460 research outputs found

    Bichromatic field generation from double-four-wave mixing in a double-electromagnetically induced transparency system

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    We demonstrate the double electromagnetically induced transparency (double-EIT) and double four-wave mixing (double-FWM) based on a new scheme of non-degenerate four-wave mixing (FWM) involving five levels of a cold 85Rb atomic ensemble, in which the double-EIT windows are used to transmit the probe field and enhance the third-order nonlinear susceptibility. The phase-matching conditions for both four-wave mixings could be satisfied simultaneously. The frequency of one component of the generated bichromatic field is less than the other by the ground-state hyperfine splitting (3GHz). This specially designed experimental scheme for simultaneously generating different nonlinear wave-mixing processes is expected to find applications in quantum information processing and cross phase modulation. Our results agree well with the theoretical simulation.Comment: Accepted by NJ

    Unbiased Math Word Problems Benchmark for Mitigating Solving Bias

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    In this paper, we revisit the solving bias when evaluating models on current Math Word Problem (MWP) benchmarks. However, current solvers exist solving bias which consists of data bias and learning bias due to biased dataset and improper training strategy. Our experiments verify MWP solvers are easy to be biased by the biased training datasets which do not cover diverse questions for each problem narrative of all MWPs, thus a solver can only learn shallow heuristics rather than deep semantics for understanding problems. Besides, an MWP can be naturally solved by multiple equivalent equations while current datasets take only one of the equivalent equations as ground truth, forcing the model to match the labeled ground truth and ignoring other equivalent equations. Here, we first introduce a novel MWP dataset named UnbiasedMWP which is constructed by varying the grounded expressions in our collected data and annotating them with corresponding multiple new questions manually. Then, to further mitigate learning bias, we propose a Dynamic Target Selection (DTS) Strategy to dynamically select more suitable target expressions according to the longest prefix match between the current model output and candidate equivalent equations which are obtained by applying commutative law during training. The results show that our UnbiasedMWP has significantly fewer biases than its original data and other datasets, posing a promising benchmark for fairly evaluating the solvers' reasoning skills rather than matching nearest neighbors. And the solvers trained with our DTS achieve higher accuracies on multiple MWP benchmarks. The source code is available at https://github.com/yangzhch6/UnbiasedMWP

    Photonic realization of topologically protected bound states in domain-wall waveguide arrays

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    We present an analytical theory of topologically protected photonic states for the two-dimensional Maxwell equations for a class of continuous periodic dielectric structures, modulated by a domain wall. We further numerically confirm the applicability of this theory for three-dimensional structures.Comment: 6 pages, 5 figures. To appear in the Phys. Rev.

    Applying the Cox Model to Study Online Gambling Behavior

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    Although a key objective of Internet gambling service providers is player retention, there is a concomitant need to reduce the social costs of gambling. Our study shows how habit and prospect theories help build an integrative framework for decision support in regulated Internet gambling environments. To illustrate the practical implication of this framework, we applied the Cox model with time-dependent covariates on real gambling data collected from 4,222 users of a gambling website. The results help establish the positive association of key indicators such as the prior outcomes on the activity lifespan of an Internet gambler and the moderating effect of gambling frequency on the positive association between prior outcomes and gambling lifespan. This research is expected to contribute to the literatures on IT adoption and diffusion in general, and IT-based addictive behavior in particular

    Viia-hand: a Reach-and-grasp Restoration System Integrating Voice interaction, Computer vision and Auditory feedback for Blind Amputees

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    Visual feedback plays a crucial role in the process of amputation patients completing grasping in the field of prosthesis control. However, for blind and visually impaired (BVI) amputees, the loss of both visual and grasping abilities makes the "easy" reach-and-grasp task a feasible challenge. In this paper, we propose a novel multi-sensory prosthesis system helping BVI amputees with sensing, navigation and grasp operations. It combines modules of voice interaction, environmental perception, grasp guidance, collaborative control, and auditory/tactile feedback. In particular, the voice interaction module receives user instructions and invokes other functional modules according to the instructions. The environmental perception and grasp guidance module obtains environmental information through computer vision, and feedbacks the information to the user through auditory feedback modules (voice prompts and spatial sound sources) and tactile feedback modules (vibration stimulation). The prosthesis collaborative control module obtains the context information of the grasp guidance process and completes the collaborative control of grasp gestures and wrist angles of prosthesis in conjunction with the user's control intention in order to achieve stable grasp of various objects. This paper details a prototyping design (named viia-hand) and presents its preliminary experimental verification on healthy subjects completing specific reach-and-grasp tasks. Our results showed that, with the help of our new design, the subjects were able to achieve a precise reach and reliable grasp of the target objects in a relatively cluttered environment. Additionally, the system is extremely user-friendly, as users can quickly adapt to it with minimal training
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