover domain-specific residual information frame-by-frame into binary representations. These binary representations are then compressed and sent to the client together with the H.264 stream. In our experiments, we show that our pipeline yields consistent gains over standard H.264 compression across several benchmark datasets while using the same channel bandwidth.Comment: Accepted in AAAI'18. Project website at https://research.nvidia.com/publication/2018-02_Learning-Binary-Residua

    Weakly-supervised Caricature Face Parsing through Domain Adaptation

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    A caricature is an artistic form of a person's picture in which certain striking characteristics are abstracted or exaggerated in order to create a humor or sarcasm effect. For numerous caricature related applications such as attribute recognition and caricature editing, face parsing is an essential pre-processing step that provides a complete facial structure understanding. However, current state-of-the-art face parsing methods require large amounts of labeled data on the pixel-level and such process for caricature is tedious and labor-intensive. For real photos, there are numerous labeled datasets for face parsing. Thus, we formulate caricature face parsing as a domain adaptation problem, where real photos play the role of the source domain, adapting to the target caricatures. Specifically, we first leverage a spatial transformer based network to enable shape domain shifts. A feed-forward style transfer network is then utilized to capture texture-level domain gaps. With these two steps, we synthesize face caricatures from real photos, and thus we can use parsing ground truths of the original photos to learn the parsing model. Experimental results on the synthetic and real caricatures demonstrate the effectiveness of the proposed domain adaptation algorithm. Code is available at: https://github.com/ZJULearning/CariFaceParsing .Comment: Accepted in ICIP 2019, code and model are available at https://github.com/ZJULearning/CariFaceParsin

    Deep Image Harmonization

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    Compositing is one of the most common operations in photo editing. To generate realistic composites, the appearances of foreground and background need to be adjusted to make them compatible. Previous approaches to harmonize composites have focused on learning statistical relationships between hand-crafted appearance features of the foreground and background, which is unreliable especially when the contents in the two layers are vastly different. In this work, we propose an end-to-end deep convolutional neural network for image harmonization, which can capture both the context and semantic information of the composite images during harmonization. We also introduce an efficient way to collect large-scale and high-quality training data that can facilitate the training process. Experiments on the synthesized dataset and real composite images show that the proposed network outperforms previous state-of-the-art methods

    Delving into Motion-Aware Matching for Monocular 3D Object Tracking

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    Recent advances of monocular 3D object detection facilitate the 3D multi-object tracking task based on low-cost camera sensors. In this paper, we find that the motion cue of objects along different time frames is critical in 3D multi-object tracking, which is less explored in existing monocular-based approaches. In this paper, we propose a motion-aware framework for monocular 3D MOT. To this end, we propose MoMA-M3T, a framework that mainly consists of three motion-aware components. First, we represent the possible movement of an object related to all object tracklets in the feature space as its motion features. Then, we further model the historical object tracklet along the time frame in a spatial-temporal perspective via a motion transformer. Finally, we propose a motion-aware matching module to associate historical object tracklets and current observations as final tracking results. We conduct extensive experiments on the nuScenes and KITTI datasets to demonstrate that our MoMA-M3T achieves competitive performance against state-of-the-art methods. Moreover, the proposed tracker is flexible and can be easily plugged into existing image-based 3D object detectors without re-training. Code and models are available at https://github.com/kuanchihhuang/MoMA-M3T.Comment: Accepted by ICCV 2023. Code is available at https://github.com/kuanchihhuang/MoMA-M3
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