86 research outputs found
Putting theory oriented evaluation into practice
Evaluations of gaming simulations and business games as teaching devices are typically end-state driven. This emphasis fails to detect how the simulation being evaluated does or does not bring about its desired consequences. This paper advances the use of a logic model approach which possesses a holistic perspective that aims at including all elements associated with the situation created by a game. The use of the logic model approach is illustrated as applied to Simgame, a board game created for secondary school level business education in six European Union countries
Der Deutsche Planspielpreis - Planspielforschung im Spannungsfeld zwischen âAnalytischer Wissenschaftâ und âDesign Wissenschaftâ
Planspiele als Trainingsmethode in der Hochschuldidaktik: Zur Funktion der Planspielleitung
Knowledge from the great ancestors: The âcone of abstractionâ - revisiting a key concept through interviews with gaming simulation veterans
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