12 research outputs found

    A new heap game

    Full text link
    Given k≥3k\ge 3 heaps of tokens. The moves of the 2-player game introduced here are to either take a positive number of tokens from at most k−1k-1 heaps, or to remove the {\sl same} positive number of tokens from all the kk heaps. We analyse this extension of Wythoff's game and provide a polynomial-time strategy for it.Comment: To appear in Computer Games 199

    Ratwyt

    No full text

    Nonhomogeneous Beatty Sequences Leading to Invariant Games

    No full text

    Cubic Pisot Unit Combinatorial Games

    Full text link
    Generalized Tribonacci morphisms are de ned on a three letters alphabet and generate the so-called generalized Tribonacci words. We present a family of combinatorial removal games on three piles of tokens whose set of P-positions is coded exactly by these generalized Tribonacci words. To obtain this result, we study combinatorial properties of these words like gaps between consecutive identical letters or recursive de nitions of these words. Beta-numeration systems are then used to show that these games are tractable, i.e., deciding whether a position is a P-position can be checked in polynomial time
    corecore